Pyramid head cannot be countered + OP
seriously if anyone truly believes that pyramid head is not Op you're kidding yourself on top of the fact that the combination of his powers makes him impossible to counter. A killer with an instant kill in his base kit come on behaviour you can do better than this.
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Yeah but the mini-mori is if you're already on death hook. So all it really does it save a bit of time and counter things like DS. It's not a big enough deal to make him OP.
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They did do better, a lot deadlier than Deathslinger.
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Pyramidhead OP. KEKW LUL
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Instant kill only if you run through his torment and on death hook. On hook or by his blade it's already game over for you. His range atk has a delay to it and is very punishing for PH if he does miss. Just be more careful about vaulting and pallets he's just been released give him some time.
If you really wanna know which killer lacks counter play.... spirit.... I hate her more than any other killer but won't see me complain.
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Honestly the mini moris have been requested for a while since people kinda wanna die in style not just by a hook spearing them so im honestly fine with it he can just send me to a cage then anyway so either way its a kill confirm id rather die that way.
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The cage saves you 5 seconds of hooking or so, its not an instant kill.
His attack has a giant glowing warning of where it is going to hit, it's comically easy to avoid.
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Good survivors have been dodging his power all day.
He gets severely punished by missing it.
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I haven't played him yet so can't really get a feel for his strength completely but he is so much fun to play against <3
There'll be less pyramid heads in a couple of weeks and you can go back to locker-DSing spirits or whatever
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The fact that he can avoid DS/BT via his cages and DS via mini-mori is pretty ridiculous, actually.
Devs have stated they are looking into ways to make camping/tunneling less desirable...then they created a Killer even more efficient at tunneling by allowing him to disable the only viable counters to it.
That will be abused. There will continue to be much rage in the forums about this killer, I suspect. Probably resulting in some variety of 'tone down' in a coming patch. It's pretty much the way it always goes.
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The absolute state of survivor cucks...
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Camping and tunneling as PH is counterintuitive since his cages spawn on the other side of the map
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You got downed after running into his trail on death hook, you're going to die from being Hooked, Caged, or Jugemented.
Also look behind you in a chase.
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Well we'll have to see when people really got the hang of this killer, but at his current state he aint OP. On paper it sounds really strong, but theres enough time to dodge his ranged attack and he gets punished with a long stun (5s from PTB, dunno if they changed it). 5s is enough to get to the next loop / just as long as a dstrike for EACH MISS.
His insta kill is on death hook, so what's the point? The only issue is, that he can body block a caged survivor, making it impossible to be rescued. I thought that the devs do not want that, after they changed the old unhook angles (maybe it was an oversight, but people pointed this out on PTB and now its on the live version...).
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In order for that to happen, you need to be in torment and be in last hook. He isn’t OP and I’ve survived multiple matches against him already
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People say that about every Killer. And have said that about PH, except it isnt. Because the 'other side of the map' in a lot of cases isn't really that far - especially new maps. IME in the PTB, he was able to get to the cage at or just after the survivor who was releasing from the cage. Of the matches I played, the vast majority of PH's tunneled the cage and camped hooks with his ranged ability to try and down the off-hooked survivor and hit the off-hooker in a single hit. This will be rampantly abused by Killers, regardless if there is a better way to play the game, because it is a very easy way to kill people - with guaranteed no BT/DS - and thats all Killers care about.
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i havent got a kill with him yet, i dont think he is OP ... Im getting better tho, maybe i will change my mind with more expereince.
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Well...yes and no. As a PH, I dont HAVE to cage you right away. I can hook someone who has torment on, and then tunnel them down after the unhook and cage them to avoid a DS. I still wouldnt say its OP or anything, just acknowledging that it IS a thing.
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A tactic I hadnt even thought about. 😂 Dayum.
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I've seen a lot of cages backfire already anyway. I just got caged and teleported next to two other survivors on a gen, which isn't exactly the best map pressure
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Played against him 5 times, 2 out of 5 I actually felt he is op. To me so far he seems balanced.
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A killer that hasn't been out for 24 hours (not counting PTB since not everyone does that) is OP
I swear some of you want to just play this game on autopilot and not be challenged at all
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He is not OP at all, pretty mediocre I would say. Have escaped every game so far against him. You are the problem not PH. Practice and get better at surviving.
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nEw KiLlEr Op pLZ nErF
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I'm surprised it took the community this long to make a PH is op thread. Normally these things start before they even hit the ptb.
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This seems to be a lot of people's problem. They're so used to having second and third chances that something that stops it is considered OP. For other examples see Freddy's Lullaby, Huntress and Clown causing exhaustion, Deathslinger shooting people post Dead Hard, Oni, Billy, and pretty much anything that punishes a survivor for just holding m1 on the gen.
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Thats why its generally a good idea to hook someone the first down. If you would normally plan on slugging someone to go after another target, go ahead and cage em but If you have the time... Hook em. They keep the torment status after being unhooked and lose it after being uncaged.
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the mori only activates if u are dead on hook and tormented. It only saves time and counter DS. Hint: You can still jump into a locker while DS is active and PH would have to wait out like any other killer
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This isn't a joke. This killer is ruining the game
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It really isn't ruining the game.
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Look I think they just need to rework/nerf him just like they did with Legion, since legion's rework I haven't had a problem with him since
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Or you could play more than few games against him before asking for nerfs.
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I cant tell if you are trolling or just deluded.
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I've played a couple of games against this Killer so far and I have found he is really fun to play against...
BUT...
There are aspects such as his cages, which SHOULD be registered the same as hooks when it comes to perks, because there a lot of survivor perks rely on hook premises particularly DS and BT.
When the killer is so powerful like this, further reducing survivors game play against him will result in a lot of angry players.
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i play this game a lot..but as soon as the new dlc came out im having troubles surviving, games go by super quick, i only managed to escape one pyramid head but they so happen to not know what they're doing. I'll start off with punishment of damned, i understand its kind of like huntresses hatches but...the fact he can hit through to wall easily, and crutch perks like pop goes the wiesel and over charge makes it x10 worse. I'm all for the cage power but i wish they made it to where it would count as getting hooked because DS wont work and neither would borrow time. this killer is the reason I wont be playing for a while at least until something is done
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The only reason people think PH is op is because he counters looping. seriously. you dont get caged or final judgement unless you get tormented, and you dont get tormented unless you backtrack over the trails he can only leave BEHIND him; i.e., you only get these if you abuse the flawed level designs by looping. escape via other methods, and he has nothing but modified, usually inferior hatchets.
I mean, he doesnt even have speed or map pressure like the top tier killers do, which is what makes them top tier. This happens every time a new killer comes out. certain standard counters dont work as well against them, so survivors rage, then come to accept that it's ok to use a different counter that's just as good, and the bitching mostly subsides. give it a month, and you'll see what I mean.
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Devs, where is the LOL button?
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I've played 20 or 30 matches against him and I can say with ease that using him with a specific set of perks is extremely OP.
The devs want to stop tunneling and camping, but then release a killer that completely counters the perks that counter tunneling. I don't get it.
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unless you got a very quick reaction time, that glow isnt really gonna help. you basically gotta predict where he's gonna launch his hentai-inator at you.
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You know, I see that you're saying this, but I doubt you played Pyramid Head yourself yet. Go ahead and play him with the Red Ranks. Tell me how easy he is to get a 4k with ;D Especially with level 1 and 2 perks against Survivors fully kitted which is the stage EVERYONE is at right now.
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You do realize that his power also counters camping and tunneling? It also negates both Killer and Survivor perks as well. And until you find someone playing PH using those "specific set of perks", he's not OP.
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Entitlement in its purest form.
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I can attest to this. He is not OP, but fun to play if you are a decent killer. He does have counter play. The good survivors are doing just fine. May I suggest the poster watch a YouTube vid or something.
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Killer even not high tier. Not see reason rework him. No map control. Lol it's funny how survs want go against easy killers
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Waow tunneler exposed
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Seems people talking about camping cages are forgetting that Pyramid Head can only send survivors to a cage if they are tormented. In order to avoid being tormented just don't walk into his trails. Easy!
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Look guys I will admit he is pretty strong but I have been dodging his power constantly and it slows him quite a bit plus we needed a killer that stops op loops and ds so in opinion hes balanced plus all you people complaining please shut up just because you cant loop and ds and bully anymore dosent meen that you have to complain about it ok and ruining one killer because your an entitled inconsiderate a hole is not gonna help your cause plus the cages and mini mori are balanced and you will just have to live with it because of you want him nerfed even though hes only been out for a day then they should remove the meat tree killers shack and most other pallet loops and give people dribbling back then its balanced otherwise he stays the way he is
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Exactly like your literally not happy till every killer is garbage like jesus christ dont be a such a dck just try counter them plus if your being chased by PH then just jump in a locker and he will have to eat the da otherwise just leave
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Stone edge is fine, you can dodge it still if you have quick reaction time or you learn the killers habit. The only issue that I find here is that a lot of killer abusing stone edge when someone unhooking then do the double hook which is tunneling, it is dumb and not good for the health of this game, it is not as stupid as bubba but it is still kind of non-skill. If this is not getting fixed I think there will be decreasing trend for the current player
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Also might I add that I have escaped 9 out of 10 rank one phs so dude your just bad not to mention someone said hes ruining the game no your ruining the game by destroying every single killer that is better than yourself look dude just get some skill or even better stop complaining like seriously also again to add I haven't yet been sent to a cage because I've been smart enough to crouch or take a hit instead of stand on torment which has then further alowed me to use my ds on him
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There’s a huge increasing amount of unsafe rescue if you notice the recent gameplay.
some people will say just cancel the unhook, my answer is yes and no, because there are 2 possibility for it:
1: unsafe rescue, cancel unhooking is considered as unsafe rescue which decrease your point in the emblem.
2: Guaranteed hit. This happen more compare to the first one, killer do the timing right so that he can hit both survivor which makes it inevitable. Perfectly satisfied the definition of tunneling.
Non skill down should be avoid at all cost and devs failed to do so by creating bubba and current stone edge.
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