Perk Ideas
I've been thinking about some cool perks ideas here are some of them.
These are for Survivors
Second Chance: Instead of struggling on a hook you are faced with 4-5 hard skill checks and when you complete all skill checks you get off the hook but, failing one skill check will result in you struggling again but, with less time to struggle.
Im Your Eye's: When knocked down all totems, generators, and chests within 15 or 20 meters are revealed to everyone.
Best Friends: When injured and within 5 meters of the obsession you slowly regenerate health (You won't regenerate health if being healed)
Killer Perks
Going Somewhere?: When within 15 or 20 meters of a downed survivor you gain the haste status effect moving 10% faster.
Stop That: When 3 or 4 people work on a generator it blows up regressing the repair progress by 20% (Perk has a cool down of 80 seconds).
Arachnophobia: When hitting a survivor with your basic attack they are slowed for 4 seconds and spiders crawl on there screen for 10 seconds.
So what do y'all think about these perks.
Comments
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interesting i'd say
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I like all of them except the last one. If Aracnophibia was to come into the game it would need a massive cool down. Matched with Save the best for last, that would be OP
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