Ranking up getting more meta survivors then ever
Not fun to vs the 4 swf claudette, nea, feng min and meg teams.. Select all the small survivors to hide with.. take all the meta perks.. and loop every infinite... Sadly I always play to win as killer so im bound to get rank 1 again... I main Myers and Leatherface and do some Clown every now and then. The only meta killer perk I run on them is Bbq and chili and its just for the points.. Its too toxic vsing this ######### over and over wish I could stay at lower ranks where the game is more fun. Im bound to get rank 1 again though. Wish the devs would balance these perks already or just change the game and take away the infinite loops. The shacks take way to long if your not running bamboozle, The infinite houses on haddonfield are actually impossible. Its too frustrating for killer. I wish the game was more about trying to hide from the killer and feeling scared rather then being toxic getting the killers attention on purpose then running around infinite's t-bagging.. DBD Devs please help this game! Ive been playing for a long time and something needs to be done. Only killers that can deal with this without the meta perks are Nurse, Billy, Hag. Help Balance please! (isnt hard to get rank 1 killer and survivor and any true vets will know this)
I love the game and will continue to play but its every other game now theres these toxic survivors that can just run infinite's.
Please let me know what you guys think and upvote if you agree with me.
Comments
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@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3Can I get your opinion on the infinite loops in the game? Also in my experience Its always feng min, claudette and nea
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@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3I was just thinking the same thing, people are using more perks then ever before.. what is this guy talking about lmao
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Easy way to counter teams like that if the devs want to take the time to implement one bit of coding only one survivor type and perk per match boom solved swf teams then have to not only work without there fave survivors they have to work.out roles who uses what perk and who carries what its a game of ######### who stole my perk build and items0
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@WhateverIGuess said:
@Sandbagger69 said:
@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3Can I get your opinion on the infinite loops in the game? Also in my experience Its always feng min, claudette and nea
You mean infinite windows? Like on Ironworks of Misery?
Well, it takes almost no skill to do them, and it's kinda boring BUT I do run them if the killer isn't nice. If they camp or tunnel, they deserve it. But other than that I vault it once, run away to a jungle gym, from the jungle gym back to the window, vault it and go away from it, I don't want to abuse it hard.
Abuse it in what way? as long as the killer is chasing properly you will get hit before your second or third vault. Since they blocked windows every third vault there is no more 'abuse'.
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@Usui said:
@WhateverIGuess said:
@Sandbagger69 said:
@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3Can I get your opinion on the infinite loops in the game? Also in my experience Its always feng min, claudette and nea
You mean infinite windows? Like on Ironworks of Misery?
Well, it takes almost no skill to do them, and it's kinda boring BUT I do run them if the killer isn't nice. If they camp or tunnel, they deserve it. But other than that I vault it once, run away to a jungle gym, from the jungle gym back to the window, vault it and go away from it, I don't want to abuse it hard.
Abuse it in what way? as long as the killer is chasing properly you will get hit before your second or third vault. Since they blocked windows every third vault there is no more 'abuse'.
go on haddonfield vs any survivor who knows how to infinite the 2 second floor windows on each house... gl. Its literally impossible unless your useing bamboozle and even then it will take time to catch up! This is coming from a rank 1 killer main and rank 1 survivor main! But again its not hard to get the red ranks every vet on the game knows this. I honestly dont think you've vsed it. Haddonfield is one example. The loops need to be turned down.. They need to make the maps darker, less loops and more hiding rewards and points earned for hiding! This would hugely benefit the game. I want the best for the game and I honestly think they should turn away from the old run around in a circle then drop the pallet gameplay.. I think it should still be in the game to give survivors a good boost at getting away.. but not too the extreme extent it is. Its very toxic for the killer. Im very experienced I know what im talking about
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@Sandbagger69 said:
@Usui said:
@WhateverIGuess said:
@Sandbagger69 said:
@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3Can I get your opinion on the infinite loops in the game? Also in my experience Its always feng min, claudette and nea
You mean infinite windows? Like on Ironworks of Misery?
Well, it takes almost no skill to do them, and it's kinda boring BUT I do run them if the killer isn't nice. If they camp or tunnel, they deserve it. But other than that I vault it once, run away to a jungle gym, from the jungle gym back to the window, vault it and go away from it, I don't want to abuse it hard.
Abuse it in what way? as long as the killer is chasing properly you will get hit before your second or third vault. Since they blocked windows every third vault there is no more 'abuse'.
go on haddonfield vs any survivor who knows how to infinite the 2 second floor windows on each house... gl. Its literally impossible unless your useing bamboozle and even then it will take time to catch up! This is coming from a rank 1 killer main and rank 1 survivor main! But again its not hard to get the red ranks every vet on the game knows this. I honestly dont think you've vsed it. Haddonfield is one example. The loops need to be turned down.. They need to make the maps darker, less loops and more hiding rewards and points earned for hiding! This would hugely benefit the game. I want the best for the game and I honestly think they should turn away from the old run around in a circle then drop the pallet gameplay.. I think it should still be in the game to give survivors a good boost at getting away.. but not too the extreme extent it is. Its very toxic for the killer. Im very experienced I know what im talking about
You're wrong though, 1 - they need balanced landing, and 2, you can mind game them. 3 - that's literally only 1 house on the entire map, the other houses only have 1 ledge or none. Get better at the game and stop blaming everything on maps.
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You're complaining people grind and unlock good perks and use them? Of course theres good players who are even better when coupled with good perks. Ur choice not to use " meta " perks. But nevertheless u will run into experienced players1
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@Usui said:
@Sandbagger69 said:
@Usui said:
@WhateverIGuess said:
@Sandbagger69 said:
@WhateverIGuess said:
Interesting how when I queue up, people have very different builds and usually 1 or 2 meta perks, not to mention the decrease in DS, also people play the male survivors too. - All of this at Rank 3Can I get your opinion on the infinite loops in the game? Also in my experience Its always feng min, claudette and nea
You mean infinite windows? Like on Ironworks of Misery?
Well, it takes almost no skill to do them, and it's kinda boring BUT I do run them if the killer isn't nice. If they camp or tunnel, they deserve it. But other than that I vault it once, run away to a jungle gym, from the jungle gym back to the window, vault it and go away from it, I don't want to abuse it hard.
Abuse it in what way? as long as the killer is chasing properly you will get hit before your second or third vault. Since they blocked windows every third vault there is no more 'abuse'.
go on haddonfield vs any survivor who knows how to infinite the 2 second floor windows on each house... gl. Its literally impossible unless your useing bamboozle and even then it will take time to catch up! This is coming from a rank 1 killer main and rank 1 survivor main! But again its not hard to get the red ranks every vet on the game knows this. I honestly dont think you've vsed it. Haddonfield is one example. The loops need to be turned down.. They need to make the maps darker, less loops and more hiding rewards and points earned for hiding! This would hugely benefit the game. I want the best for the game and I honestly think they should turn away from the old run around in a circle then drop the pallet gameplay.. I think it should still be in the game to give survivors a good boost at getting away.. but not too the extreme extent it is. Its very toxic for the killer. Im very experienced I know what im talking about
You're wrong though, 1 - they need balanced landing, and 2, you can mind game them. 3 - that's literally only 1 house on the entire map, the other houses only have 1 ledge or none. Get better at the game and stop blaming everything on maps.
clueless.
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@Sandbagger69 said:
clueless.
I hate to beat @DocOctober to the punch here but I'm off to make dinner so.
But in all seriousness you just need to get better on those spots since as has been stated unless balanced landing the killer will almost always get you. That or mind game you and nail you, throw in a nurse and she'll laugh at you.
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