The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
[WIP] Stats Project
Hey guys,
So recently (last month lol) I got a brand spanking new PC and, with it, can now play DBD more than ever. If that's good or bad I don't know. Off the back of a 4 day break from the game, I'm now planning to begin a project to collect as many stats as possible before the release of mid-chapter update 4.1.0. Whilst collecting these stats, I'll be playing exclusively killer. Red ranks (up until reset).
So, I have to ask: What stats would you guys want me to track? I can do practically anything (provided it isn't checking steam profiles to see if people are a SWF or not because that's just effort), between keeping track of how long it takes for the match to be over, to which perks are used, to which ranks there are- the lot. And cause this is also not just for me but for the community in general, I wanted to ask what you guys wanted to see.
For anyone who takes time to respond,
Cheers, and have a great day!
EDIT: I'll be beginning in about an hour (about 3pm BST is all goes well).
EDIT EDIT: Full planned list of stats:
- Survivor Played
- Perks used
- Offerings used
- Items used
- Add-ons used
- Survivor and killer ranks (based upon the end-game screen).
- Pipped or not?
- Map and Realm played
- How many times was each player hooked?
- Did they die?
- Eas EGC initiated
- Gens completed
- Match length
- Queue length
- Time of day queue began
Comments
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I did
Que time, Kills, hatch, DC, perks, map
And then toxic Y/N
And if the que was long I wrote a sentence on how it went
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I'll keep track of the queue time, that one I didn't think of! Rest have been accounted for (except for the toxic one because lets face it in this game everything is toxic to someone).
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It'd be interesting to see number of hooks vs number of dead survivors per match:
e.g. 4 hooks, 3 deaths; 10 hooks, 2 deaths; etc. etc.
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Will do man
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❤️
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My toxic requirements were
excessive tbagging the gate dance didn't cut it they had to be dancing behind pallets and waving and pointing all match
clicky clicky flashlight
Repeat noise spam
and after game privately messaged
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For queue times should track time of day and how well the match making is depending on wait time. Be interesting to see if wait is fast at one time but you get rainbow ranks and slow at another time but you get matched with ranks at your level.
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Ranks I was planning on tracking anyway but time of day seems like a great idea too, thanks!
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Try and play 1 killer for the entirety of the stream and see how you do, kills on average etc.
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I'll probably be playing Pyramid Head the entire time tbh lol- also will be streaming it when possible.
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Bumping with an update: 5 games in and I've decided on the stats to collect.
- Survivor Played
- Perks used
- Offerings used
- Items used
- Add-ons used
- Survivor and killer ranks (based upon the end-game screen).
- Pipped or not?
- Map and Realm played
- How many times was each player hooked?
- Did they die?
- Eas EGC initiated
- Gens completed
- Match length
- Queue length
- Time of day queue began
I think this is pretty comprehensive. Not all, but a lot of games, will be live so there will be proof to all these stats.
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