New Gen Mechanic Idea

This is how I would change generators to make both parties happy.

  • reduce gen speed while working with another survivor from 85% to 80%.
  • nerf prove thyself from 15% gen speed with others to 10% gen speed with others.
  • resilience perk speed from 9% to 10% (at tier 3)
  • spine chill from 6% to 5% ( at tier 3)
  • Brand new part change: when used on a generator, the gen will receive 25% passively. The add on will no longer be able to be used when letting go of a gen or being blocked by the entity.
  • once a generator reaches 50% the killer is notified with a loud noise indicator. The entity will block the gen for 5 seconds (perks that regress the gen such as hex ruin or surge will not effect the gen). If the gen is to go below 25% the entity will be able to block it once again when the gen reaches 50%.
  • repressed alliance change: you can block the generator for 30 seconds while creating a loud noise indicator. Disables the entity being able to block the gen when gen reaches 50%.
  • Generators will be spread out a little more.

these changes will not only slow down gen speeds but will also encourage survivors to do gens alone. This change will also give the killer enough time to react to survivors rushing gens since they will be notified. Survivors that spread out on gens will be more likely to complete them since the killer cannot react to multiple at once. Therefore the killer will have to strategize the situation for the best course of action. Lmk what else you would implement or change from this list!



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