Iri head re work idea
instead of one downing it does no damage doesnt hurt but if they hit it evryone is exsposed for 20 seconds
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I were thinking of hitting a surv with a hatchet gives 4 status from a different pool
1-Hindered or exhausted
2- Gen repair debuff or deep wound.
3- Mangled till healed or blinded
4 - Oblivous or hemorrhage til healed.
So on the worst case scenario could be
Exhausted, gen repair inefficiency , mangled and oblivious or you can end being hindered, deep wound, mangled and hemorrhage.
That would make a great iri add on
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I was thinking make it like the irri add-on of the deathslinger
But instead of 15 meters it is 20?
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Umm whats the purpuse behind that? You could just hit then with a normal hatchet to hurt them and then m1 them. Same result.
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i know but everyone is exsposed
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good idea
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5 Hatchets but only works on a range of 24m +. This range is coming from the achievement.
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It will always be capable of instantly downing a Survivor, no matter how it gets updated.
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People still suggesting a distance iridescent head don't realize it won't work
the only viable map for that would be any cornwind map and even then it's a maybe
iridescent head is fine, you just don't want to dodge it
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So what? Huntress doesn't m1 people
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Please show me all the times you got sniped across the map
I would love to see it, and you said in every map soo I would love to see anyone getting sniped in any map besides coldwind
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Yeah, deathslingers max range is 18 and he needs 15... Huntress can hit you across the map... Maybe learn how to throw hatchets?
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