Resetting the bloodweb for Maxed survivors and/or killers?
Basically, the title sums it up but..
I was thinking if we could implement a way for maxed survivors, whether they're maxed 50 no prestige or maxed 50 in any prestige, for them to reset the bloodweb as if it was at level one and fill it up again? There's no levelling going on whatsoever but i find it really annoying to have to spend 100K+ on a maxed bloodweb again and again and again, just very time consuming and useless..
Post your responses and thoughts below!
Comments
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@Warship said:
Basically, the title sums it up but..I was thinking if we could implement a way for maxed survivors, whether they're maxed 50 no prestige or maxed 50 in any prestige, for them to reset the bloodweb as if it was at level one and fill it up again? There's no levelling going on whatsoever but i find it really annoying to have to spend 100K+ on a maxed bloodweb again and again and again, just very time consuming and useless..
Post your responses and thoughts below!
maxed survivors and/or killers, mb
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I don't see any point of implementing that into the game...
What's the reason?
Also, lvl 50 bloodwebs take around 20-50k to level through, not 100k... , that's not the release version of a bloodweb.0 -
If you were max prestiege and restarted the blood web at level 1 then you would essentially have to go like 15 or so levels before you can get any rare addons and that would kinda hurt you a little bit.
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@PureHostility said:
I don't see any point of implementing that into the game...
What's the reason?
Also, lvl 50 bloodwebs take around 20-50k to level through, not 100k... , that's not the release version of a bloodweb.Ok, an exaggeration i understand. But 50k bloodpoints (depending on the web) is a pain to accomplish if you don't have rituals and it's an annoyance to fill it up again and again.
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@Rootlo said:
If you were max prestiege and restarted the blood web at level 1 then you would essentially have to go like 15 or so levels before you can get any rare addons and that would kinda hurt you a little bit.I'm fine with that and i'm sure alot of people are too instead of wasting a ton of BP on a repetitive level 50 bloodweb.
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@Warship said:
@PureHostility said:
I don't see any point of implementing that into the game...
What's the reason?
Also, lvl 50 bloodwebs take around 20-50k to level through, not 100k... , that's not the release version of a bloodweb.Ok, an exaggeration i understand. But 50k bloodpoints (depending on the web) is a pain to accomplish if you don't have rituals and it's an annoyance to fill it up again and again.
It would save about 2 million points out of 11.5 million to max a Survivor/Killer to P3 all perks.
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@Tizzle said:
@Warship said:
@PureHostility said:
I don't see any point of implementing that into the game...
What's the reason?
Also, lvl 50 bloodwebs take around 20-50k to level through, not 100k... , that's not the release version of a bloodweb.Ok, an exaggeration i understand. But 50k bloodpoints (depending on the web) is a pain to accomplish if you don't have rituals and it's an annoyance to fill it up again and again.
It would save about 2 million points out of 11.5 million to max a Survivor/Killer to P3 all perks.
Wouldn't save much, as first levels have barely any perks in their trees (1-10) and after that you want to get ASAP to lvl 20, so you can get 2 perks per tree, this way you can use entity to quickly clear bloodweb without having to spend 50k+ per tree.
Besides, bloodweb is obsolete with the way they are introducing new content, it needs a rework and it was said it will receive one. There are too many perks available right now for it to be a "fun" mechanic to use in order to unlock all perks for all characters.
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