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The Nurse's new balance

DrFrozen
DrFrozen Member Posts: 155
edited July 2020 in General Discussions

The Nurse is actually strong killer, but she depends on recharge addons. They could remain Nurse without cooldown. She hasn't needed changes on her power, only on addons which were really disguisting. I know, you need a lot of practice to play very good as the Nurse but the Spirit is so much stronger. Including her power and skill required skills to play her very well, she's so much stronger than Sally Smithson without addons. Also, some addons do nothing or make game harder. That's my opinion how the Nurse could be reworked with maximum amount of 3 blinks and no cooldown on her power. Write a comment if you would like to express your opinion or additional changes. Before we start, I want to say that it's only my suggestion about her addons. She doesn't need bonus Chain Blink addons, but cooldown on her power should be removed.

Her base stats will remain the same as now. Movement speed of 96.25% or 3.85m/s, no cooldown on power, 2 seconds fatigue baseline and +0.5s additional fatigue time per chain blink, +1 second when the Nurse misses her attack. Chain blink widnow duration equals 1.5 seconds and her blink movement speed remains 333% or 13.33 m/s.

Now let's talk about the addons. They will be so much weaker than before because the Nurse won't rely on them anymore and they'll change the game by slightly.

COMMON ADDONS:

Wooden Horse: Moderately decreases bonus fatigue time from blink attacks by 25% or 0.25 seconds. No matter what, bonus fatigue will always equeal 0.75 seconds from using blink attack

Plaid Flannel: Allows The Nurse to see Blink Target Locations.

Metal Spoon: Slightly increases the maximum Blink range and charge time by 10% or 2 meters and 0.2 seconds.

White Nit Comb: Slightly increases the movement speed of your Blink by 7% up to 340% or 13.6 m/s.

UNCOMMON ADDONS:

 Pocket Watch: Slightly increases the maximum range of the Chain Blink by 1 meter.

Dull Bracelet: When post-blink attacked slightly reduces the action speed until healed by 3%. Stacks.

Dark Cinture: Blink attacks applies Oblivious status effect for 15 seconds.

Catatonic Boy's Treasure: Moderately increases the maximum Blink range and charge time by 15% or 3 meters and 0.3 seconds.

Bad Man Keepsake: Slightly increases blink maximum range by 10% or 2 meters.

Rare addons:

Spasmodic Breath: Moderately increases Blink movement speed by 10% up to 343% or 13.72 m/s

Heavy Panting: Considerably increases the maximum Blink range and charge time by 20% or 4 meters and 0.4 seconds.

Fragile Wheeze: Blink attacks applies Broken status effect for 45 seconds.

Ataxic Respiration: Considerably decreases the fatigue duration by 13%.

Anxious Gasp: Moderately increases Blink maximum range by 15% or 3 meters.

VERY RARE ADDONS:

Kavanagh's Last Breath: Blink attacks applies Mangled status effect.

Jenner's Last Breath: Blink attacks applies Exhausted status effect for 3.5 seconds. It has 15 seconds cooldown.

"Bad Man's" Last Breath: When any survivor has been hit by blink attack, slightly decreases the action speed for all survivors until healed. Reduced action speed = 3% ( yes, it's better Dull Bracelet ) Stacks.

Campbell's Last Breath: Considerably increases Blink movement speed by 17% up to 350% or 14 m/s

ultra rare addons

Matchbox: Adds 1 additional chain blink. Tremendously decreases blink movement speed by 83% down to 250% or 10 m/s.

Torn Bookmark: Removes 1 chain blink. There's no sound while the Nurse is charging her Blink.

Personally, I think these changes are very interesting especially with Torn Bookmark. The Nurse can again become the strongest killer in the game while playing correctly and she won't depend on recharge addons. Someone can tell that 3 blinks will be a little bit OP but you still can outplay this Nurse even with 3 blinks. When she takes additional blink, she'll get nerfs on her ability.

Do you agree or disagree with these changes ? Write in comments your opinion! You can also write your balance of these addons in the comments section! Also if you want, vote up this article! Thanks!

PS: SHE REALLY NEEDS A REWORK ESPECIALLY FOR ADDONS

Post edited by DrFrozen on
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Comments

  • immortalls96
    immortalls96 Member Posts: 4,652

    As much as I'd love nurses cd removed the range and additional blink addons were too much..as they are they arnt so bad as they have full downsides however I dont want her to crutch on them again

  • DrFrozen
    DrFrozen Member Posts: 155

    She won't depend on additional-blink addons. They will be just for fun and they'll be hilarious. Bonus blink addons debuffing Nurse's ability, so you have to decide: I want to have 3 blinks and have weaker ability, or have 2 blinks and normal ability

  • DrFrozen
    DrFrozen Member Posts: 155
    edited July 2020

    It was spammable, but if you are good survivor, you still could outplay that. Nowadays, if you miss or perfectly use 2 blinks, survivors get free 6 seconds to run away, genrush, cleansing totems, etc. Survivors run faster than the Nurse does, so there's no way to use your basic attack while survivor's paying attantion. Also you have to use your ability to move around the map losing stacks of your power. Fatigue is cooldown on her power and it's enough, while in this state, you move veeeery slow. Some survivors can have problems playing against her, because they don't really understand her power, mechanics etc. and they are very predictable. You should think again.

    Post edited by DrFrozen on
  • gHoSt_FACe_main69
    gHoSt_FACe_main69 Member Posts: 4
    edited July 2020

    I think this changes would be so good beacouse nurse is pretty to hard now and that would make she easier but not to much and more atract for players beacouse in higer rank nurse is really bad for new nurse players. But i think too that there should be more fatige added on her more blinks addons.😶 In my opinion i would change rarity of her addons for the exemple i would change her uncommon addon to rare or very rare addon.

    Post edited by gHoSt_FACe_main69 on
  • immortalls96
    immortalls96 Member Posts: 4,652
    edited July 2020

    Come back to me when that's the case..till then..I'll just say it's not just bugs hm? And if the bugs have always plagued her it means theyll likely never be fixed and therefore you had no real point to make saying it's just bugs

  • immortalls96
    immortalls96 Member Posts: 4,652
  • OutcastEric
    OutcastEric Member Posts: 495

    Well theres nothing but downsides now. they even kept in the stun after missed attacks. They did nothing to compensate for gutting her power. I have so much fun sitting there waiting for 2 blinks to come back while moving at 100% movespeed. I also love getting stunned just for using my power as map control. They didnt need to touch her power, Just like theyre doing to billy now, and the changes are going through with billy no doubt about it. Why play those killers when we can just play spirit and do 10 times better

  • immortalls96
    immortalls96 Member Posts: 4,652
  • ZerLukas
    ZerLukas Member Posts: 294

    You kinda combined her current addons with her old ones, didn't you?

    I agree that her cooldown was a terrible idea to begin with and should go but you propose to give her back easy access to 3+ blinks and omegablinks which is a bad thing and kinda was the reason to warrant the nerf in the first place. One ultra rare for 1+ blink is enough (though the downside for that addon is BS and should be removed imo) And maybe 1 +range addon is ok (but preferably without a stupid downside)

  • DrFrozen
    DrFrozen Member Posts: 155

    Bonus chain blink addons does not stack, so she can have 3 blinks total. Nowadays, you can have 30m blink. Green addon grants you 4 meters and purple one - 6. These addons combo grants max amount of extra 5 meters. As I said before, 4 and 5 blink Nurse was disguisting, so now she could have maximum amount of 3 blinks. If you decide on extra blink, you should know your power is debuffed. Hope I've helped with understanding my idea.

  • DrFrozen
    DrFrozen Member Posts: 155
    edited July 2020

    I've followed your suggestions! Now red addons will change blink movement speed by 83% | 100%. Also she can no longer make omega blink build, range addons do not longer stack. Thank you so much for your opinions! If you have another suggestions write into the comment section! ✔️

    Also Fragile Wheeze and "Bad Man's" Last Breath has been nerfed. First one, will now decrease Blink max. range and charging time by 10% or 2 meters and 0.2 seconds. Second one will increase your fatigue time by 10%

    Post edited by DrFrozen on
  • LoKelele
    LoKelele Member Posts: 1

    In my opinion nurse should have cooldown but with 3 blinks , or 2 blinks without cooldow. im not playing nurse, im survivor main, in mathes nurse (after clown) is the most rarely chosen killer by player.

  • CrowFoxy
    CrowFoxy Member Posts: 1,310

    I have less issue with her power being nerfed and on cooldown, than I do with her countless amount of bugs and deadzones.

  • Opex
    Opex Member Posts: 263

    I 100% need to agree with that. It was dumb to give her a cooldown on the nerf because it was the add-ons not her basekit. The cooldown is just making the nurse unfun and doesnt help to balance her. But I mean if they want to keep the cooldown thats fine. I just want that she gets good add-ons. At the moment she only got TWO good add-ons and the rest are just completely garbage meme add-ons and you have no reason to ever use those. She is also very buggy since the nerf and it kind of ruins the experience. If I just lose a game because I cant use my blinks anymore or other bugs. They should give her old add-ons back with a few changes. Omega blink shouldnt be that strong as it was before but it also shouldnt be overkill you should still be able to use omega blink and it should still be good and not useless like the add-ons she has at the moment. There also shouldnt be any extra blink add-ons. They could change those out with add-ons that affect your blink cooldown.

  • Opex
    Opex Member Posts: 263

    I disagree with that. The cooldown is really dumb yea if they want they can keep it. But I would really like the Nurse without a cooldown, the cooldown is not balancing her in anyway she is still the strongest killer in the game. The only thing it does is make the Nurse unfun to play. I don't think you should be able to have 3 blinks, even with a cooldown.

  • DrFrozen
    DrFrozen Member Posts: 155

    Again I've followed you suggestions! I've removed common, uncommon, rare and very rare addon for bonus Chain Blink. Now, ultra rare addon grants you only 1 bonus chain blink instead of 2, also decreases blink movement speed by 83% instead of 100%. Second ultra rare addon was nerfed as well from 100% bonus blink movement speed to 83%. Instead of bonus chain blink addons, I've created addons which decrease your blink charge time. "Bad Man's" Last Breath will now give you 3 meters more to your chain blink, but increases your bonus chain blink fatigue. What do you think about it ? Is it better than common 3 blinks ? Write your opinion in comments section!

  • Opex
    Opex Member Posts: 263

    I mean three blinks are still really OP, but I mean it's pink add-ons so it might be fine. It's actually a good idea, range add-ons but a longer fatigue time. Thats way way better than just having to charge longer. So it would be like the old omega blink just that it doesn't move you so far as before. And it gives you a longer fatigue stun so it punishes you more if you mess up. After a hit the survivor will also gain way more distance so its not like with range add-ons that you can just get all the distance they gained back instantly.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    The only thing I would like to see changed on nurse is the fatigue time reduced and fix the bug where you blink and sometimes it won't let you swing , and I'm not talking about when you've waited too long I'm saying fresh out of a blink sometimes the FPS drops and doesn't register you attacked

  • Opex
    Opex Member Posts: 263

    Yes the Nurse also is really buggy since her nerf and these bugs have been there for way to long, it is annoying and they are not fixing them at all...

  • Opex
    Opex Member Posts: 263

    I really have to agree to that, specially after the nerf she got so many new bugs and it gets annoying. Losing because you got a bug for the entire game that you can use your blinks anymore? thats bulshit. I have to disagree with you tho about the reworked add-ons. I miss the old ones now 18 out of her 20 add-ons are just completely garbage in my oppinion. Only good add-ons are blink recharge add-ons and it gets boring playing the same thing every game. Before you had so many different add-on combos you could always play different things and it was so fun, also no annoying cooldown. Don't understand me wrong I don't say they have to remove it of the game. Even tho I don't like it that much they can keep it. I just think she should get her old add-ons back with a few changes. Omega blink should still be there just not that OP. Maybe something that could balance her is that she has a way longer fatigue time. So survivors can gain even more distance after a hit so the nurse cant get all the distance within a few seconds back with range add-ons. Also I think there shouldn't be any add-ons that can give you extra blinks. They should make it so those add-ons are doing something with your blink cooldown instead of just giving you more blinks which is crutch.

  • kapiiiaa
    kapiiiaa Member Posts: 3

    I agree with you. These changes are pretty good. She hasn't needed rework on her power. Why the Nurse was toxic ? Answer is straight - easy 3+ blinks without debuffs were veeery toxic. Your changes are great! If you can play survivor against the Nurse you can easly outplay her. Again good job for you. Hope that devs will see this changes. Her addons are currently useless and rework on them will be helpfull. Cooldown isn't necessary either.

  • Opex
    Opex Member Posts: 263

    Yes these add-ons arent bad at all. I would still like the old add-ons of the nurse more. Just that they change something about omega blink so its not that OP and no add-ons that are giving you extra blinks. They should change those add-ons so they do something with your blink cooldown. Thats the best thing I could imagine for her

  • Opex
    Opex Member Posts: 263

    Here's a list from me. I wrote about every single add-on the Nurse has and explained why the add-on is bad and why it is good. Just to show off how bad she needs a add-on rework. If anyone from behaviour should read this. Please look at the add-ons you gave us since her last nerf. If you want you can look at my description why her add-ons are so bad. I think I have clue about the Nurse I main her for a really long time since I started playing the game a few years ago and I really do care about the game. I know she is the strongest killer in the game and I also know that you care about your community and want it to be balanced. But only 2 out of 20 add-ons that are good and the rest is completely gargabe. That is just not what its suppost to be like and you should give her new add-ons / rework them. @DrFrozen already made really good suggestions. I also have suggestions. You can actually give her old add-ons back from before the nerf. You should change omega blink so its not that strong anymore. There's been a really good suggestion that you just have a longer fatigue time while using it. This will make survivors gain way more distance after a hit and nurses with omega blink cant just close it instantly up. It will also punish you way more for messing up your blinks. I also suggest you to change all add-ons that gave her additional blinks. 5, 4 and even 3 blinks were really OP and a Nurse should only have 2 blinks. I suggest you to change these add-ons so they do something with your blink cooldown.

  • DrFrozen
    DrFrozen Member Posts: 155

    @Opex I think these addons are better than old addons. Why ? Old addons were extremaly overpowered. These grants you balanced game. No cooldown on her power grants you better mobility and your ability to keep generators with low progress while using correctly. Now the Nurse could be the strongest killer with or without addons. Currently, if you want to be the strongest killer in the game, you should take Nurse with double recharge addons or green for recharge and purple one for range which is kind of OP.

  • Opex
    Opex Member Posts: 263

    Ye thats everyones own opinion. I feel like the devs dont even realize about the nurses add-ons being so bad. No one was saying anything for such a long time. I hope that some of the devs will see this discussion or mine and hopefully think about it. At the end we shouldnt count on them doing something I really dont think they will. Even tho I hope they do. I would love to hear one single answer of a dev that would tell us if they are not gonan change it or they might think about it and that they will look into it again.

  • OrangeJack
    OrangeJack Member Posts: 464

    Just think they should address her bugs first. There are a bunch of deadzones in the new PH map for example.

  • Opex
    Opex Member Posts: 263

    100% agreed. Even tho its easier to first change her add-ons and than fix all the bugs which is way harder and will take longer.

  • DrFrozen
    DrFrozen Member Posts: 155

    Also they should remove cooldown. The Nurse shouldn't depend or rely on addons. She should be strong without addons and addons shouldn't buff her veeeery much. I hope devs will see this discussion too. She is strong without cooldown and she doesn't need anything strong else. Addons should remain addons.

  • Opex
    Opex Member Posts: 263

    Well I don't care about the cooldown. I mean yea it was stupid to even add it. It only makes the nurse unfun to play and doesn't help to balance her. They only should've nerfed omega blink and removed extra blink add-ons. It would make way more fun without the cooldown indeed. But I don't care if it stays.

  • Squirrel_Thicc
    Squirrel_Thicc Member Posts: 2,677

    They Just need to bring back the nurse's original power and do an addon rework. Her power was fine smh bhvr.

  • Kellie
    Kellie Member Posts: 1,328

    The recharge was necessary.

  • DrFrozen
    DrFrozen Member Posts: 155

    The cooldown wasn't necessary. If you are a good survivor, you can dodge her post blink attacks or even her blinks while paying attention. Currently she rely on recharge addons sometimes mixed with range addons.

  • CaulDrohn
    CaulDrohn Member Posts: 1,596

    Please first read the motivation why the range addons were reworked in the first place. To summarize it, max range adjustemnts should alwasy change the charge time as well, to not interfere with muscle memory of the player. You added quite some addons which violate this principle, namely plain charge time reduction addons and some max range addons wihtout macthing charge timne adjustement:

    Metal Spoon, Dark Cinturre, Fragile Wheeze: Plain Charge time decrease without range adjustments interferes with muscle memory. Since the max range would have to be reduced to make it consistent, which would hurt the player using it, the effects should be changed entirely.

    Pocket Watch: Increasing max range without changing charge time. It is only for chain blinks, but still. Furthermore, chain blink range is limited by the chain blink window, so if you want to increase that, increase the window. Applies to Bad Mans Last Breath as well (where the increased charge time is present).

    Kavanaghs Last Breath, Anxious Gasp: Miss the charge time increase, other addons with similar effect have it. Might be an error, but should be added here as well.


    About Jenner Last Breath, I feel one second exhaustion is to short. IT would allow a survivor to wait that out instanlty because Nurse gets into Fatigue. I think 5 secs would be more reasonable.

  • DrFrozen
    DrFrozen Member Posts: 155

    Thanks for commenting and helping with new Nurse's possible addons. Hope now, the addons are great @CaulDrohn. If you all have another suggestions, please write in comment section!

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Since many kilers have cool down power now.

    Its necessary that there SHOULD have sound effect that to tell players the power bar is full. So players dont have to look at the bar all the time.

    Spirit has it Haaaah, Oni has it Woosh.

    Nurse, Legion, upcoming Bubba & Billy.

  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618


    I used to play her all the time but now shes super boring and the bugs are not the problem but the cooldown is. Giving cooldown to smth is just being ######### lazy

  • Kellie
    Kellie Member Posts: 1,328
  • DrFrozen
    DrFrozen Member Posts: 155

    Don't agree. With cooldown, if you hit or miss your 2 blinks, they gain free 6 seconds to run away, genrush etc. If you want to remain cooldown, let her move faster than the survivors for expample 4.1 m/s or 102.5%. How to beat a god nurse ? Stay stealthy, genrush and take dead hard. Maybe add cooldown on Pig's croutching, Wraith's bell, Hag's traps etc. if they are giving cooldown on Hillbilly's chainsaw. Devs don't see this right now what they are doing with this game... Noone is going to play DBD if they will be making balance similar to Hillbilly's

  •  Antares2332
    Antares2332 Member Posts: 1,088

    God Nurses no longer exist because he became a boring killer. It is literally buried in oblivion.

  • Opex
    Opex Member Posts: 263

    I have to agree that completely. I mean I main her for 3 years now and I still play her over 90% of the time. But she is super boring now. You have a annoying cooldown which is not even helping. A good nurse now needs 16 second to end a chase instead of 12. The only thing it does is making the game really really boring. Before her nerf she had so many different add-on combos. Today it's only blink range and blink recharge. 2 add-ons that are good for the nurse. I think they should give her old add-ons back and make a few changes with those. For example no add-ons that can give you more blinks they could make it so those add-ons does something with your blink cooldown. And they should nerf omega blink. What a great solution would be a longer fatigue time. You get punished way more for messing up. And survivor can gain more distance so you cant just instantly close it back up.

  • Opex
    Opex Member Posts: 263

    This is not suppost to be a flex. But I have to agree 100% maybe every 30 games I get less than 4 kills. Usually they always DC or just kill themselves and I have a 4 minute game max after searching for almost an hour. xD

  • Opex
    Opex Member Posts: 263

    100% agree they didnt have to change her basekit. It was just omega blink and additional blink add-ons that made her so disgustingly strong / unbeatable. I don't care about the cooldown. It doesn't make the game any harder. I mean yes it is more boring with it but I can also understand it if they would just leave it. I think she should get her old add-ons back. Nerf omega blink so it gives you way more fatigue which would be a solution for it or something else. And they should change the add-ons that gave you additional blinks so they do something with your blink cooldown.

  • Opex
    Opex Member Posts: 263

    100% agreed. The cooldown makes her way more boring. Also that there aren't so many different add-on combos anymore that you could use like before the nerf. You got that annoying cooldown which is not even helping to balance her but instead make the game boring. And she got so so so so many bugs just from the one nerf. They should really look into that killer. Look why players don't play her that often anymore. Look at her add-ons. Play a few games with her so they can find out her bugs that she has and work on getting rid of them. I really hope they see one of my discussions or this discussions. I also reached out to a few devs without an answer.

    I'm not sure if there are rules about tagging. But @not_Queen @Peanits can one of you tell us something about this? Are you guys going to look into the Nurse's add-ons and bugs or maybe even her cooldown? Are you going to do something? Or can we stop discussing about it incase you are not gonna do anything? A answer would be really helpful. You got a lot of suggestions here what you can do. Suggestions from me or from @DrFrozen and even @CaulDrohn made suggestions and even more people. Please please look into it and you will realize that she needs a add-on rework. You have to look into her bugs that she has and maybe even into the cooldown. Don't understand me wrong I know that she is still the strongest killer in the game. And I know that you guys care about your game and you want to balance everything as much as possible. But even if the Nurse is the strongest killer in the game. She needs changes! I really hope that one of you will see this discussion and I would love to hear an answer from you guys.

  • Opex
    Opex Member Posts: 263

    Btw I just discovered a new bug with the Nurse right now: https://youtu.be/JL_-mxgeLjw

    And that is only one of many

  • DrFrozen
    DrFrozen Member Posts: 155

    @Opex The Nurse should be the strongest killer without addons. The addons should change the game by slightly. Anyway, Torn Bookmark does sth more interesting now.