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Why isn't PTB like League of Legends PBE?
I honestly see no reason why it wouldn't be that way. That way people can test EVERYTHING (killers, survivors, survivor perks etc.) before deciding to actually buy them.
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You're going to have to explain a bit more than that because I'm sure a good portion of people don't know what exactly you are talking about.
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Because...
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Riot has far more money than BHVR, and they still manage to have PBE. If BHVR is that greedy to not even let people properly try out their products then...
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Could you please explain what you're referring to here? Because I don't think we know what you're trying to get at here.
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Not exactly sure what you mean. The stuff we're looking to test in the PTB is always free. Freddy was free in the PTB when he was reworked, all of the Stranger Things characters were free as well, and everyone was given 2,000 Auric Cells on the PTB to test out the Rift.
If you mean why isn't everything free, it's because the PTB is for testing purposes. Say we're testing the Freddy rework. We wouldn't want people to go in and give The Clown or The Plague a try just because they're free. That would be counterproductive when we need feedback for Freddy. We need to keep the tests as focused as possible.
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The 2k auric cells from last PTB was really a nice thing of you guys, hopefully it becomes standard for the upcoming PTBs to test out everything behind a paywall
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######### is this ape screaming about?
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That's not how that works. The PTB should always be open for people to test literally everything before buying it. Why make people go through the 1000 different opinions on a killer when deciding whether to buy them or not, when they can test it for themselves for a few games and develop their own opinion on it? Or do you not care what people think about things outside of things that are brand new? Oh and also, going by your logic of "playing clown on plague when we need Freddy feedback", then every killer should be disabled except for the one that got attention that PTB, right?
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Killers that are accessible on PTB except for the one that is brand new are already accessible on live servers, so everyone can play them without even having to move on the PTB. I'm not sure I fully understand what exactly you got offended by. Have you just randomly picked a topic to trashtalk devs? I'm sorry if I'm wrong, but it really does look like this.
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Honestly I wish they'd actually lock other killers except for the brand new one when they have a DLC PTB or a PTB focusing on a specific killer. Like, during Nurse PTB I encountered way more Spirits and Huntress' even though that hadn't been changed at all. During the Stranger Things PTB I met way more Spirits and Hillbillys than Demo. Some of them rocking the strongest addons and moris. That's an easy DC from me, cause I came to the PTB to test the new stuff, not to test someones Prayer Beads, Ebony Mori Spirit.
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It's a Public Test Build, not a Public Free Build.
You go to test stuff that needs testing, not to play stuff for free.
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Oh okay, so I guess me wanting to buy a killer that isn't brand new isn't relevant, because "it's not new" so "it doesn't need testing". And that's why this game has under 100k players ^^
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Being a game with under 100k players is a bad thing now apparently. A 24/7 PTB wouldn't make much sense. Plus, games like PUBG also only enable a test build whenever there is a new huge update. DbD does the same to test stuff. Most of the Killers and Survivors are available for shards, if you don't want to spend money.
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Because if everything is free, we can test everything. And with more data we could catch more bugs, that had nothing to do with the specific killer, but still was influenced by all the changes the new killer/content has brought.
Why else would killers, that hasn't been touched, suddenly have different interactions, sound or bugs?
It would also help to test Perks on all the killers and test their interactions to iron out all possible strange interactions or bugs beforehand.
On PTB you still have to level up the character and only can bring 1m BP, but to get everything you would need around 7.5m.
Another big plus for a PBE like PTB would be the testing of different game modes, something that could innovate the game. Let us try stupid things like 8v2 with 10 gens or other bs.
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This is Canada pal.
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Finally someone gets it
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They want a demo mode to play everything for free before buying it, and chose to make PTB their target apparently.
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The problem is not everyone will play the ptb and the numbers could be small in reality so what needs testing is the major changes that are being made or new content.
They want people to test out other aspects of the game in a ptb but they don't want it to be used as a demo for other killers and why only the newest content is open. Id argue it's best to have people who know how to play other killers test them out in the ptb as they know specifics of how they play so can give better feedback.
You can earn shards to test out killers you don't own so you have a way to try them out and demo them.
The game doesn't have 100k players not because people can't play everything for free on a ptb. The numbers are because it's a game genre which has never commanded huge amounts of players. This is the one game in the genre which has actually kept a large userbase while the others have dropped below 500 players in a couple months.
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Oh... you want the ptb open at all times so players can hop on test everything and anything that said players dont own in their game.... would be interesting for sure , is that something the team could do though?
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You're not wrong: That's not relevant indeed.
PTB is for testing what's to come, not to play content for free that you should pay for.
This game has been "under 100K" for over 3 years now, and yet it manages to snatch very popular slasher names & keep the amount of players that it has very consistent, not to mention you & everyone else already got free content like the Last Breath & Lullaby chapters.
It's also on 5 different platforms now.
If that's all possible under 100K, they're doing extremely well.
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And that doesn't mean it can't improve. But hey, you wouldn't have gotten that trusted title if you weren't agreeing with everything devs do, so it'd probably be wise for me to end it here...
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If there was an infinitely accessible version of the game with every killer, survivor, and perk unlocked, what would be the benefit/draw of going back to the 'main' game?
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If you look at my comment history, you'd know this isn't gained by blindly following them.
Your idea isn't an improvement, but a way for you to enjoy more content that you're supposed to pay for for free.
But alright, if having a discussion is too much for you, then let's end it before it escalates. 🤭👍️
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They have to let players use other killer/perk combos to see how the new perks/changes can be used with other killer abilities.
As for specific killer changes, like the nurse, that would get pretty stale fast for everyone. And if people get bored they wouldnt try the other changes such as survivor item changes or the rift to their full potential.
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I can't see how it would be an improvement to the ptb. It just makes people play a role they are unfamiliar with which doesn't really help with testing.
LOL can have a pbe due to it being equal sides. It only needs 10 players in that area for people to get matches.
DBD would need 4 survivor a for each killer. Since survivors are skins why would anyone play it? They can test perks out on live and still progress characters so it only really benefits people who want to try out a killer which the shards you can earn allows this on live.
What you are asking for may make sense for someone wanting to demo a character but not for actual testing purposes as you want people who know the ins and outs so they can notice when something is broken.
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It also benefits people who wanna try out certain survivor perks before deciding to buy them.
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You can see a perks use from watching others or just reading about what they do very easily. No perks really need to be played with to see how they work.
Also as history has shown buying a dlc for perks is never a great idea. If people only bought dlc for perks hardly anyone would own them. Most of the dlc perks end up on the list of not used.
For killers its a different playstyle and for survivors it's a different look.
Post edited by twistedmonkey on1 -
I think it is not a bad idea to give people auric cells and 99 million bp on the ptb.
This opens up much more possibilities of bugs to be found. Why wait for live and have people save up bp to find out about bugs? Give them the possibility to do so on the ptb. Let them fool around like in most games where you are supposed to test stuff out. Let them see dlc content so they can form their own opinion and possible problems with perks etc..
I don't see actually any harm from that just advantages due to better quality control.
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The PTB is not your free trial. It exists for the sake of testing a big, new update so the devs know what to change before it goes live. Not everyone goes on the PTB when it's around, meaning they need to gather as much data from the people choosing to play it as possible. Yes, it's true that sometimes a new update can bug other killers, but we all know that's not what you're concerned about. The players that own other killer DLC are sure to test their mains while they have it installed. You're just wanting to play killers or survivors you haven't paid for. If you wanna see how perks or killers work, look up videos. There are plenty of them. Don't lash out at the devs because you don't wanna pay for stuff. 🙄
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I don't know what PBE is compared to PTB, but what it sounds like is that you wanna demo a killer before purchasing which I kinda understand, but that's for whole games isn't it? I haven't seen a DLC demoed. I could be wrong and misunderstanding something. A way to demo killers is to get Splinter offerings I think they're called. I don't think you can test that killer's perks, but at least you get a feel for their power. I do think it's only for licensed killers which is a bummer since I'd wanna test their original killers. Could we make that a thing maybe? Or am I dumb and it's already a thing? @Peanits
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I would like a way to test stuff out in single player (specifically Killers. We can already test perks), but not as part of the PTB system.
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Post edited by wiseman1987 on0 -
THAT NECRO THO
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The one major change to PTB is like to see would be somehow including all platforms in the testing. Otherwise I think the current usage is fine.
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Yes. Pleeease 😊
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Someone who wanted to test Freddy would have done it anyway and someone who just wanted to test out clown wouldn't even install the PTB. It's still better having a PTB tester playing clown than not because he might find new bugs.
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"My brother saved all his money up and bought a new bike. I might want a new bike but I'm not sure so I should get to ride his whenever I want. You know to make sure."
THAT is how you sound. Like a greedy little child.
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The only change to ptb I would make would be to have all the perks unlocked on the new killer and survivor. This way new stuff could be better tested
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Unfortunately due to the validation process from Microsoft, Sony, and Nintendo (particularly Nintendo who allow no beta products on their store), this would be near-impossible without submitting the PTB earlier to get checked, which would either delay the PTB start and thusly the chapter launch, or lead to rushed development time, further increasing the bugs that plague this game.
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I think the best alternative option here, instead of a PTB would just be to allow you to "Try" a killer/survivor for 12 hours before it locks permanently and you have to pay? I think that would be pretty nice. And 12 hours is more than enough time to try different builds, suffer through queues, etc.
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