Survivor need BP compensation for removed struggle points
Lets be honest: Because devs removed the possibilty to get struggle points when everyone is on death hook, survivors lose out several thousands of BPs during this event, thus already getting less BPs than killers. Survivors need to get a compensation for this, and devs need to re-implement struggle points.
Comments
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Agreed. I get that the Killer doesn't want to wait around for the Survivors to struggle when the game is essential over, but... BPs? Yeah, Survivors like those too. I've also noticed that my struggle points vary from game to game (when last hooked but it's not death hook). Why is this?
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Or get more points by not getting caught in the first place nice bait tho 😂
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no way you're really complaining for roughly 500 bloodpoints. Plus survivors already get stupid boosts like "obsession killed".
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If you tried to self-unhook, you will get less points because your ''struggle time'' is shorter. I guess you noticed that after trying to unhook yourself your struggle bar is shorter
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That makes sense and would be a good change. If you're auto killed at the end you should get a few struggle points.
Similarly I'd like better compensation for D/Cs on both sides. Especially Killer who gets almost nothing and even misses out on BBQ stacks for D/Cs.
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Nope, survivors can get more points in other matches, waiting a minute pressing space gives you around 500 points, might as well use that minute to queue and play another match.
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Survivors get less point for a cage rescue VS a hook rescue too. 700 vs 1000 I think, but then they also don't get the 500 safe hook rescue either meaning they lose about 800 points per cage rescue vs safe hook rescued.
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Struggle normally gives about 891 blood points.
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You can get 1k by doing a totem on 12 seconds instead of mashing space for 1 min.
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Survivors don't need anything except nerfs. Git. Gud.
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Wow... the greed.
I mean, killers are denied some hatch closing points as well. And want cage points compensation as well for being caged and not being able to struggle? I would also request 40 points compensation for the 4% chance of 1000 bonus points for self unhooking after being caged on first stage.
Gawd...
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Oh no my 500 points :'c what will I do?
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I think auto-sacrifice should be removed for the last guy. It can screw you out of Deliverance and even when I play killer I'm in a rush to go kick some pallets/gens or close the hatch/open the gates for some extra BP. Or spam my power for some extra deviousness. (Not as important given the big "NO ONE SURVIVED" deviousness bonus for a 4k)
I dunno about keeping struggle, but the game should at least auto-attempt escape to force you to either hit struggle and get sacrificed, or kobe.
EDIT: Or maybe we need more things that fill the Survival BP category like searching chests, being safely unhooked, etc. Boldness, altruism, and objective are easy (do bones or get in chases, heal and unhook people, do gens and chests, etc.) but Survival is that one category which is a pain to get. HARDLY anything fills it (Self-healing, escaping) and I believe some of the things that do fill it (Snapping out of it) stop giving you BP after a while but before you hit the 8K cap.
Even searching jigsaw boxes gives you objective and not survival IIRC, even though you know, it's a thing you're doing to not suffer from a case of headblowupitis. aka SURVIVE.
Hilariously dying as the obsession gives you 1k survival.
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I have a better idea for survivors: remove category caps. Only keep the global 32k bp cap. This ensures that the runner, the gen jokeys get a lot of Bloodpoints aswell and not get capped in that specific category and end with 10k bp at the end.
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