DS should be removed from the game
It's a cheap "get out of jail" card that punishes killer for doing their job. Survivors that use this only have it because they can't properly avoid the killer.
And people say it's to combat tunneling, but tunneling is a myth, as it's just a legit strategy since it's always better to go after the hooked survivor since they're injured. gen rushing is what dbd should combat.
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lol
You do know where are 4 survivor in the trial? I know, it's shocking that the person who was just unhooked isn't the only one in the game.
Also, use Pyramid Head. There's your solution to DS, if you wanna camp and tunnel all you want, use Pyramid Head.
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lol
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What I just read: I want ez kills
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no it just needs more ways to deactivate to actually make it an anti tunneling perk to avoid it being abused
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Also, it's bull that it's better to go after the unhooked. Just injure the unhooker before or as they're unhooking and then BOOM two injured survivors.
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DS just needs to punish stupid plays like going for unhooks. Make it so DS deactivates after unhooking another survivor and/or once you’ve fully healed.
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No such thing as tunneling? Until they are in a chase with a survivor injured and abandon it for the newly unhooked survivor. Don't give me or anyone else that bullshit. You don't like DS? If you get hit with it. It usually your own fault. You played like an ######### and DS was your reward.
Now I will say that does not cover everyone hit by DS. Sometimes you're just doing that well that you got the person inside of 60 seconds without tunneling. I personally think the timer is too long and needs to be lessened to balance out those cases.
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DS is fine 🤷🏻♂️ maybe just try you know..... Not tunneling?
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Sounds like you haven't been through survivor hell and faced campers/tunnelers yet.
Like Kolonite said, I agree that DS should simply just deactivate or lose some of its duration every time the survivor tries to abuse it by going in a locker or something like that.
Except DS and even BT should still remain in the game because without them, campers and tunnelers can do what they love without any counters.
You should try to play both sides, and maybe you'll understand that getting camped, facecamped and tunneled isn't a very enjoyable experience for the survivor.
How to counter DS? Either go for the unhooker or simply slug the recently hooked survivor.
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So you're telling me to not to do my job as a killer to avoid ds?
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I have been camped and tunneled before as I have played survivor. I understand that I made a mistake and that's the reason I'm being camp/tunneled.
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No.. I’m saying that it’s a completely fine perk to counter people who play like douche bags and intentionally tunnel off hook.
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All killer aura perks and insta-down perks/addons/offerings should be removed from the game. They're a cheap get out of jail free card when the killer can't find or down you because survivors are doing their job by being immersive and looping.
Also:
[ / endsarcasm ]
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There's no reason to Tunnel. Unlike generators, Killers don't have their progress regressed. You don't have to keep hooking the same person consecutively to retain your progress. Whereas survivors have to protect and commit to generators because their investment can be regressed. PGTW it's a great perk for that purpose.
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Play Pyramid Head 🤷
They generally use it as a crutch and it's almost always obvious who's got it ... just throw it on the ground and camp.
Locker ?, Let them use it and then you give them the tunnel of their life. 🤷♀️
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Why would I play a D tier killer?
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Ummm get person out of game faster??????
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Stop tunneling.
Stop camping.
Go for the unhooker.
Go for the other 3 survivor on the map.
Stop playing scummy.
Playing killer isn't so Black and White anymore, DS changes the way you play and you have to adjust.
Or play Pyramid Head, a SOLUTION these forum posters are giving you to halt your complaining.
"whY woUld i pLaY a D kIlLeR"
While "dS shOuLd bE reMoVeD."
Play Pyramid Head or stop tunneling and go for someone else, or slug.
There you have plenty of options to avoid getting DS'ed.
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This thread is a joke.
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Yeah. It could be that it only activates if you go down within 30 seconds of being unhooked or something like that
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Removed? No! Addressed? Yes! Any killer that tunnels deserves to get hit by DS, any killer that doesn't tunnel and plays fairly doesn't deserve to get hit with DS for doing what they are suppose to do.
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this game turning into a joke for both sides
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Him: DS is out of jail ticket, tunneling is a myth, genrushing is what Devs should combat.
People: may be u should stop...tunneling?
Him: So you're telling me to not to do my job as a killer to avoid ds?
Me: So you're telling me to not survive as a survivor?
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Are we getting rid of NoED too while we're at it, because it punishes survivors for doing their job?
You aren't being punished for 'doing your job'. Survivors use the perk to help them with theirs.
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HAHAHA yeah NO!
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That's just so wrong on SO MANY LEVELS. I can play near perfectly and still get done in by toxic killers just because it's a "legitimate strategy" and it's "my fault" that some idiot went for an unsafe unhook. That's like saying it's MY fault that some idiot is using Self-Care to heal when it's obviously safe to go for the unhook! And yes, I do run Self-Care so I know what I'm not on a stupid bandwagon!
Take those feelings about getting targeted and denied a chance to play, think over the amount of times you've thought or said "There are 3 other people in here, GO AFTER ONE OF THEM FOR ONCE." Now apply all that to when you play killer, and become a better player by NOT going after a person who got unhooked recently or, I dunno, slug them. Here's a list of benefits to that as well:
- They feel better about versing you since you have half a chance to play the game
- You don't get hit by DS at all
- If they have Unbreakable, they'll use it once and that's IT. They now can't use it in the endgame.
- Other survivors are likely to stop doing what they're doing in order to go and pick up that survivor, wasting time.
It isn't a myth, since you have TUNNEL VISION on one person and only target them. Gen-rushing shouldn't be encouraged because it's boring, sucks and is terrible for both sides. Nobody wins in a gen-rush game.
I also used it specifically to combat the rampant amount of tunnellers that appeared right before the "second chance meta" that a lot of killer players seem to love complaining about. My personal playstyle avoids it completely, but hey, I also think that the emblem system is a better indication of a killer's skill than a set of skulls at the end screen.
You have counters, just use them. It's what everyone else does/says to do.
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Just use Pyramid Head. :)
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"tunneling is a myth"
lol
Also, my main concern isn't a killer main is just whining about "SuRvIvOrS ArE OvErPoweRED", but it's the fact that Laurie would only have 2 teachables if it was removed.
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Just because something is a legal and legitimate strategy doesn't mean there shouldn't be anything that makes it harder/more expensive time-wise to do.
That's how a lot of perks and even killer powers work in this game. Don't want to be slugged? Unbreakable and other perks. Don't want to engage in "traditional" looping? Spirit, Nurse or Hag with the right setup and playstyle. Don't want to deal with stealth? Doctor, add Restraint addons if you worry about Calm Spirit. See 4 medkits? You can go Plague, so the survivors have to give you something if they want to heal, and if they don't then their items are useless outside of picking up slugs. Don't want to be flashlighted ever? Equip Lightborn.
Obviously not all killers and perks are equally powerful, but this sort of "pick this to make that thing harder for your opponent(s) to do" design philosophy is quite common in DBD.
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you really bumped this garbage, baity thread
lol
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The problem really isn't with DS but with SWF using 4 DS. It's one of a handful of OP survivor perks that really hurt the game imo......i mean im still running them every game but it ain't right lol. They need to not just nerf the OP perks but buff the worthless perks (of which there are many) to add more diverse builds. For survivor you don't really make builds like killer you just put on the good perks
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Run make your choice, bro.
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BEST JOKE I HEARD ALL NIGHT
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you say that now, but play 100 matches of survivor when the killer camps you because you 360'd them and watch him tunnel the hell out of you and ignore everyone else in the trial and you end up dying with 8k Bp or under.
Removing DS would only promote tunneling and promote more genrushing, why you might ask? If you know that there are no survivor perks to protect them from an anti-fun strat, would you tunnel them? Of course you would, but because DS exists killers dont do it because DS breaks momentum and punishes you for being a jerk.
tunneling in the endgame is completely fine, but dont be that guy who tunnels and camps at 5 gens and then complains about gen rushing.
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DS is OP
Need to be removed as soon the survivor performs an action like healing, repairing, unhooking ecc
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So I want to use your logic for a second.
Gen rushing is ok since it's a survivors job. Killers job is to get a 4k so camping and tunnelling what dbd should combat. She how stupid that sounds 😂
How about this one? Since a survivors job is to gen rush then the devs should nerf noed. My job isn't to cleanse all totems so why am I getting punished for doing my job?
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lol i think you made a stupid discussion that backfired cause you thought people were gonna be on your side.
°stop tunneling or wait the full ass minute
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If you keep tunneling like you say, you wont ever improve your gameplay as a killer.
Against good teams you will have a very hard time and with that playstyle, good survs will punish you with gen rushing and toxic behaviour.
You wont ever be able to apply pressure in your games, because there will always be 3 survs free to do whatever they want and trust me if they are smart they will use that time to let that gens fly.
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Cool, deal.
BBQ is ridiculously easy to counter
NOED is also easily countered by survivors.
I'd trade that any day to remove the multiple crutchperks that make gameplay a chore right now.
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Yes, "do bones" for NOED and "use Pyramid Head" for DS!
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DS needs changes, I wouldn't say remove it from the game but its way too abused rn.
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Gonna slightly defend the "Tunneling and camping is a legitimate strategy". It is, I mean it just is. But so is walking around searching all lockers. Just because something is a strategy doesnt mean its efficient nor does it mean its the best.
Camping people on hooks, personally I rarely do it (EGC) but sometimes you are gonna get absolute droolers that dive bomb the hook to save their team mates and net you easy 'wins'. When playing as a survivor I hate having these people on my team and I wish they would do more to punish the killer for sacrificing gens for 1 kill. This could potentially be alleviated with a prolonged time to go from First phase - struggle phase - death, if the killer never leaves the hooked survivor.
Tunneling, I do this to an extent. Down the guy who just got unhooked and go for the other one. If you run to a hooked guy with me on your ass you better have brought borrowed time. Usually there is no reason to tunnel. But the worst offenders (again speaking from a killers perspective) is the 'farmers' people that unhook others and then go into hiding mode. If I cant find anybody else ofc I am just gonna go for the only guy I know where is. There is no logic to looking all over the goddamn map for someone I have no idea where is. So please survivors, 'take the aggro' most killers prefer to chase someone new, they might still down the hooked guy but then go for someone else.
I dont experience tunneling very often as a survivor. It happens (usually Russians do it, not sure why), but the most blatant ones are the people that 100% ignore other survivors that run infront of them to take hits and lead them away and just blindly follow that one guy all game. And its frustrating to deal with but usually they dont get many kills unless survivors let them.
TL;DR Tunneling is a good strategy, if its 1. To get rid of one survivor because you ######### up your early game and need a way to slow the game down and you know one guy is on death hook. 2. To buy time by downing a recently unhooked survivor and then going for the unhooker (who you should know where is in this scenario). ps sometimes tunneling happens because of ######### team mates.
Camping is usually trash tier strategy but if you get an early down and the other survivors arent ontop of their game/too altruistic then 1 kill can easily snowball into a free win. Its a cheese strategy but its usually only effective in low ranks. And besides the ######### its unfun for everyone.
But thats just my oppinion. As a player that primarily but not exclusively plays killer.
Forgot to say that, beyond my defense of these plays being strategies. I still think its a ######### way to play. I happen to do it on occassion where I consider the game lost and just want a single kill out of the game, but having experienced them myself I prefer to play "normally" and not depend on inconsistent 'strategies'. And I hate the mentality that people have that "You need to play like this because otherwise its not fun for me". And a side note. The most looney tunes dumbassery I have ever read was a killer main saying "THE KILLERS ARE SUPPOSED TO WIN" Still haven't experienced as much brain damage as I did reading that.
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