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Calling all Killer mains.... End Chase or Map Control?

Andevrr
Andevrr Member Posts: 32
edited July 2020 in Polls

Which of these killer strengths wins games (3kills or better) more consistently?


just curious, i know its dependent on the killer or a balance of both. but pick only one and explain please.

Calling all Killer mains.... End Chase or Map Control? 30 votes

End Chase
10%
tenoresaxMozmattShrekTheThird69 3 votes
Map Pressure
90%
Seiko300Allu12finDevimonDimekChickenUistreelRaven014ChrikkecjadssSzarmanGlamourousLeviathanDawnMadEobardThawnehahadrillgobrrrPior_MorteDerZuntor Antares2332DecemberManIllution[Deleted User] 27 votes

Comments

  • Pr0p3r9
    Pr0p3r9 Member Posts: 111
    Map Pressure

    Map Pressure is what wins all games. Having said that, the best form of map pressure is downs, which is a function of your ability to chase. So you're asking whether A or B is the best way to win when A is a subset of B. It'd be more appropriate to ask whether downing a singular survivor or injuring multiple survivors is a more effective form of Map Pressure.

  • Andevrr
    Andevrr Member Posts: 32
  • ZephanUnbound
    ZephanUnbound Member Posts: 227
    edited July 2020
    Map Pressure

    Killers with good map pressure are definitely better than killers who are just good in a chase. No matter how fast you win a chase against a single person, you still have 3 other survivors out there potentially rushing generators during that chase. Obviously killers who are both good in a chase and have good map pressure, like Spirit and Freddy, are top tier though. Spirit is not only fast in a chase, but she can get around a map quickly to check gens and scare survivors off of a gen when they hear her phasing sound because they don't want to get pulled off the gen. Freddy is also great at both, his traps make several loops unusable which can end chases faster, while his gen teleporting and teleport fakeouts are great for map pressure.

  • Seiko300
    Seiko300 Member Posts: 1,862
  • Blueberry
    Blueberry Member Posts: 13,592

    Those are near synonymous so that's kind of a weird question to answer.

    Part of how you get map pressure is through knowing when to end chases early.

    The entire reason you want to know when to end chases is because you need to keep map pressure.

  • jadss
    jadss Member Posts: 207
    Map Pressure

    Doesn't matter if you end chases, if you don't have alot of pressure

  • notstarboard
    notstarboard Member Posts: 3,903
    edited July 2020

    Depends on the killer tbh, but it's also a bit of a squares and rectangles situation. All killers need map pressure, but some killers can only really apply pressure by ending chases. Killers like Clown and Deathslinger, for example, will apply zero pressure if they're not ending chases quickly, because they need someone on the hook in order to prevent other survivors from doing gens. They don't have power spikes that force survivors to play more carefully even out of a chase, they don't have traps that can injure survivors or give the killer easy hits if triggered, they don't apply effects like deep wounds or madness that can waste time of survivors they're not chasing, etc.