Some Hair Physics are stiff... Jane's ponytail was perfect...
First of all, please don't be rude, I know some people see this like a dumb thing, but for me its a very beautifull detail that was before lasts updates,
I know why those physics were taken out, for example the Kate glitching hair but, will we ever get to see beautifully jiggling physics someday?
Jane had got perfect ponytail hair but why they changed it? It wasn't bugged or anything like that, It would be very nice if the devs at least give the long hairstyles a more loose physics, or revert at least my Jane ponytail physics...
Mmm and why Jeff have better physics than all of the girls?
Please revert old physics for Jane ;-; look how they look now...
Comments
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Forget that gif lol
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You should put the gif on Imgur.
But yeah I agree, it's most noticeable when you're bent forward for heals or on a hook.
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As someone with a permanent ponytail, they don't move that much. Especially not Kate's flowing hair stretching and windmilling over a full screen. Mine barely moves when I move my head, and it's longer than most people's.
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Yeah for example Nancy's ponytail is my favourite hairstyle,she have the old physics for the ponytail
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I agree on the ponytail. In real life, a ponytail like Janes would be bouncing when you're running. Not be stiff like a twig like it currently is.
I would love a happy medium. Just look at Kates default hair and compare it to Janes Rift hair, you see a big difference in movement. At the very least ponytails should be more flexible just because it's simply more realistic. Although I don't think they have plans to change it unfortunately, at least right now.
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I hope they change with the graphics update ;-; Like you said, it would be more realistic, and for me more cool
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They hardly bounce at all for me. But then again, I don't really run that much.
There has also been coding issues before, like with Kate's hair and aura readings. If it was coded to be realistic, then we'd be seeing Kate's default hair flying into her eyes quite a bit. Same with Yui.
My guess is that it'll stay the same way for the foreseeable future, as it's easier to manage a more still-image version of the hairstyles than the more active, free-moving ones.
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They can put a little more loose on the Kate's hair, it would more cool, not flying hair like the old one, but more loose on the hair would be very cool, its a really hard work, but in my opinion worth it
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All I want is for the hair to have the same physics as Janes rift hair. If Janes rift hair can move as good as it does, why can't the others?
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Last time we had hair physics, Kate had windmills that took up half the screen.
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I suppose they can fix that,because for a lot of people would worth it
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I have really long hair and I could tell you you if they were to coded realistically you would have the hair constantly blowing in the survivors faces if it's not tied up.
Hair like Yui, Min, Kate and Jane's let down hair and basically act like this
As for having a ponytail or having it tied up it really doesn't bounce as much as you think unless I'm shaking my head wildly it doesn't move anywhere near as much as it used to in game
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If they can can make Janes hair behave just fine, then they can do the same for Kate. It doesn't have to act like it used to.
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I started this "New discussion" just to comment on how pretty hair physics were before, regardless of whether they are realistic or not, i prefer more the loose movement hairand obviously it's just my opinion :) (and some other people)
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Don't get me wrong I've stated several times on the forums that I want the Old hair physics back or at least a slightly toned down version if they don't want it to be quite as Glitchy.
Hell I have even advocated for some of the older outfits to get the same hair physics treatment like Min's bob and Meg's braids
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Oh okay sorry jajaj
, and YES that's exactly what type of physics I want!
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