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Did Pyramid head disappear quicker than others?

johnmwarner
johnmwarner Member Posts: 3,793

So there may be various reason, like maybe some people wanna play him but don’t have perks yet. But I’ve noticed even just a few days after release I’m only facingPH 1 out of every 4-5 games I play as survivor.

Is he unfun, weak, what is it

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Comments

  • Boss
    Boss Member Posts: 13,618

    Maybe the "new" feeling wears off quickly?

    I'm pretty much always like this: Try the new Killer for a while, go back to Wraith.

  • CashelP14
    CashelP14 Member Posts: 5,565

    The complete opposite for me. Had him every game yesterday except for the last 3. I was playing for about 6 hours with pretty quick lobby times for survivors.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Must’ve been luck of the draw, cool I hope to see him more I enjoy the chases.

  • thrawn3054
    thrawn3054 Member Posts: 6,368

    I see him all the time unfortunately.

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    Just for a different perspective: I want to prestige all the other killers I’ve bought first.

    I am excited to try him out but pushed it back.

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    I stopped using him after day 1! He's weak imo and I consider him the king of tunneling and camping (play styles I'm against). But than again I'm never excited for licensed killer's because they're always trash and become forgotten about after 2 weeks.

    So I'm waiting for is these bug fixes BHVR claim to fix.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    I feel like someone said, “wow his cages are good for tunneling,” and all the camping tunneling killed heard was “here is your new main!”

  • Mattie_MayhemOG
    Mattie_MayhemOG Member Posts: 315

    Makes sense. Alot of new players with the chapter being licensed and the combination of not having enough BP to get the best perks and being crushed by survivor teams who can frustrate even experienced killers made them quit as fast as they joined.

  • Sluzzy
    Sluzzy Member Posts: 3,130

    Killers need meta perks to win.

  • CashelP14
    CashelP14 Member Posts: 5,565

    I've proven Bubba doesn't need to camp, so now all those players went to pyramid head lol it's a shame because I love Silent Hill but I feel they've done a poor job when it comes to his power.

    Also the fact you can mori from cages is even worse.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Why, according to half the forums killers are a free 4k

    I mentioned this is a post a while back, all these new players being drawn in and anyone trying to play PH at rank 20, with no perks is still getting matched up against at least 1 red rank survivor if not more every match. If I was new I would get frustrated really quick.

  • Alice_pbg
    Alice_pbg Member Posts: 6,722

    I'm seeing him maybe 75% of the time... which makes it pretty hard to do any unhook challenges... :p

  • johnmwarner
    johnmwarner Member Posts: 3,793

    I actually see him so little I already went back to using Kindred and WGLF

  • Blueberry
    Blueberry Member Posts: 14,472

    Similar to Demo, looks strong on paper, but doesn't pan out that way.

  • Blueberry
    Blueberry Member Posts: 14,472

    Kinda this too.

    He isn't able to fully utilize most killer meta perks in a world where killers heavily need many of those perks to compete against "good" survivors.

  • tixerp
    tixerp Member Posts: 270

    My guess is he's not the easiest killer to play. He requires a little bit of skill and a shakeup from how you usually play killer.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    I see him more like deathslinger. Very very strong for a good player (though I think PH is a bit weaker than DS), but horrible for a low skill player. PH requires a loot of zoning and forcing actions, which most bad killers don't really know how to do. If you treat him like Huntress, you'll lose pretty badly.

  • ggezbaby
    ggezbaby Member Posts: 404

    I’ve been seeing him basically every game on Xbox.

  • Blueberry
    Blueberry Member Posts: 14,472

    I consider DS as pretty weak so that doesn't seem like a good spot for PH to be imo.

  • Volfawott
    Volfawott Member Posts: 3,893

    At least here on consoles the killer with the quickest drop rate in popularity after the release was clown it lasted about a day or two and everyone just dropped him then clown became super rare

  • MusicNerd_TC
    MusicNerd_TC Member Posts: 3,099

    I hate his movements on console. It is stupid how I can't walk backwards, left or right without holding forward, I levelled him up to level 40 with my saved BP instantly, and regretted it.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,575

    Definitely seeing much less of him for me. Yesterday I had Michael, Billy, Doc, Huntress, Demo, Pig, and two Pyramid Heads.

  • KingFrost
    KingFrost Member Posts: 3,014

    I see him quite a bit still. I think it's just luck of the draw, sometimes. There are people who haven't bought the DLC who want to still play killer or get their bloodpoints. Maybe even to get perks on PH so they aren't stuck with perks that suck.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    DS is extremely strong in the right hands. He's a lot like Spirit, where there just isn't really a lot of counterplay for the survivor once a chase starts. His map presence isn't great, but if you play smart it doesn't matter. I recommend watching Zubat to see how he plays him, and to see how strong the killer can be.

  • Blueberry
    Blueberry Member Posts: 14,472

    It doesn't matter how smart you play, map presence does matter. It's why DS isn't that strong.

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    OR people are using other killers to build BP to get the pages and pages of perks unlocked with him. I played him without all the perks I would like in red ranks and was able to hold my own. I'm not even touching him even though I got him to P2 because now I'm rank 1 and will probably get stomped if I don't throw another 1 million BP to stand a chance.

  • TWiXT
    TWiXT Member Posts: 2,178

    Pretty much this for me. I want to P3 him, and since getting him up to lvl 50 Three times to do that costs a minimum of 1.6 mil BP per prestige level, PH himself often doesn't get the perks and offerings necessary to keep the point gain high, so I use my other maxed out killers with all the tools for BP gain to get what I need to raise him to P3. During that Time, I only play him each time he reaches Lvl 50 in order to use up all of the Survivor Puddings, Bloody Party streamers, and Green BP offerings he has before I hit the Prestige button and nuke his inventory. So far I'm at P2, so I'll only have to do this one more time, afterwards I'll be able to put much more time into him, but until I get the tools needed for him to max himelf out, I'll still need to use my other killers to build him up. I hate the Prestige system because it delays my playtime with a new killer until they hit P3, and it hardly seems worth it atm, but the devs have said they are looking into improving Prestige rewards, and I want him ready for when that update eventually arrives.

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    Facts. I built him up first being frugal on the 1 mil BP I banked unless I saw perks with a build I want. On level 1 that was a no hook perks and all chase build because that's what the web gave me. I played him past level 40 to get the experience. P1 and P2 I do the Rift challenges as both killer and survivor to dump in him and spent shards to get more since I had most of the perks already in the shrine. If I wasn't doing that I slap on BBQ, surv pudding, and anything else to boost points as well as playing Spirit, Doc (a BP machine), and Billy like I normally would. It takes a whole village to raise the child killer up right now.

  • blue4zion
    blue4zion Member Posts: 2,773

    I noticed the number of PH I was facing dropped a lot faster than other new killers, I think people are struggling too much with his power.

    I've played no other killer than Clown once to test the adjustment (which was very welcomed, but ######### is that slowdown after reload? Can't even dance properly anymore!) and I'll say you shouldn't use the ranged attack as much as it seems, just start your RoJ as they head to a window or pallet, most of the time they'll leave it and you can get a basic m1. If they do go to use them windows are easy if you're quick to use it, but if you were slow to activate it's best to aim slightly left or right.

    Also, I've noticed the closer they are the faster it'll hit them. The hitbox travels down the path, the whole path doesn't instantly do damage so keep that in mind when increasing the range.

    For pallets, I'm unsure if it's a bug but activating the power as soon as you get stunned will still hit the survivor dropping the pallet. If it's intentional, use that to your advantage. I'd say don't practice it if it's a bug. Other than that it's similar to huntress to guess if they're going to drop it so you can use the ranged while they're stuck in animation.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Map traverse speed doesn't matter if chases are quick. That's why spirit is still insanely strong despite being a 110 killer with a power rarely used out of chase. No better map pressure than constantly having survivors on hooks.

  • Blueberry
    Blueberry Member Posts: 14,472
    edited June 2020

    "That's why spirit is still insanely strong despite being a 110 killer with a power rarely used out of chase."

    No, that is not at all why Spirit is strong. She uses her power extremely often out of chase which is why she does have high map presence and quick chases.

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    Yeah hes disappearing so fasst, like 1 out of 2 games its just a PH already. Insane! lol

  • DBD_Pinhead
    DBD_Pinhead Member Posts: 763

    The first half of the statement is true. But there's nothing like map pressure when you run Mother-Daughter Ring and Katsumori Talisman to fly around the map like Superman. 😂

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Hard disagree. If I see someone on BBQ after hooking a survivor, I wouldn't drain my phase charge to cross the map when I get far more value out of walking there and phasing to get the hit. The exception being if every survivor is across a larger sized map, where I know I can burn my phase resource and have it recharge before they're in TR. But that's only on a large map where there's no one in range. And using quick bursts of her phase often aren't worth it either due to the charge time. Spirit definitely has more mobility, sure. But the idea that she's a high mobility killer because she has a movement ability on a resource meter with a charge up is kinda silly.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Mother daughter ring is the one exception, with that thing you zoooom.

  • Quol
    Quol Member Posts: 694

    I use my well established killers to earn bloodpoints to get him perks, after I can make a basic build that includes tier 3 BBQ then I will switch over to PH.

  • Blueberry
    Blueberry Member Posts: 14,472

    "If I see someone on BBQ after hooking a survivor, I wouldn't drain my phase charge to cross the map when I get far more value out of walking there and phasing to get the hit."

    That's typically a misplay then.

    "But the idea that she's a high mobility killer because she has a movement ability on a resource meter with a charge up is kinda silly."

    Not calling Spirit a high mobility killer is silly. She is quite literally one of the highest mobility killers in the game bar only a few others that beat her.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    I'm having the opposite problem. I'm seeing him far too much and not enough of anyone else.

    Don't get me wrong, I enjoy playing against him. But more variety would be nice, it gets old after playing against him for the 10th time in a row.

  • Vox_Nocturne
    Vox_Nocturne Member Posts: 545

    He's not as common now, but from my games it's no different than any new killer I have faced before. The map however has not come up that often - not as much as expected for me.

    What is disappointing though is no Robbie the Rabbits! I'd love to see how those lil' buggers get on!

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464

    Her mobility is top tier in a chase, I agree. And if you consider phasing within range of where you know a survivor is to get to them for a hit "mobility", then I suppose I agree. I'm talking more like hooking someone and immediately going into phase to make up distance, which I find I just don't do. Here's a good example:


    https://www.youtube.com/watch?v=MuRkdsOFVlM&


    That's 2 hours of ScottJund playing Spirit (pre nerf, so some changes, but plays about the same) with a very similar play style to mine. After hooking and seeing someone on BBQ, he doesn't immediately phase to make up distance, he walks to where he knows they're in range then pops phase. As opposed to a high mobility killer like Hillbilly where I'm revving my chainsaw to cross the map whenever I hook someone. That's what I mean. And Deathslinger is similar: walk to where survivors are, get free first hit because M&A makes your TR insanely small, then shoot and down survivors extremely quickly.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,575

    I'm definitely seeing a lot less of him already. Last night I had Michael, Billy, Demo, Huntress, Pig, Doc, and only two Pyramid Heads.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    Similar to demo, people think he is easy and powerful on paper but when they realize he is not the switch to their mains again.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Just git BBQ 2 along with Ruin 2, monitor and sloppy... good enough for me to start

  • Mikeasaurus
    Mikeasaurus Member Posts: 2,327

    I wish I could see him more. He's one of my favourite horror game characters, and he is legit creepy when he's coming at you. But, I can see why he's not being used much. His power can be negated completly if you just crawl through his trails, and caging survivors puts the on the oppisite side of the map where their teammates likely are waiting. But, even then, I'd prefer to see him more than the constant Spirits I get.

  • SpookySZN
    SpookySZN Member Posts: 95

    I've been using him non stop on ps4, I think in time he'll be ranked higher on the tier list. Think a lot of people try to use his ranged attack at the wrong spots which frustrates them to the point they just switch back to whom they had beforehand.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Exactly, today I’ve been playing him 90% as an M1 killer Just relying on the threat of range to make people run sideways and slower.

  • Dead_by_Gadfly
    Dead_by_Gadfly Member Posts: 3,772

    Im in the middle of p3ing him and playing as the character youre prestiging is inefficient. Once hes there and ive got good perks ill play him more