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Legion Question

Is there any reason why he loses some of his power meter when he does a basic attack. I know it doesn't really affect much but its just annoying for when you want to use your power again after you get a hit.

Comments

  • PayneKiller
    PayneKiller Member Posts: 88

    "balance"

  • The_Bootie_Gorgon
    The_Bootie_Gorgon Member Posts: 2,340

    I want to say it's so you can't m1, then frenzy to catchup to injured survivor, cancel power and then m1 again...but i've been drinking...

  • Raven014
    Raven014 Member Posts: 4,188

    Honestly, Idk. Their power is nonlethal, and only gives info. Why it decreases on a basic attack, I will never know.

  • Pulsar
    Pulsar Member Posts: 20,908

    No, there is not. It is likely a leftover from his rework.

    There are a lot of things wrong with Legion right now. Like how you get a DS stun for using your power, or how some of his add-ons are actually not usable.

  • Volfawott
    Volfawott Member Posts: 3,893

    Legion's rework or should I say nerf was done to handle a lot of the problems that initial release Legion had. However due to the massive backlash and uprise in the community due to initial Legion the Devs through almost every nerf at the wall they could without really thinking of how they correlate with each other.


    1) due to the removal of the moonwalk exploit taking away the ability to see blood stains was pretty pointless.

    2) The requirement for a full charge power bar stop the frenzy from being super spammable and allowed it to be punishable however removing the multiple swings was unnecessary or at least to the extent that they did.

    4) they reduced the speed and took away all the speed bonus add-ons for extra range on killer instinct which is trash

    5) they removed lethality from feral frenzy yet still kept Franks mixtape and stab wounds study in its current state

    6) Despite having no lethality the four second stun, missed penalty and and full charge requirement make it a lot more punishing than lethal attacks that includes ones that proc instadown like the chainsaw.

    Honestly the fact that they had to go through and amend a lot of the initial nerf sledgehammering proves vastly unnecessary a lot of it was.

    1) Increasing the speed of feral frenzy. Yeah the extra duration was pointless when you pretty much handicapped the speed and we had no way to get it back. Even now depending on your distance you could still pretty much out run the legion.

    2) increase vault speeds for pallets and windows. I have no idea why this was changed in the first place people brought it up in the Legion rework ptb and they kind of ignored it for months

    Honestly Legion was never overpowered they would just incredibly broken due to no counterplay and the exploit.

    Very work fixed the exploit and the lack of counter play but it's still left them in an incredibly weak state well the Legion was already weak to begin with but now they were just a weak m1 killer

    All their collective recent fixes have brought down into a better position personally I still think they need another add-on pass and so tweaks. Add-on pass to change Franks mixtape and and stab wounds study especially as well as the extra killer instinct range which is pretty pointless. Tweaks to fix the problems and overcompensation left behind by rushed rework

  • MyWorldHasCome
    MyWorldHasCome Member Posts: 146

    Main legion here. Legion is an annoying killer and its made for annoyance more than M1 tbh. You can really farm a lot of points by being a nice guy and using your power. Maybe i'll win the entire forum hate but i like to play with those perks:

    • Thanatophobia (stacks with the power upon hitting).
    • Hex: Ruin (or) Hex: No One Escapes the Dead
    • A nurse's calling
    • Sloppy butcher

    Combined with lenght healing perks and power duration ones. That makes the game a hell for the survivors without even hooking them. Of course, they can repair without healing, but that's something nice for you since you can hear pain moanings (or see blood pools if they have Iron Will) to detect them faster.

    Since the main idea behind the killer is being annoying, the M1 reduce the power meter. Maybe it should be a bit less, but who knows, i think its OK as how it is right now.

    Have a nice day buddy

  • Thypari
    Thypari Member Posts: 67

    I hope they rework him and give him a token based buff. Like the the higher your chain combo is in feral frenzy runs, the more tokens you get as reward.

    e.g.:

    Hitting two different survivors in a single feral frenzy run gives 2 Tokens. 3 Survivors gives 4 Tokens and 4 Survivors gives 6 Tokens. Once you have 2/4/8/12 Tokens you get buffs that make him stronger. On 12 Tokens they should remove the Basic Attack Cooldown completely and each hit on the same survivor reduces their bleed out by 33%. So you can basically start stabbing the same person over and over.

  • Khroalthemadbomber
    Khroalthemadbomber Member Posts: 1,073

    @Volfawott to your fourth point, I've done the math a while back and Legion's Frenzy moves the same speed as it was before. The entirety of the movement speed was a buff. Faster base speed which in turn translates to "lower" frenzy speed to even it out. However, the duration was increased.

    Tha maffs:

    Old speed: 30 meters traveled / 6 second duration

    New speed: 50 meters traveled / 10 second duration

    30/6 = 50/10

    30/6 = 5/1

    50/10 = 5/1

    5/1 = 5/1

  • gunslingers_potatoe
    gunslingers_potatoe Member Posts: 192

    wowowow i like this idea. But I'd say once you downed a survivor with Feral Frenzy the stacks should be halved just so he can't just become Legion 1.0 all over again. But this idea is definitely better than the current version of Legion. And it rewards you for chaining hits in Feral Frenzy which is A MUST. the only problem I have left is with the deep wounds mechanic. It is extremly boring

  • Volfawott
    Volfawott Member Posts: 3,893

    Interesting well you learn a little bit every day thank you

  • Blueberry
    Blueberry Member Posts: 13,671

    The world will never know.

  • Zani22
    Zani22 Member Posts: 444

    No no more fkn reworks

    How to fix the legion

    Reduce stun to 3 secs

    Remove power loss on m1

    Increase frenzy speed

    Fix some add ons

    (don't change them all however)

    And you have a good killer legion has a lot of synergys with other perks

    Hate dead hard

    Slap on blood echo

    Hate fun

    Go for slowdown build

    Love fun

    Go for a iri button build

    Litteraly all you need but yall over think and hop on to defences such as

    He's a m1 KILLER (so are many others)

    He's affected when ppl split up ( every killer is)

    Streamer said he's bad so he must be bad (form your own opinion) he's not as bad as ppl make him out to be be he jsut needs a few minor buffs which I've mentioned a full on rework