Opposite of HEX for Survivors:
Opposite of Hex: Reality
Reality: Shuffle game
Every 120 seconds a new roll for a new perk comes along. Able to get whatever perk in the survivor category, grants you the perk from the gamble. 50% chance of getting a common perk, 35% chance to get a uncommon perk and a 10% chance to get a "Rare perk. (I don't know the names of the rarities, I'm just dumb). Just an idea!
How to destroy it: Might sound silly, but the killer needs to have downed 1 survivor and broken 3 pallets.
Comments
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@HeyItsNick123andnea said:
Opposite of Hex: RealityReality: Shuffle game
Every 120 seconds a new roll for a new perk comes along. Able to get whatever perk in the survivor category, grants you the perk from the gamble. 50% chance of getting a common perk, 35% chance to get a uncommon perk and a 10% chance to get a "Rare perk. (I don't know the names of the rarities, I'm just dumb). Just an idea!
How to destroy it: Might sound silly, but the killer needs to have downed 1 survivor and broken 3 pallets.
Breaking 3 pallets: What if the survivors never throw down pallets? If they do throw down pallets, 3 is a pretty small number and downing a survivor usually can happen right away, so I don't know if that is the right way to destroy that..
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Zanfer said:
@HeyItsNick123ayndnea said:
Opposite of Hex: RealityReality: Shuffle game
Every 120 seconds a new roll for a new perk comes along. Able to get whatever perk in the survivor category, grants you the perk from the gamble. 50% chance of getting a common perk, 35% chance to get a uncommon perk and a 10% chance to get a "Rare perk. (I don't know the names of the rarities, I'm just dumb). Just an idea!
How to destroy it: Might sound silly, but the killer needs to have downed 1 survivor and broken 3 pallets.
Breaking 3 pallets: What if the survivors never throw down pallets? If they do throw down pallets, 3 is a pretty small number and downing a survivor usually can happen right away, so I don't know if that is the right way to destroy that.
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@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..
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@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
@Zanfer said:
@palotheas since you will probably only get to switch perks maybe once at most twice before it gets destroyed..Then suggest something else. My idea doesn't need to be the correct one, it's just a suggestion.
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I don't know maybe make it every 30 seconds with a set of objectives like daily's but not as hard so they can be done in-game and then it deactivates?
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@HeyItsNick123andnea said:
@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
You said "Every 120 seconds a new roll for a perk comes along". That is 2 minutes. In about 4 minutes max as a killer I definitely have survivors throw down more than 3 pallets and already have downed one survivor. You said that is how you would destroy the hex...
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@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
You said "Every 120 seconds a new roll for a perk comes along". That is 2 minutes. In about 4 minutes max as a killer I definitely have survivors throw down more than 3 pallets and already have downed one survivor. You said that is how you would destroy the hex...
That's why I said silly. It doesn't mean it should be that way, opinions should not, that's why it's not developed well You don't need to directly say it, because it's pretty obvious that idea's are thoughts and opinions, doesn't mean it should be that way. There's a difference between what should and an opinion. Oh, I'm going to the pool, so I'll text back like in 2hrs.
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@HeyItsNick123andnea said:
@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
You said "Every 120 seconds a new roll for a perk comes along". That is 2 minutes. In about 4 minutes max as a killer I definitely have survivors throw down more than 3 pallets and already have downed one survivor. You said that is how you would destroy the hex...
That's why I said silly. It doesn't mean it should be that way, opinions should not, that's why it's not developed well
I wasn't saying it was a bad idea, it is cool just needs more development, probably destroy 5 pallets and down 3 survivors
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@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
You said "Every 120 seconds a new roll for a perk comes along". That is 2 minutes. In about 4 minutes max as a killer I definitely have survivors throw down more than 3 pallets and already have downed one survivor. You said that is how you would destroy the hex...
That's why I said silly. It doesn't mean it should be that way, opinions should not, that's why it's not developed well
I wasn't saying it was a bad idea, it is cool just needs more development, probably destroy 5 pallets and down 3 survivors
Good suggestion. Didin't seem like you were implying my idea and opinion to be bad. Please keep suggesting, because I'd like seeing something similar to Hex's for survivors.
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@HeyItsNick123andnea said:
@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@HeyItsNick123andnea said:
@Zanfer said:
@palotheas yes hexes do get destroyed easily, but the way the op read out the hex perk makes the perk almost useless since you will probably only get to switch perks maybe once at most twice before it gets destroyed..I never said it should be like that and pallets are a definitive use of survivors. Not all people can 360 well and get out of the killers sight.
You said "Every 120 seconds a new roll for a perk comes along". That is 2 minutes. In about 4 minutes max as a killer I definitely have survivors throw down more than 3 pallets and already have downed one survivor. You said that is how you would destroy the hex...
That's why I said silly. It doesn't mean it should be that way, opinions should not, that's why it's not developed well
I wasn't saying it was a bad idea, it is cool just needs more development, probably destroy 5 pallets and down 3 survivors
Good suggestion. Didin't seem like you were implying my idea and opinion to be bad. Please keep suggesting, because I'd like seeing something similar to Hex's for survivors.
haha will do I will try to think of a hex: for survivors for sure
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I've honestly had games where I didn't even find the first survivor until a gen was done even with whispers, but that's probably more a sign of I'm bad at map control rather than this would be op, because I've also accidentally chainsawed somebody in corn because I'm super corn blind. I've also seen someone spawn in front of iridescent head huntress and get instantly downed.0