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Please change these things

xEa
xEa Member Posts: 4,105

Dear Developers

You created a very good and adictive game, and i still enjoy it after the long break i had, but there are many things that bothers me a lot and have not been fixed / changed yet. This comes from an experienced player with many hours, playing both sides on the highest level.

Here are some suggestions - desires for this game i desperatly have, most of them should be done im my opinion very soon because they obviously hurt the games ballance and ultimatly fun a lot. Feel free to argue whoever reads this.

1) Its very strange for me to see, that stuff like Iridecent Head is still in the game. This addon is SO overpowered, its suprising that it did not get nerfed ages ago. Please remove it or change it that it only triggers at long range (estimated 20-30 Meters)

2) Same goes with Pinky Finger. I know, the Clown is not strong, but this addon is just dumb. Change it totally, no exposure but rather something like a "+1 bottle refill" if you directly hit a survivor.

3) The Deathslinger. ... Omg, this guy is still the same mess as it was when he came out. I know, it takes time to work on a killer like him, but he definitly needs some changes ASAP. Quickscope is just way to strong and as survivor there is nothing you can really do but hoping the person who plays him has not very good aim / understandment of the killer. Watch some Zubat videos for more information, you will see its a joke. Even he agrees.

4) Hillbilly: Please do not make such extreme changes with that guy. He was really fine the way he used to be. His only problem were some of his addons, but thats it. Those changes will hurt him on the highest level where he is kinda ballanced, but wont do a lot in the low level, where he is actually a problem. Maybe rethink you decision with him. Just change his chargespeed and movementspeed addons, thats it.

5) Ebony Mori: Cant get a lot more overpowed then that. Also green mori is to strong. I dont think there is a anything to say about Moris, they desperately need to change, and it very suprising for me, that they have not been changed since a long time. Especially because they are so obviously overpowered.

6) Give the Pig some love. Her Traps should trigger with endgame colaps, if the survivor has it on before opening the gate. Also change/buff her charge attack, its almost useless at most tiles.

7) DS should deactive once the survivor is healed, enters a locker or is working on a generator.

8) BT should come with 1/2/3 tokens and not unlimited.

9) Infectious fright should have a cooldown of 40/35/30 seconds


Those are some things that should be adressed very soon. Sure, there is more like the Spirit or SWF (probably nothing they can do at this point so i did not mentioned it) but this would be an excellent start.

Kind regards

Comments

  • MelodramaticWraith
    MelodramaticWraith Member Posts: 83

    Deathslinger should be buffed, not nerfed. He is slow, needs to reload after every shot. When he hits someone from a long distance he gets nothing if the person is injured, and the survivor gets a free speed boost.

  • xEa
    xEa Member Posts: 4,105

    I am not saying they should nerf but rather completly change him. His ability of quickscoping is making him such an aweful experience. In compensation for his quicksope he is slow with 0 mappressure.. amazing... .

    Its genrush vs killrush, and that is just the most aweful design i can possible think off. Genrush is boring, and his chase is without any counterplay. Horrible, reminds me of old legion.