General Discussions

General Discussions

Grinding for Perks

Member Posts: 34
edited September 2018 in General Discussions

You guys were talking about the intense grind to get perks and you guys wanted a way to make things smoother and less time consuming. How about just give us all the tier 1 generic and teachables perks by default. I got that idea by the the 3 unique perks change you guys did, it would smooth things out a little but what do you guys think? Thoughts? SHARE this pls so they can see.

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Comments

  • Member Posts: 8,243

    You guys were talking about the intense grind to get perks and you guys wanted a way to make things smoother and less time consuming. How about just give us all the tier 1 generic and teachables perks by default. I got that idea by the the 3 unique perks change you guys did, it would smooth things out a little but what do you guys think? Thoughts?

    I was thinking that there should be 4 perks in every blood web and you have the opportunity to get 3 out of the 4 available perks. Basically you are speeding the grind by 100% since you are getting a additional 2 perks in every blood web! :)
  • Member Posts: 4,172

    How about when you prestige you don't lose your perks, just your items/offerings. This way you can grind out perks faster and only need to worry about items/offerings in your webs. It would also make people not care so much about prestige as it won't feel pointless to restart all the grind again.

  • Member Posts: 187

    I know the grind is bad, but I think the perks should be reworked first, before fixing the grind. I say this because I don't want to go every match playing against the same 4 perks. Make the other perks great so there are more variable builds, then fix the grind. If all survivors/killers run the meta build it makes the game less fun. All speeding up the grind would do is make those meta perks easier to get.

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