Hatch Justice
So I'm playing Huntress on Autohaven, and after a wild hook fest had managed to get the game down to two people, with the game stuck at 3-2 gens left. There was this one Nea that knew loops and jungle gyms pretty well, and I love a good chase so I was fine with it. After she threw down a pallet in between the crane and the wrecked cars she did the "come here" motion and ran to the killer shack. Naturally I thought this was a challenge and tossed a hatchet, but she dodged it and bolted down the basement stairs and I followed behind. She opens a locker near the back of the basement to show me that a Meg had just been waiting for her to die so she could get hatch instead of doing objective. I hooked the Meg and gave the Nea hatch, getting messaged after that the Meg had spent at least 5 minutes in basement doing nothing while Nea was making time. What would you have done?
Comments
-
Probably kill them both and let The Entity sort it out :D
Without the explanation from the waving survivor, I'd have actually assumed THEY were being the jerk. Then I'd feel a little bad when I got the explanation message...
Unless of course I got the message prior (like I've been running around a few minutes and actually checked my messages midgame), then I'd likely let the waving survivor bounce while I murdered the hidey survivor.
1 -
That's understandable, but as I was chasing I definitely noticed a lack of gen ping noises compared to the beginning.
1 -
I can see that, that was my first thought originally but finding her sitting down there just felt pretty scummy to me, especially when I think I only hooked her one time before that.
1 -
I agree ☝️ 👍
2 -
That's perfect! I would have done the same thing. I always try to give the hatch to the best player on my games, and if the Nea had been looping me well then I'd probably think "I want a teammate like this in my Survivor games" and try and find the useless teammate instead. Don't want the bad Survivors getting hatch and ranking up to where they're not wanted.
1 -
Sometimes I am lucky and they let me live. And other times I feel like they get rid of the best survivors to early. You could save the best ones to have more chases. Rather Then Not so good survivors who don’t have as much skill. I’ve had killers who acted like they would let me escape via hatch and or the gates and slug me right there and just watch me bleed out.
0 -
Longer chases may or may not be holding the game hostage. But sometimes I feel like killers not all of course but some will try their best to chase and down the one Who knows how to loop them well. I mean don’t get me wrong you want to get the most challenging person out first and the weak ones last but in my own opinion it should be weak first to go then the others last.
1 -
I would have made the same choice. If I had not seen a gen worked on or the Meg in quite a while, Nea was most likely being honest about the Meg.
As a survivor I have had other bad team mates point me out for nothing more than I got in a chest they wanted, or got a totem they saw or some bs. I have also been told by one survivor that he showed the killer where I was because he hates Claudettes. I did nothing to that guy, and even offhooked him and healed him earlier in the round.
So it is a total judgement call for the killer and sometimes a hard one if you are not sure what is going on.
1 -
Depends, if I enjoyed the chases with nea and thought she did deserve the hatch I would give it to her. If she was annoying, teabagging and acted in a, let's say toxic way, I would kill her too.
1 -
I had a few teammates bring the killer right to me cause I found out they were working with the killer. And other times a teammate would run my direction not knowing I was there and the killer changes targets.
1 -
The chasers occupy time too often so I prefer going for gen jockeys first
0 -
I would do the same as you.
1 -
Had a killer this week down me when it was me and one other person the hatch Was near when I was crawling and we both got out.
0