New mechanic for survivors
With killers getting breakable walls. A thought came to mind that what if surivors has something simular to that action. What if 2 or 3 unsafe pallet loops there is an object the can be pushed by survivors. Like. An extra part of a loop spot can be pushed by them to make the loop a more safe spot. Now this couldn't abe able during mid chase. survivor see this and uses the option to push this to extend the loop prior to being in chase. Now this action should take x amoint of time. Like 15 - 20 ceconds. Also I think a perk like window of opportunity could high light it from a distance. What you think?
Comments
-
I think a cool extra thing would be slamable doors, for maps like haddonfield, and badham, ect. It would just be more immersive in my opinion, a way to make them more fair is that they cannot stun killers, and the killers have the faster option of opening the door or the slower option of destroying it entirely, opening the door would only require walking into it as killer.
As for survivor they have a button prompt to open or close while walking or standing, while running you can only run through and slam the door shut with a chance of it falling apart on its own, if it falls apart you stumble slowing momentum, if it doesn't you keep your speed. this is an idea i've had for a while.
1 -
This probably wouldn't work, due to the fact that some maps would have no places for a door to spawn. Such as the maps that don't have buildings like rotten fields, shelter woods and wreckers yard
0 -
@Jordan_131201 i meant on certain maps, not everything needs to be on all maps
1 -
But that would make those certain maps survivor sided. All maps need to be balanced for both survivors and killers
0