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Weeping angel killer concept
Weeping angel from doctor who as DBD Killer concept
M1 and M2 attacks
For m1 a basic slash attack
M2 for the morry an instant kill of the snapping of the neck
Unique about the killer
-When observed by survivors the killer cannot move, “they turn to stone”.
-To stop survivors from camping and just staring at the killers, the survivors must “blink” every -15 seconds which darkens their screen allowing the killer to move.
-The killer is extremely fast when not observed basic attacks will usually be slashes from behind. After the first attack the killer will be frozen for 5 seconds after the survivor knows they are there.
-When the survivor is picked up they cannot see anything until they are hooked (their screen will be dark), but even then a 3 second fade in will occur allowing the killer to go away so that they are not seen
-If the killer is seen while carrying a survivor they will turn into stone. Although the survivor cannot escape themselves it would require another survivor to help them.
Map
For the map something open would work best so the setting of “time of the doctor” where both the 11th doctor and his at the time companion were in a snowy forest.
https://youtu.be/9kbof4Dy6WQ?t=74
Killer perk “Angels Despite”
Extremely small terror radius and a speed increase on angel and all killers, Although if you are a different killer the terror radius will still be shrunken at the cost of no speed increase.
Don't Blink! | Blink | Doctor Who
Terrorpup Jr 5/14/2020
(note my actual username is Terrorpup Jr when i made my username it wouldn't allow the space)
Comments
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Really good concept, but R.I.P chases
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I like it; it's a very interesting and unique concept for DBD! Question(s) though: it seems to me that "being observed" by any survivor, therefore freezing her for 5s, would be too large a handicap. Even if she's invisible while carrying a struggling survivor, would she still have her red stain? Can you freeze her by looking at her back while she's moving away to put someone on hook?
Thanks for taking the time to share your idea. This game thrives, in part, due to the ever-changing nature of combinations. You should be part of the DBD design team!
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