How can people say that this game is survivor sided?
I can't understand why killer main's complain about state of the game its so easy to get 3/4 kills there are people with insane win streak's on killer's like 100+ ######### wins in a row show one streamer or anyone that escaped 100 times without dying once its impossible solo q survivor is much harder than playing killer and Billi nerf made him A tier killer instead of S tier I don't think those people that cry all over reddit/forum played ptb i hope the devs won't get pressured and the nerf goes live.
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one phrase debunks your opinion with data and video evidence: "depip squad videos"
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Relax. This reads as if you said everything in one sentence. Killers winning is dependent on kills. Survivors winning is dependent on pipping. Escaping is a team effort. If you depip on solo q that’s your own fault. This game is balanced around survivors not having clear communication with each other. SWF makes it survivor sided. Solo q makes it killer sided. And people wonder why there are so many SWF.
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You can find many streams of people owning killers. Especially swf. I think umbra just played with edgar allan bro the other week and ended a game in slightly over 3 minutes time. I have no idea how you are so concrete with billys tier so quickly. You may be right on it too I dont know. What I do know is he is boring to play now. That is my main issue with the nerf. I don't care what his tier is, he was one of the most fun killers to play as and I honestly enjoyed playing against him. While I have not played against a new billy yet I can say for certain he is extremely boring to play as.
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When you have many, many hours on both sides at rank 1 you will see. Most people who think it's killer sided don't actually play rank 1 on both sides to understand.
If both sides play perfectly, the killer will lose. The majority of killers rely on survivor mistakes to win. The survivors are also give many, many second chances to cover up these mistakes as well.
You're team has to make multiple mistakes to lose, while one bad play on killer side can cost you the whole game.
Too many people form their opinions from watching streamers/youtubers instead of actually having the experience themselves.
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Theres definitely a number of killer builds that will crush your average survivor team.
Its really the 4 man on discord 10,000-20,000 hour combined playtime groups that make the game look survivor sided. Against solo or 2 man swf its not like that.
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it's impossible to play "perfect" when you have 4 different people one bad player can lose the game for entire team its much easier for the killer to play perfect when he doesn't need tor rely on random people to win.
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On contrary, I've had days when playing solo survivor where I've won and escaped every single game even against good strong killers. But then again I've had days where I've been absolutely stomped without ever getting a win once, the same goes for when I play killer.
I find if everyone, survivors and killer, are playing to their absolute best then survivors are alot more likely to win than the killer. High mobility killers have more of a chance than the rest but it can still be a massive struggle against survivors who are focusing on their objective rather than just running around.
The rng of the game, mainly of the maps also plays a huge factor, are there loads of strong loops or just big dead zones? Is the map good for the killer being used or screws them over?
It sounds like that you've maybe just had a bad run of survivor games
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Then why some people like Hexy didn't lost in months when he plays both against normal teams and swf daily explain please
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I watch hexy, he will literally hard camp people to win if things arent going his way, he did it yesterday I believe LOL. Which is exactly the "ermmm tactic" mentioned in the post you quoted.
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This is why I find killer less stressful. I sweat so hard as solo Just for some clown to run around taunting the killer with a flashlight and going down, or someone who takes a hit....then runs into the basement for a save anyway easily giving the killer 2 basement hooks.
I have a much better winrate as killer than solo survivor. The days of playing solo and getting a good team are long gone.
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So you agreed if the killer plays well and want's to win he will achieve 100% winrate you can't do that with survivor no matter how hard you try or how well you play.
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I did not say that at all. If anything I agreed that sometimes a killer will camp to get a win, that is true. A killer can "want to win" and "play well" and still lose, survivors ALWAYS have hatch. You can literally do nothing, hide in a locker all game and still escape.
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Its not just about randoms in solo q i feel like no matter how hard i try if the killer decide that he wan'ts me out of the game or just camp one person early in the game it's super hard to recover and win with 3 people
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So the only thing that you can do as survivor when you are facing good killer is to hope that he won't play hardcore and dirty? that he take pity and let you escape? wow thats great
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Killer win's when he get's 3/4 kills surv win's when he escapes that's my concept of winning in this game there is no other goal to achieve as survivor other than escape
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No, survivor win is escaping. Easy pip for survivor should be changed. A balanced game should be 2 kill 2 escape.
Hopefully matchmaking system rework will fix this.
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Cause this is a insanely killer biased forum.
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I'm playing both sides
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When I read some threads or post on this forum i feel like i'm playing different game lol
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Arnt the depip squad all extremly good survivors?
Why should we balance around a 4man swf that are all really good at the game?
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You left out very important facts, such as they do it without any perks.
They illustrate without a doubt the game is survivor sided, period. Imagine them with 16 perks.
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I dunno what you are trying to prove i'm not the greatest killer i lost to swf multiple times but my point is if you are great killer you will win 100% no ma matter if u play against swf or normal solo q and i gave example of a player that achieved that.
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Afk game's don't matter and killer's that are afk should be reported and banned.
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Killers say it's survivor sided and since they flood the forums every single day, that's what you see the most.
Survivors say the game is killer sided, but they are way less vocal on the forums.
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Theres a dude on twitter that was up to 300 escapes in a row last time i checked. Ever heard of the depip squad?
Its simple math, if survivors decide to split up and do gens theres very little the killer can do to stop it. Getting 3 to 4k most games is a result of a terrible ranking system coupled with bad matchmaking. Its fine for now but i suspect when they implement skill based matchmaking, assuming it works correctly, this game is going to get fuckung rough for killers
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Quite frankly:
Winning streaks mean nothing because most survivors are bad at the game no matter how you put it. The game is definitely SLIGHTLY survivor sided based on the highest potential on both sides. If all 4 survivors are DECENT at chases, run meta builds AND repair gens at all times even while injured you WILL lose as a killer. Simple as.
However since most people are really bad at chases, scared, self care in a corner even with sloppy butcher and Urban Evade around the map even on red ranks it is fairly easy to win as killer most of the time.
I 4k most of my matches myself on red ranks but more often than not I notice that I didn't chase specific survivors a lot throughout the match which means THEY DIDN'T REPAIR GENS EFFECTIVELY so most 4ks mean nothing.
Play some games on red ranks and ask yourself "what is EVERY survivor ABLE to do right now individually" and you will often notice some of them DID have enough time to pump out gens for several minutes (total)
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Thats wrong and any killer will admit they will likely lose to depip squads. Even those who advertise with "unbeatable" win streaks lose in tournaments with 1 kill. Its the nature of the game and once you've played them enough you know your chances are slim, depending how much they ######### up.
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This is just flat wrong. Not even ohtz or tru3 3 to 4k every single game
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Yes the killer won (If he gets other players) and quitters are one of the biggest downsides when playing solo q there is almost no chance of winning (escaping) when one of your teamnates kill's himself on the first hook.
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0k, 1k = loss
2k = tie
3k, 4k = win
If you survive, that's a personal victory, but not a team victory. If you die but everyone else survives, it's visa-versa.
Pretty simple IMO, the strategies involved are irrelevant.
The game however has the ranking system, so i guess black pip = tie, red pip = win, and double pip = crushing victory. This means though that both sides can "win" according to the ranking system, although it certainly doesn't feel like that in-game.
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I just wanted see some unbiased opinions when i read all those whining post i feel like solo q surv's should have 90% winrate after all every game after first chase there should be 3 gens done and it's just unrealistic scenarios that they have in their head.
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Link proof his Twitch channel/youtube where I can watch his matches.
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The point there is they expose the underlying mechanics and how they are survivor sided. The only killer that can win almost every game with no perks is nurse. Survivors are just skins so anybody can do what they do.
The game is about time management at its core. If a survivor runs from one pallet to the next dropping them early and moving to the next and the other 3 are doing gens the killer HAS to break chase because it takes longer to break all the pallets than it does to do gens, especially when you add in a couple window tiles played properly. With all this in mind a fair game would have slightly less pallets than how how long it takes for 3 survivors to do 5 gens.
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Ill try and find him for you
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Otz is not tryhardind and most of the time hes playing meme build's for his youtube videos so thats really bad example lol
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Thats why its harder to play survivor you need to rely on your team and sometimes they just bad you will never get perfect team on solo q.
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Because in game theory (actual game theory not the youtube channel) yiu want to balance around your best players because they are more likely to find ways to break your game. You can fix things at the low end of the spectrum but your best players can usually be far more efficient and find things you didnt intend.
Gonna quote a TF2 video for this one.
When the rocket jumper and parachute got nerfed its because in the hands of the best players, they could jump around the map and never get hit because the control was so good, at lower levels pf play it had a minimal effect because people didnt really use the parachute for air dodging, but it absolutley was used by the best most efficient players.
In DBD im going to use old ruin (just as an example) of low tier balance. You have a lot of survivor players at high ranks able to either power through the perk or simply remove it withing 30 seconds or so. HOWEVER, at the lower end of gameplay survivors that were unable to hit skill checks would get stonewalled until they could start landing skill checks and hunt totems. This caused players to learn and grow in the game. What happened is we balanced against the lower tiers of players, now it does not affect skill checks at all, removing the incentive to learn more about the game. Instead it was replaced with a totem that encourages finishing generators above all else and not letting them wear down. In red ranks this has about the same effect that it did before but made the lower tier ranks have a much easier time because there is less skill required to counter it.
A lot of the changes BHVR does are geared towards the lower end of play involving survivors, the problem this has is it is much easier for
A. Survivors to get to ranks and prestiges where they are mismatched. And
B. Makes it more difficult for new players to want to play killer. It is true high tier and tip tier players will be able to continue playing their favored killers, billy, nurse etc... But it disincentives new players to stay playing killer. Meanwhile it is easier and easier for survivors to pick up survivor and be good at it
TL;DR Balancing against the highest levels of play usually fixes bugs and helps players to naturally improve
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People claim that this game is survivor sided because survivor is inherently easier. You only have to do 1/4 of the work. And you can ways rush generators. And in fact, the game is literally designed around the assumption that survivors WONT work together, which is why SWF is so strong and the rank system allows complete idiot's to reach all ranks.
Bad players rank up easily and never have to learn about teamwork, thereby work terribly with their team, allowing high-rank killers the benefit of a team that doesn't actually work together, which causes them to pip up (or at least black pip) and go against yet another team that actually DOES work together (whether SWF or actually decent solo's) and they essentially ######### all over the killer, who then blackpips/depips, and said killer them goes onto their next game that features 1 or more morons and the whole vicious cycle continues.
Seriously, it's kinda sad that the power of SWF comes not from perk synergy, but the simple advantage of verbal communication in team co-ordination. If this game was actually balanced, good solo que players that have solid teamwork wouldn't get accused of being in a party. Because the game wouldn't assume you have 1 complete moron. Which is the reason solo players are disadvantaged, because I have absolutely felt the supreme joy that is playing with a full solo team that co-ordinates and works well together. It's the DBD equivalent of winning $5 from a roadside scratchy.
Also, there are plenty of streamers with "100+ escapes in a row" type BS videos that propigate the entitled mentality. More, in fact, than the number of "100+ kills in a row" videos, judging by a couple of quick YT searches. Both of which are disgusting formats.
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This was put perfectly
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I wouldn't say it's "harder" because your own skill really doesn't matter as a solo survivor since you will ALWAYS die if your teammates do nothing even if you are a god survivor. A better way to describe it is solo q is "luck based gameplay".
If you play well as a solo survivor you can easily get your pip pretty much everytime but escaping is out of your control due to teammates that can either be total beasts or complete potatoes.
Unfortunately solo q teammates are mostly potatoes since the rank reset system makes it near impossible NOT to hit red ranks over time. Also it's just way too easy to pip and rank up.
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Funny that people use words like "do" (instead of "did") or stuff like that when talking about the "Depip Squad". This experiment is over 2 years old.
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Thanks 😁
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Keep telling yourself that, Marth has been doing it again. I have watched his new squad play for hours upon hours recently. Exact same outcome, same gameplay. Nothing has changed
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Thats February 2019...
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And I watched him do depip squad within the last month, so your "2 years old" stuff is not accurate. You must not watch Marth, if you did youd know he does depip squad still. https://www.twitch.tv/videos/645435619?filter=archives&sort=time
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I clicked through the video and he was using Meta-Builds. Eh. I dont really get your point. First you claim that the Depip-Squad Experiment is recent, then you want to show me recent footage (showing a February 2019-Tweet) and then you send me a video where he is using Meta Perks.
Let alone that it would be horrible for the game if it would be balanced around skilled players like Marth. I mean, we can totally balance the Survivor gameplay around Marth, if we balance the Killer gameplay around him as well. Then we would have the majority of people at Rank 5, at best.
(Thats the funny thing - it should alway be balanced around the best Survivors, but balanced around Rank 10 Killers is great)
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Balacing the game around 1% of the playerbase is just a bad idea look at Nurse she was balances around that 1% and almost nobody is playing her she is one of the worst killer's for the most of the player's do you really think balancing around minority is good idea? And the idea that survivor gameplay is easier than killer is just wrong 90% of the survivor can't loop killer for more than one minute yes they can afk on gen but the true surv individual skill shines during chases.
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Your claim: depip squad is 2 years old and no longer relevant
Me: showed you proof of him restarting Depip Squad in 2019, showed you a video of when he began practicing with squad again within last month, and he has been practicing again with the Depip Squad over the past month.
just admit you were proven wrong dude, its obvious
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Whatever floats your boat. For me, you just showed me some random stuff.
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