Grinding for Perks
You guys were talking about the intense grind to get perks and you guys wanted a way to make things smoother and less time consuming. How about just give us all the tier 1 generic and teachables perks by default. I got that idea by the the 3 unique perks change you guys did, it would smooth things out a little but what do you guys think? Thoughts? SHARE this pls so they can see.
Comments
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TOXICCLAUDETTEMAIN said:
You guys were talking about the intense grind to get perks and you guys wanted a way to make things smoother and less time consuming. How about just give us all the tier 1 generic and teachables perks by default. I got that idea by the the 3 unique perks change you guys did, it would smooth things out a little but what do you guys think? Thoughts?
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Or another suggestion i saw. If you prestige ou can get better tier perks. For example on P3 you can only get rank 3 perks.
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How about when you prestige you don't lose your perks, just your items/offerings. This way you can grind out perks faster and only need to worry about items/offerings in your webs. It would also make people not care so much about prestige as it won't feel pointless to restart all the grind again.
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I know the grind is bad, but I think the perks should be reworked first, before fixing the grind. I say this because I don't want to go every match playing against the same 4 perks. Make the other perks great so there are more variable builds, then fix the grind. If all survivors/killers run the meta build it makes the game less fun. All speeding up the grind would do is make those meta perks easier to get.
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