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Pyramid-Head Will Tell Us Somthing About DS

As you can see in the fourms, All Killers say we never tunnel but the timer of DS is long. While Survivors say the opposite. With PH coming next week where he can counter all DSs, We will see if the Killers will tunnel if they have the chance, or DS isn't really an anti-tunnel perk.

Comments

  • TheRoyalOwl
    TheRoyalOwl Member Posts: 749

    Not really, I don't see actually good PHs to using his cages much, as they are such a waste of pressure.

  • BattleCast
    BattleCast Member Posts: 705

    From my experience on the PTB, you're basically dead the first time you're downed and he uses his cage. It's very similar to Hag.

  • Name_Unavailable
    Name_Unavailable Member Posts: 522

    This is 10 Days ago, Before the chapter releases.

    Now after more than 3 days, Does killers tunnel with PH knowing they are save from DS or not?

    Does DS needs nerfs/deleted or its a necessary perk?

  • MadArtillery
    MadArtillery Member Posts: 826

    Pyramids become a pretty good basement insidious character. Outside of a basement though people rarely get tormented anyway so I at least still get good worth out of my ds facing pyramid.

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    tbh he is a perfect example of why DS is needed

    being uncaged vs. a PH who beelines to it immediately isnt fun, no DS, BT, or Exhaustion reset to use as a defense

    i really dont get how the devs dont care about this

  • Sylorknag
    Sylorknag Member Posts: 760

    From my experience playing him, caged survivors are almost instantly rescued, thus crossing the entire map is not really optimal, as the survivor will be long gone by then.

    This is what I have been experiencing on ps4 thought.

  • Demonl3y
    Demonl3y Member Posts: 1,416

    If the killers plays like that, i understand it can be really annoying. But if all the perks would work with cages, what would be the point of the cages? The time you need to get survivors tormented is higher than you need to hook them.

  • Reaver_Raziel
    Reaver_Raziel Member Posts: 400

    Personally I have only face PH 1 time and he never tormented only used his ranged attack. So I cant speak to it in that regard.

    Having played him myself a lot I can say that while I dont go out of my way to tunnel people, as in I dont intentionally tunnel unless I am left with no other option. As an example, if I follow a guy to a hooked survivor, and before I get close the guy is unhooked. I look for survivors, find scratch marks and follow them if the person I find is the one I just hooked ofc I am not just gonna go "Ahh sry have a wonderful day" and leave. Im gonna down them and if torment is on them send them to a cage. It sucks for that guy but this is why team play is important in this game. You cant just unhook someone and leave them to themselves usually you have to, as some people call it, take aggro from the killer and get them to chase you. I think survivors have gotten too used to everyone having ds, bt and the like and they can just do really stupid plays and expect great results.

    Are their killer players that are gonna play PH with the intention of just tunneling and camping? Ofc but I dont think they are gonna be that succesfull after a week or maybe slightly more. Players need to learn the most optimal way of playing vs him, people that play him are gonna have more succes with him faster because they "only" play him, where as survivors are gonna take a bit longer since they might meet many different killers.

    If survivors learn that maybe instantly running to the cage and unhooking is the actual best game plan compared to finishing a gen and then running to the cage(this is not knowledge this is a guess made by me with how it feels playing him). A few things are gonna happen in that scenario, 1. Killer lost whatever pressure he had instantly, 2. He got nothing out of his hook beyond a single hook state, no perks, not a huge time waster for the survivors. 3. Survivors are gonna have a rough idea of where the killer is and where he might be heading, 4. Sure the killer also might know where the survivors are but usually its gonna give survivors a huge advantage in time difference to make a run for it.

    I could be wrong about this but I genuinly dont think that there is a problem right now.

  • darktrix
    darktrix Member Posts: 1,790
    edited June 2020

    This is why I avoid torment at all costs - even if it means getting downed. It shuts down any hook related perk.

    Even tormented he can still just hook you then space it out just right to screw you on your second 'hook', or just mini mori on the death hook.

  • Kolonite
    Kolonite Member Posts: 1,346

    DS needs some changes to really be an anti-tunnel perk imo. Getting hit 59 seconds after the unhook and after you've already chased other survivors isn't anti-tunneling. It's just a free health state.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I think the opposite is also true. PH shows us how much survivors suck without their 2nd chance perks. If anything I think PH teaches people how to be better survivors. Don't save a teammate right in front of the killer just because you have bt+ds. Wait for the bastard to leave or make the save when he's chasing someone else.

    As for PHs that run directly to the cages to tunnel the saved person. Would it be a bad thing if PH couldn't see where the cages are?

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    those perks were added for a reason, killers shouldnt be able to get free kills or tunnel without some added risk or deterrent

    saying "just play better" doesnt work when you play solo or if the killer sets out to tunnel you to death, now made easier through deleting the protection against tunellers that was added for that very purpose

  • darktrix
    darktrix Member Posts: 1,790

    You mean how much being a survivor sucks without them. It's open season on you if you don't carry DS and tunneling is strong.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Saying "just apply pressure" doesn't work either when your fighting a gen rushing swf with 4 DS's.

    I don't think PH will stick around much. He felt like he lost popularity pretty quick. When Deathslinger came out it felt like 3/4s of my matches were against him. It feels like only 1/3 of my matches are against PH and it's only been 3 days.

  • TheRoyalOwl
    TheRoyalOwl Member Posts: 749

    I still stand by my point, the PH that I have gone against simply don't use the cages much, and most of the time they don't bother tunneling anyway.

    It does suck when they do tunnel but its like 1/10 games at most. Honestly just suck it up, everyone has crap games.

  • thrawn3054
    thrawn3054 Member Posts: 6,368

    Whereas out of my nearly 30 gamrs against PH they've tunneled and proxy camped in at least 25 of them. At this point he's my most hated killer by far.