Final judgement is unavoidable

hanibel
hanibel Member Posts: 164

Pyramid head players who are actually good never put people in cages cause how garbage they are and punishment of the damned is a joke on how slow and easily telegraphed it is so when some is tormented your gonna get slapped super quick when you get afflicted and if you aint running meta perks like bt or ds your gonna get tunneled faster then a camping leatherface which i believe is unfair cause you have no other ways to cleanse yourself of tormented other then cages which good PH won't use so in short tormented needs another way to be cleansed or the mini mori just need to be longer to be fair

Comments

  • Dead_by_Gadfly
    Dead_by_Gadfly Member Posts: 3,772

    Why are cages weak? Maybe youre using them wrong

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171

    If you think Punishment of the Damned is bad you're either facing people who are using it wrong, or you're using it wrong.

    PH's secondary power is insanely strong: if you're even passable with it you basically counter looping as long as you just hold it at a pallet or window.

    The Survivor vaults or drops the pallet; you attack. The fake it; you cancel and M1 them. If you time this right it's impossible for them to avoid getting hit.

    I'd even go so far as to say that because of this PH doesn't actually need to break any pallets he can walk around.

    His Cages can be okay too.

    I won't disagree saving for Final Judgement is better than using a Cage, but that doesn't make Cages useless.

    Being able to advance a hook state and immediately push people off a gen or advance someone a hook state and bypass DS or BT when they're rescued can be a BIG game changer.

    That said, you can easily never get Tormented. Just run past loops with the Trails even if it gets you downed. You'll be able to use DS and force him to spend time hooking you after you're downed or in the future.

    Triangle Man is still a 115% Killer who has to hit you twice to down you. As long as you and your teammates don't get Tormented and split up and do gens, you have a pretty good chance of getting out.

    -

    TL;DR - All of Pyramid Head's kit is good, not just his mini-Mori and, much like Pyramid Head himself, Final Judgement is strong, but it's not broken or overpowered. If you have DS just don't get Tormented and hope your teammates actually do gens.

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    You have to be dead on hook to be killed by final judgement. So... you have 3 chances to avoid it.

  • xXCAM3R0NXx
    xXCAM3R0NXx Member Posts: 387

    The mori is annoying but if you were to be downed, you'd be on your last chance anyway and so you'd get killed either way.

    Perhaps you have perks that can allow you to get back into the fight like decisive strike, but that's what makes up his ability, to disable survivors from using such perks that are used in the wiggle phase and the hook.

    You've just got to find a way around it

  • coppersly
    coppersly Member Posts: 2,318

    I can't tell you in enough detail how uninteresting PotD is when it's only useful as a Doc shock at loops. The main appeal of it was that you might be able to use it anytime if you're good enough to aim with it. The reality is though that's it only good at certain points where animations are locked or a loop holds a survivor relatively in place for a chance to hit with PotD.

    I didn't want another "only at loops/windows" power.

  • FellowKillerMain
    FellowKillerMain Member Posts: 858

    I decided to main pyramid head for a while and I've been finding that saving torment for later isn't always beneficial. If you use rites near a survivor that is tormented, they know you're about to do punishment, basically giving them 1.3 seconds to prepare for punishment. There's no other reason to use rites near a tormented survivor.

    Also, I think that more killers would use cages if they counted as hooking actions for perks like BBQ, and Pop goes the weasel. However, that would mean that DS and borrowed time would work from cages too.

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171

    I won't disagree with you; I was similarly hoping for a "use whenever" ranged attack.

    And even though I'm personally having a blast with the 'Doctor's Shock Therapy but it damages you' strategy, I can fully see how facing him or playing him with that strategy could be quite dull.

    I mention it here though because I think calling Punishment of the Damned a "joke" is a bit of an injustice.

  • PalletsAndHooks
    PalletsAndHooks Member Posts: 989

    Ctrl key is crouch, it helps you literally avoid the trench salt. Also you could try not getting downed, that also will totally circumvent final judgment.


    Best of luck.

  • coppersly
    coppersly Member Posts: 2,318

    I agree with you there, an ability that can hit all 4 people at once is no joke even if it's extremely limited in its usage.