Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Nurse Blink
Mechkiller3425
Member Posts: 55
Its Kinda Stupid How its one of A Few Killer Abilities that you cant Cancel, expecially if a survivor charges you at the last second
-1
Comments
-
You can Blink downward to stay in place.Fake outs and double backing only work on bad two-Blink Nurses tbh.0
-
@Mechkiller3425 said:
Its Kinda Stupid How its one of A Few Killer Abilities that you cant Cancel, expecially if a survivor charges you at the last secondThat's the main point tho. You gotta predict where the survivor is gonna go, and if he may run into you, as Nurse.
0 -
She , huntress and clown also don't have charge bar for some reason0
-
yes but you can tell when Theyre about to Throw it, The Bottle on the clown will flash and thats the cue that its ready, also Both Huntress and Nurse hold their hand up or their Hatchet, and The Nurses Fist will actually close once fully charged, But The Huntress' is able to Cancel their Hatchet Throw even after a fully charged hatchet prep, the Nurse on the other hand, can not do this, The Clown also probably behaves this way, i havent seen gameplay of him, trying to keep surprises lmaoSeducedByDaemonette said:She , huntress and clown also don't have charge bar for some reason0 -
The Clown also probably behaves this way, i havent seen gameplay of him, trying to keep surprises lmao
No, he can cancel his charge.
Also, the Nurse has unlimited blinks, while the Huntress and the Clown have to reload them. Plus, the ways teleportation and projectiles work in a game are quite different. I don't think we can compare the two mechanics in this way.0