As far as I'm concerned using the Haddon map offering is exploiting
The map is atrociously survivor sided from gens to loops to walls to LOS to pallets. It's honestly such a poorly done map I would love to see it removed from rotation until it's worked on. It is really just a zero fun experience when they are purposely running it to cripple most of the cast.
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I just made a post where that map is insane with some crazy bug 2 god pallets at one loop. places where survs can cross but killers can't hooks spawning in 4 meter radious of each others. It is so crazy with some segments...
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This is a rather silly take, it is an item that exists in-game to play on a map that is in normal rotation anyway. The balance is definitely out of whack as you say, but there's a difference between "sucky balance" and "game exploit."
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Although this is a kinda silly viewpoint, the map is horribly survivor sided. I'm really hoping that it gets the redo treatment in the mid chapter.
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If that is exploiting then so is using lerys for scratched mirror myers and the game for impossible skill checks doc.
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Hahaha I can never figure out why people make these weird "bargaining" arguments, especially when we're arguing over bad takes and theoreticals.
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You know, it's funny. As a killer main, I agree, Haddonfield needs a rework. It's dated and the Haddonfences are horse #########...but I consistently get a 2k or more on that map. It's not that bad.
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rather than haddonfield i think that coldwind farm is awful
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Well, Hawkins and the new school map are ridiculous as survivor aswell. They are extremely killer sided. But I don't go out of my way to say that those who use the offering are exploiters.
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Have you tried it with Nurse? There's very little game in that mess lol.
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Yeah I'm not sure on the new map yet but Hawkins in my experience has been fairly balanced. As Nurse my only issues with it are the amount of blink deadzones and the LOS maze that is most of the map.
Normally I wouldn't say that either but most toxic SWF groups I encounter that are picking maps pick Haddonfield most often. When you're going to the same map over and over because most of the killer cast is seriously disadvantaged there it stops being just bad design and starts being exploitation of that bad design.
When I run The Game offerings as Nurse it's still not the same. Survivors actually have a shot if they can rub braincells together, Haddonfield is just a straight up nightmare in all respects with only braindead survivors losing on it imo.
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The Pallets are not really a problem on Haddonfield tho. Its the Windows and Fences.
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Yeah, obviously not. Map Offerings are in the game to be used. Even tho I think that Survivors who burn Haddonfield should try to improve on the game and not try to rely on stupid Maps.
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I don't play much pallet Freddy but in my experience they usually just stopped using pallets after a while and focused on loops that didn't involve them. Haddonfield could certainly accommodate that.
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