SWF Mic Penalty That's Needed
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There should be a SWF Penalty for Mic usage. The Killer should get a location notification when players in SWF speak to each other outside a certain range. If you keep with the realism there's No Way a survivor on a completely different side of the map could talk to another without giving away their position. Realistically they should be whispering and only when they're on screen together. SWF is killing the game for Solo Survivors who wait in long lobby timea and Killers who get ganged up on. This one change would make a HUGE difference and expand player population.
Comments
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You realize there is no voice comm software in the game, right? What's used is third party, such as Discord. Unless some software was installed that detected certain sites active, or even your own mic usage, how would you know it's in effect?
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Nah, they should penalize players who actually gets in to lobby as a killer.
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You do realize that Mic's are used through 3rd party clients that the Devs have absolutely no way to detect right?
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Phone apps can have access to phone mics, when granted. The same could be possible for dbd.
The problem introduced is could you get permission to monitor mics from each platform, if you can add mic monitoring functionality.
Now if all this is possible, you still have to get user consent.
DBD has a small population. Implementing some type of mic monitoring penalty system might be doable, but the real question is how much of a negative impact would it be to the playerbase.
Punishing players for using mics with their friends just doesn't seem like a good business decision.
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Yeah if only it was possible. This game is so easy when you are on comms its basically cheating. But hey it is what it is.
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haha billy go broom broom
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Then, like many stated before, compensate the lonely guy opting in to play the evil ai for their group fun. I would be completely satisfied with more bp the bigger the swf group is.
Btw if it wasn't clear I am a killer-only player (survivor simply does not interest me).
I also play several other team based PvP online games and know that coms give a team a definite advantage even if all member of the group still can be potatoes at the game they are playing. I have enough ppl I play with that don't really help even with coms.
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There's no way of knowing who's using a mic. lol
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This approach is completely pointless as it's easy to circumvent. With your particular idea it wouldn't be hard at all to make it so DBD wouldn't pick up a squeak of mic activity while Discord worked as normal, for example.
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DBD has no right to access my microphone outside the game and pick up what I say in Discord or whatever software. If they implemented this then it would be no better than actual malware and likely illegal.
Plus, if they somehow did it, then someone could just use Discord on their phone. What are you going to do then?
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Yes, BHVR should hack into people's PCs. Sounds like a great idea.
/s
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Well I think such imbalanced swf should, atleast in my mind be the minority. I for example play mostly league of legends and also play with friends that clearly are below me in skill (manifesting in champ and map knowledge, KDA and damage dealt, so I am not just arrogant against them).
I don't really have fun when they keep screwing around. And sometimes I play with someone at Grandmaster Niveau and I myself don't have fun when I have to play against ppl of his caliber.
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This is not entirely true. SWF was planned, they just didn't have time to implement both KYF and SWF for the release and implemented only KYF. Devs mentioned this before.
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I think you misunderstood why I pointed to league there.
I didn't mean it as direct comparison but I think a premade team of 1 high and several low rank survivor won't really alle have fun and therefore not be common enough to not compensate killer.
Of course the equalisation of solo and swf followed by killer improvement is the true way to go (it just is a miracle never going to happen).
To the point of no or better less fun:
- low rank/noob killer matching your friends: you as the high ranker will probably stomp the killer alone and you buddies will simply sit on gens. (Someone told a story of having this a exact scenario in another thread) <= this is me playing with my unskilled friends
- rank 1 killer matching you (like intended by the devs, I think):
Your buddies get slaughter early and you maybe get hatch since 3 out of 4 ppl or highly outmatched
I know these are the extremes. But in my eyes this is why an really unbalanced swf is less likely than 4 players of, let's equal skill, but with Smurf account or maybe 1 noob to abuse the broken matchmaking.
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easy anti cheat already does that.
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@ErksDeciple better idea:
when you queue as a duo you get to use just 3 perks each, 2 perks for 3 man swf and 2 perks for the dreaded 4 man swf.
survivors that are playing together have an icon next to their character in lobby.
(I’m rank 1 survivor and rank 1 killer)
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No, it doesn't. It can't hack in your files. It's only authorized to check what you consent to in the EULA.
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Microsoft literally hs a rule saying that you can't penalise people for using voice communications on Xbox or else your game cannot be sold or played. So this whole idea is out the window.
Not to mention I don't fancy dbd listening to my mic to see if I'm talking to someone else, monitoring discord and #########. I'd rather actually use my phone cause my headset has 2 ports (one for USB 2.0 and one for 3.5mm) and I can combine audio. If you're tracking the sounds coming from my headset that's such a massive invasion of privacy and I don't really feel like doing that, especially not when it could mistake me speaking to a stream as me talking to friends across the map.
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Lets paraphrase it better, "there is no legal way for BHVR to monitorize your mic", at least not in the UE.
For example where I live I cant consent to renounce to any rights granted by the constitution or the law, BHVR may give me a new EULA where I agree to be monitorized but since im renouncing to one of my rights the contract and signature is voided the very moment I accept it.
Sure they can do it on the back, risk getting found and being fined by the UE or even banned from selling their product here until they get rid of the monitorizing code. No sane small company would do that.
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Not only can this be easily bypassed by installing certain software on your PC, smartphones exist and have microphones as well. How will you monitor microphone usage if people are using their phones?
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They wouldn't be monitoring it outside of when you are playing swf.
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It doesnt matter, they cant monitorize anything you input outside of their product even when said product is running, the microphone is not sending voice comands to DBD, they cant monitorize its activity.
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They can't prevent SWFs. So they should try to embrace it and rebalance the game around it. Implement voice chat for all survivors. Then buff killer and change perks that don't work versus SWFs to make up for it.
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They can with permission.
Anyways that doesn't matter, I was saying that to the person who was going crazy
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No they cant in certain countries, as I stated in one of my posts in this thread, where I live I cant renounce to any of my rights, one of them is the right to privacy even if I were to sign a contract giving them the power to monitorize my microphone outside of their game a judge could rule it null and potentially fine BHVR for doing that (this is done to protect people who dont know the law from being tricked to renounce their rights by less than honest silver tongued crooks or corporations).
Not to mention Brussels asking why they are monitorizing microphone activity outside of their game, I would love to see their faces when they hear "because some people got stomped by SWFs!".
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Yes they can ask but you have the right to opt out in certain countries and they then cannot remove your right to play the game by denying them that permission.
This then makes it a non viable solution.
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The idea of being able to play with your friends is good and it isn't always abused. But those who do abuse it ruins it for everyone. I have no idea how to balance it but it is not healthy for the game, as voice comms fill the role of a multitude of different survivor perks.
For Example, Kindred.
It is kind of going against a squad of survivors that have the equivalent of like 7 perks equipped.
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Just play spirit and kill em all!
Ez 4k!
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How is this relevant? They have no right to monitor my communication that happens OUTSIDE the game. And in fact, they can't even do it.
I may be talking on discord with someone about things unrelated to the game, which may be sensitive information. This is a clear privacy violation.
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They're not even really monitoring it, it is just whether or not there is audio coming in(I.e. if you were speaking)
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Give survivors base kit kindred, bond, windows of oppurtunity near other teammates and other Aura perks.
Then buff killers way up
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