What do you consider a victory?
As a survivor, pipping is considered a win for me even if I do get sacrificed. For Killer, I consider 3 or more kills a win on my end.
Comments
-
Having fun.
9 -
I guess that's the most important in the long run. lol
1 -
Literally just read the in game wincons. That. Because winning is winning
0 -
When I get to stare the killer down and chuck a pebble at them.
2 -
When I have a great time, and I get consistent hooks.
1 -
Underrated comment.
2 -
As a survivor, I count a win as 2 or more people on the team escaping, even if I wasn't one of the people escaping. A VICTORY is when all four of us escape after a close game with the killer 🙂
Other than that, I'm not TOO concerned with "winning". One of my most enjoyable games ever was running Sabo, Breakout, Dead hard, and MoM with a styptic agent medkit. It probably was a ridiculously annoying match for the doctor, but he did end up getting the 4k (on Haddonfield, no less). Being able to run fun builds successfully (by that I mean, not going down immediately, and hopefully getting the expected results (multiple people wiggling out with sabo/breakout, MoM activating, getting a double pallet stun with Any Means Necessary, etc.) at least once or twice is considered a good time to me, even if I don't personally end up escaping.
As killer, it honestly depends- I don't play the killer role too often. Obviously a 4k is ideal, a 3k is almost as nice, and a 2k is alright. 1k and 0k feels yucky BUT if that 1k happens to be the most annoying survivor on the team, I DO feel better LOL
2 -
I love the "having fun" but I'll give my more technical answer:
0 Survivors Escape: Killer has a landslide victory.
1 Survivor Escapes: Killer wins alongside that 1 survivor.
2 Survivors Escape: Tie.
3 Survivors Escape: All survivors win.
4 Survivors Escape: All survivors win in a landslide victory.
I'll also say that in the event of a tie, if it was the result of NOED or Camping for the killer, I consider the Survivors to have barely won. Similarly, if there's a SWF 4 man team who "ties" then I'd say the killer wins. But in the end, who's really keeping track?
4 -
For killer, killing 3 or 4 survivors is winning for me.
For survivors its a bit more complicated. If I escape that's a win on its own, if I don't escape but last long enough to let my team escape (and get at least a black pip) I count that as a win too.
0 -
Killer: Pipping
Survivor: At least one of us escaping
1 -
the only thing i dont count as a 4k is having a survivor escape through a door after repairing all gens
for survivor versing a billy, buttttttttttttttttttttttttt........................................
0 -
I stopped caring about all that long ago. AT about 500 hours in, I told myself to not get frustrated that it would take minimum for 1000 hours to really have a grasp on everything in the game and to consider it all just some shaolin type training that takes years of focus and to focus on a single chase at a time and to first go for 4 BBQ stacks and not worry about kills.
As time has gone on now aiming for 2k hours, I still dont worry about winning or losing and I just play for stacks and points, if I 4k, awesome, if all get away, I at least got 50k points,...
there is no such thing as winning or losing if you play for fun and points, its a mindset.
2 -
As a main killer i consider a win when the survs dont tbag and spam the click click lol
3k is a win
2k is a tie
And sometimes when facing a GOOD swf i cant get any kill because the gens fly at high speed, theres nothing you can do against a good swf is proved
1 -
If I’m survivor and I just looped you for 4+ gens, even if I die I’ve won at that point lol
1 -
I consider 2 kills to be a win for everyone, a shift either way leads to the other side winning/losing.
0 -
4 stacks bbq
0 -
This content has been removed.
-
4 stacks of BBQ
gens lasting more then 8 minutes
Decent chases
Bonus for reactions
1 -
So the number of kills don't really matter to you?
Pretty much the standard way of looking at it.
0 -
Whenever the game isn't one sided.
I mostly play survivor and, the only time I don't have fun is when a sweaty, meta, killer goes all try hard. We haven't completed one gen and they just keep hooking or Mori people. Idk,
I guess that's fun to someone but, honestly. I've seen a lot of games go really quick and the killer doesn't even walk away with many BPs.
Also Killer / perk combinations that basically remove stealth from the game.
Imagine playing hide and seek with your friends but, you can see everyone. It's just a game of catch and kiss at that point, ruins immersion.
1 -
Not anymore.... The way I see it I'd rather have a match that everyone gets over 10000 BP then a match that 2 or all survivors get less then 10000 BP... If the survivors are good then 1 kill is all I'm getting (at the end of the match), if the survivors are screwing around or have a bad game then it's a 4 kill or I give hatch
plus I safety (black pip) most of the time 2 hooking everyone
0 -
This content has been removed.
-
This content has been removed.
-
It depends.
As survivor i might play a bad round and escape, which is not a win for me. On the other side, if i run the killer for 5 gens and then eventually die first hook, i would definitly considere this a win.
More or less the same with killer. If i play bad but in the end somehow catch them all 4 slugged or something similiar, i would not considere this a win. If i play Clown and i get 8 hooks and not a single kill while not tunneling and camping, this is more of a victory then a random 4 man slug at the end.
0 -
Killer: 4k
Survivor: 4 escapes
0 -
I don't take this game seriously enough to really look at it as a Victory or Defeat condition. I just log into it when I want to play something different from Overwatch or WoW.
I just look at my end-of-session bloodpoint total and see if I feel I got enough that session, just like I do with XP in WoW.
0