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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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The struggle mechanic in a cage...

Can we just get this for all hooks? Far, far better system then breaking your keyboard, still keeps you engaged and means a lag spike won't kill you. Good job.

Comments

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    Delayed skill checks are gonna be fun. Especially if they happen to be Overcharge sized.

  • Flatskull
    Flatskull Member Posts: 332

    I very, very rarely play survivor and one of the core reason is I get tired of my wrist hurting from struggling.

    Maybe this is the devs way of sneakily testing a new struggle mechanic. If it fails, at least the cage differentiates itself somewhat. If it works then maybe it something they'll consider for a struggle change.


    Or maybe the devs aren't doing 4D cheese sculpting the house on the hill with us and it's just a new mechanic for a new thing. But I agree. I'd personally prefer skill checks to button mashing myself.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    I wondered if we may see all second stage hooks move to this too