http://dbd.game/killswitch
Pyramid head turn sensitivity higher than others?
At first i thought the patch had someone changed game sensitivity but playing other killers feels normally. When I’m digging trenches with Ph though it feels really herky jerky, almost to the point of making me dizzy... does anyone else feel this?
Comments
-
The controls are different when creating trenches as PH.
instead of being able to flick or move at free will, your head will automatically turn left or right at a set speed depending on where your mouse is moving.
2 -
Thanks guys, glad I’m not imagine it. I can get used to it then if it’s by design
0 -
It's bad design tbh. Me and several others have complained about the sensitivity jump and looking while trenching but just like with Nurse nothing will come of it.
1 -
I may be using trenches a lot less than initially thought, just straight lines across halls and doors
0 -
My original vision of him was like a short ranged Nurse like someone else said. Anytime I get relatively close the first thing I want to do is use Punishment of the Damned for a cool range attack. Way more often than not though that would be a terrible idea and I'm better off just m1 them like anyone else.
Then Trenches don't actively help you in a chase so there's no real point in digging them trying to slow them like Freddy or Clown. Once survivors realize the trenches are only scary on your death hook people will just keep looping him anytime someone tries to fake with the dig or god forbid actually waste time digging.
He's a lot less impressive than I initially thought that's for sure.
0