The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

50/50 Main Here. I Am Getting Pretty Tired Of Ebony Mori’s

Hello, I know this has come up a lot. But I have seen so many ebony mori’s as a survivor lately it is driving me up a wall.

I know some people like to equate keys to mori’s and to an extent yes. A killer can Mori someone once they have been hooked. In some cases that's as soon as the first minute of a match. Just think about that for a second.

For a key you need the hatch to spawn, which is impossible to do in the beginning of the match. If all 4 are alive you need all gens to be done, 3 alive you need 4 gens etc. A survivor can't just escape in the first few minutes as a killer can just Mori half the team.

As a killer I don't mind keys. That specific survivor has to last the match for the key to be used and I do alright as killer. Sure it can be frustrating when 3 survivors get out when I could have gotten them but I barely see keys.

As a survivor lately it has been almost every 3 matches has a Mori and 1 in 5 it feels like is an ebony Mori. I hate Mori's as a killer. I will bring one very rarely when I get sh*t on by survivors because rage lol but I despise using them.

Anyways there's my two cents as someone who plays both sides. Thank you.

«1

Comments

  • Revzi100
    Revzi100 Member Posts: 529

    yes it annoys me when i see someone ive just rescued from the hook go down and die in the first minute of a game i think mori should be a second hook kill, i dont know if many know this but you would get more bloodpoints for 2 hook mori than 1

  • Orion
    Orion Member Posts: 21,675
    edited May 2020

    Survivor main here (BTW, "main" means you play a side/character more; you can't be a "50/50 main", that's nonsense). I love most of the Mori animations. Some could be improved (looking at you, Trapper), but they're always a treat.

  • Pirscher
    Pirscher Member Posts: 610

    Remove all mori offerings, make mori basekit under these two conditions:

    1. All 4 survivors must be hooked at least once

    AND

    2. The survivor you want to mori has to be on deathhook

    This will stop killers tunneling for a mori as they would be forced to go after everyone else.

    Also, mori would become something special as the killer would now need to work for it and earn it.

  • KingFrost
    KingFrost Member Posts: 3,014

    Mori's should just require all gens to be done to use them.

    Keys should just require all gens to be done to use them, too.

    Cypress should be base kit, and let you Mori the last survivor regardless of how many gens are done. You down the last survivor, he's yours to kill.

  • Orion
    Orion Member Posts: 21,675

    That would just make both worthless and completely ignores their purpose.

  • KingFrost
    KingFrost Member Posts: 3,014

    Moris should be fun, rather than give an extreme advantage. And keys already basically require you to get all 5 gens done, unless there's only 2 or 3 survivors left. It'd be one more gen for 3 survivors, two more gens for 2 survivors.

  • Orion
    Orion Member Posts: 21,675
    edited May 2020

    They are fun, if you can learn to appreciate the brutal kill animations and take a loss. I was literally saying "Holy #########!" when a friend of mine showed me the Demogorgon's mori animation. Very entertaining, very cool.

    Keys are usable quite often, unless you're saying most games end with all survivors alive by the time all the generators are repaired, which would prove there's a severe balance problem.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    Also a 50/50 here.

    While they work way less than moris do,keys still need some change as well

    Regarding Moris,i absolutely hate those offerings.I wait like more or less 10 minutes to find a game as a survivor and i would really want to quit when i see that killer offering that doesn't flip.

    Almost all killers that use moris are the type of player that tunnels you right of the hook to mori you and end up with barely any points.

    Those type of players are mostly really bad too and one can see how moris heavily carry their game.Super frustrating

    I easily have like 800 or 900 Moris on my killers but i almost never use them (Only on death hook) because the games are super boring with them and you get almost no points as well

  • KingFrost
    KingFrost Member Posts: 3,014

    There's a difference between 'taking a loss' and 'taking a brutal beating because one teammate can't loop for the life of them and gets tunneled off the hook as soon as hes rescued, then mori'd and the game becomes 3v1 which it wasn't designed for'. It'd be like if Survivors had BNP's that could finish gens in 10 seconds as long as they've finished one generator. But had a cool animation attached to it.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Same and same, except I also hate keys.

  • xTalon32
    xTalon32 Member Posts: 413
    edited May 2020

    There's no point in a mori if it's on death hook. I'd rather hook someone to save time than mori them.

    Instead, I do believe this: Ebony Mori - Can kill any survivor hooked at least once, only if another survivor is hooked before the kill.

    So, in order to get the kill after first hook, you need to hook a DIFFERENT survivor at least once before you can mori the first survivor. This makes mori's stay powerful, and gives the survivor the opportunity to play STEALTHILY to stay alive.

    Edit: I'm a survivor main to avoid any stupid accusations.

  • Orion
    Orion Member Posts: 21,675

    A loss is always at least a little bit your own fault. Learn from them and enjoy the cool animations. Maybe bring Left Behind so you can find the hatch more easily, assuming you're the best player on your team.

  • PumpkinKing
    PumpkinKing Member Posts: 122

    Yes! The queue time and getting Mori'd right away is the worst.

  • Orion
    Orion Member Posts: 21,675

    And so you'd rather make the queues worse (by driving away more killers)?

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    Get rid of killers and replace them with bots. All problems are solved now. Enjoy survive by daylight...

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    > Unless there's only 2 or 3 survivors left

    If you still have 4 survivors, what is stopping you from doing more gens? That argument doesn't make sense to me.

  • LALYTHIA
    LALYTHIA Member Posts: 1,656

    Agreed. Keys and mori's are not that comparable in frequency or the way they can be used, even if they cause comparable types of frustration.

    Yesterday I played 6 matches, 3 of them were moris, two of them were clown with the finger addon AND a mori. So it got really old, really fast. Especially after I was first hooked and tunneled off my hook. I was in the game for about 3 minutes thanks to my ability to dodge bottles and hits, but it wasn't really much consolation when I waited in a lobby for the match for twice as long.

    I don't really mind moris. I just feel like I get them too frequently for something that is supposedly an ultra rare item.

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    What killers do you play? A killer like trapper or hag works best with a 3-gen strategy. But if someone brings a key, that basically becomes impossible.

    If you kill 1 person by the time there's 1 gen remaining, all the setup you did becomes useless if the rest of the survivors find hatch.

    If you don't kill anyone, maintaining the 3-gen is extremely difficult.

    There's no real way to win here other than tunneling the key users and hoping that a) they are using a weaved ring and b) that their teammates don't rush the gens while you're tunneling one survivor, which is most likely what will happen.


    Moris and keys both give you a win for only partially completing your objective. My main frustration, however, is not the user of the key/Mori winning, but the fact that the other side depips and loses out on points because of them.


    My suggestion is this:

    - Red/Green Moris require you to hook each survivor at least once before using their effects. That way each survivor has a chance to get points and secure a safety pip as long as they're not screwing around.

    - Cypress Mori affects anyone who is dead on hook. This includes the last survivor because they technically die on hook regardless of hook state.

    - Keys only open hatch for one survivor and close instantly. Purple keys can only open a hatch that has previously been shut (whether automatically or by the killer). This way a single key can't give 3 survivors a win and the killer a fat depip, but the achievement is still possible.



    TL;DR Keys and Moris both need reworks

  • Sluzzy
    Sluzzy Member Posts: 3,130

    Mori and keys are fair game IMHO, but there needs to be a survivor tool to fight back against a tunneling mori. That needs to be an "entity blessing offering" or it needs to be incorporated into decisive strike.

  • pizzamess11
    pizzamess11 Member Posts: 149

    I agreed that keys aren't as broken as moris but I disagree in that I do believe they are a problem, they both allow you to skip doing your objective, so if you're going to nerf moris, which I think should happen, you have to nerf keys as well.

  • Drazen
    Drazen Member Posts: 400

    keys and moris both are problem if one goes other needs to go too

  • This content has been removed.
  • Orionbash
    Orionbash Member Posts: 765
    edited May 2020

    If you got a 4man SWF team and everyone has all the perks you can do:

    - Slippery Meat

    - Decisive Strike

    - Unbreakable

    - Up the Ante

    Everyone bring a jar of Vigo's Salty Lips and a brown medkit with a stiptic agent. If the killer doesn't bring a mori, only use the medkit to heal and play normally. If the killer brings a mori then everyone separate and do different gens, waste time with your regular looping prowess and stiptic, and once they down you, hook you, and leave then kobe. If they come back just hop in a locker. Most hooks have one nearby. The most kills they'll get is 1 if done properly. They can enjoy the depip and lack of points for using such an overpowered item.

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117
    edited May 2020

    Very fun to play a two minute match and go back into 5 minute queues. They're one of the few terribly balanced elements left in the game, and they need to be weeded out.

  • NMCKE
    NMCKE Member Posts: 8,243

    I wouldn't blame anyone who waited in queue, especially those who waited more than usual, just to get destroyed in a matter of minutes. 😕

  • Orion
    Orion Member Posts: 21,675
  • StardustSpeedway
    StardustSpeedway Member Posts: 882

    I have only used mori offerings to get the PS4 trophies that required them. After that was done, I have never bothered burning them anymore even when I see a key. I'll burn the yellow one just for kicks but never use it lol.

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    It's sounds like queue times are the real problem. If survivors could queue up in seconds instead of eternity, being mori'd probably wouldn't be such a big deal. Just gotta figure out why survivor queue times are so long...

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117
    edited May 2020

    It wouldn't be as much of a deal, but still, I believe they're one of the last things that need changes in the game. With toolboxes gone, Ruin changed and maps being changed, I believe it's finally time to address moris and keys.

  • SpiritLover1133
    SpiritLover1133 Member Posts: 214

    TERRIBLE SUGGESTIONS!


    sometimes when you are dead on hook, your teammates would want to bodyblock for you so the killer doesn’t hook you and sacrifices you.


    killers dont dare to use Mori against my SWF stack because they know we will escape them and embarrass them.

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    They put in so much effort to design individual moris for each killer. I would hate for them to make changes that would make moris basically non-existent. I'd rather them just get rid of moris all together then.

  • This content has been removed.
  • Han
    Han Member Posts: 196

    I like the idea for keys but the problem with the moris is, this would probably lead into the last unhooked survivor to hide very hard. I think in reality this would be very hard to pull off. A solution would be to hide mori offerings completely, or even better show some kind of decoy offering. This would add a nice element of actual surprise. Because they way moris are "hidden" now is a joke.

  • lagosta
    lagosta Member Posts: 1,871

    Survivor main here. Ebony and Ivory Moris are unfun to play against, plain and simple.

    Same reason as to why slugging in not fun for survivors, it effectively prevents you from playing the game. It removes 1 hook stage from you and FFS even non-camping killers few bad when one survivor dies on the first hook bc the team never rescued them. No killer likes being stunned or blinded and those last for a few seconds only. Keys are a similar matter, I believe killers feel like the survivor cheated their win way out of the game.

    It's frustrating specially when you're put against toxic players. A few days ago I was in three games against a spirit spamming ebonys with good addons. First was dodged by one other survivor, second was as ######### as you can imagine, third I could at least play somthing as I was not the first one to die. The killer then proceeded to flame on chat, specially the survivor who got killed in the first minutes of the game.

    Mori has some virtues, as a possible strategic of ivory to eliminate strong survivors vs the time that it takes to down them, getting to see your animations, etc. In their current state, it just rewards abuse by salty players. DbD already rewards a lot of scumbag strategies, mori is the most powerful one.

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117

    I agree. They should still have a place, but they should be nowhere near as game changing as they currently are.

  • Yung_Slug
    Yung_Slug Member Posts: 2,238
    edited May 2020

    If they're hiding, they're not doing gens. But yeah, the offerings should actually be hidden.

  • NMCKE
    NMCKE Member Posts: 8,243

    You're fine, I respect your opinion!

    I don't mind getting destroyed in a few minutes, but it's when it happens often is when I just don't want to play survivor anymore. Mori are so common that either they need to be more rare or rework them to be more fair! 😅

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826

    Keys already do that.

    All gens are powered when the killer closes the Hatch.

    So technically, all gens are done and the survivor can use the key.

  • PumpkinKing
    PumpkinKing Member Posts: 122

    Yes. The frequency or fairness sounds like a good adjustment to me.

  • NinjaDette1
    NinjaDette1 Member Posts: 1,289

    Sometimes I wish it was an option to shoot the killers😎. But then again that will never happen 😂.

  • PumpkinKing
    PumpkinKing Member Posts: 122

    I’m not gonna spell out 50/50 survivor killer player here. But thanks for clearing that up. Don’t wanna confuse people.

  • NinjaDette1
    NinjaDette1 Member Posts: 1,289
    edited May 2020

    The day it becomes possible to Mori a killer sign me up😏 I’m joking.

  • PumpkinKing
    PumpkinKing Member Posts: 122

    I can already picture all the nice killers out there laying down their arms just to get mori’d over and over again lmao.

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    As a killer, why would I give survs MORE time to do their job? We're not on teams and they don't help me do my job easier. Moris are perfectly balanced.

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    As a killer, why would I give survs MORE time to do their job when they don't have to do mine. Last time I checked, killers aren't on your team of survs. Moris are fine. Just don't get caught.

  • Traslogan
    Traslogan Member Posts: 283

    As someone who mains killer maybe 70/30 versus survivor, even as survivor I can't blame killers for using moris. Every time killers come up with a meta, it gets nerfed to oblivion. Hex ruin? nerfed. Nurse as the competitive high-rank killer? nerfed. Every time, killers get obliterated, whilst survivors still get to do things like having Decisive Strike on every single loadout and even being allowed to be active on multiple survivors at once (which SWF teams love to do during EGC to prevent any sacrifices).


    Mori's are bad, I agree, but what else have killers got? I see so many killers do it, and I just can't blame them anymore. If they try anything else, it will be nerfed it it becomes popular

  • Speshul_Kitten
    Speshul_Kitten Member Posts: 1,861

    “I play 50/50 here” also, “I don’t mind keys”

    -“From someone who plays both sides.”