Deathslinger Tier Discussion
I see a lot of tier lists placing Deathslinger in B- tier.
I'm just curious as to why?
He ends 1v1 chase very fast like many of the other S/A tier killers. (ex. spirit, nurse)
Thoughts?
all i can think is dedicated servers screwing him. but he still has the potential to land shots that no one else can take.
In my opinion i think he is at least A tier.
Comments
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The biggest weakness to Deathslinger is his lack of map control. If you're up against a solid team of survivors that spread out the gens, then you'll have a tough time winning. That, and super big maps like ormond are tough for him. So while he may have a good tool for chases, he lacks one in mobility.
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This is all based on my experience playing against Deathslingers but i think they're kind of easy to counter. I play on the xbox so i can't really talk about it from a pc players perspective. I literally just played against a Deathslinger twice and i escaped both times. I think it might be harder to aim on the xbox than a pc and with the terrible dedicated servers
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Good answer.
Let's say in a "hypothetical" situation where a deathslinger player has aim bot and never misses any of his shots.
Would he still be considered B tier?
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His chase and kill potential is S+, but his mobility and the fact that he usually is only 1v1ing makes him only A tier. People who think he is lower then B tier just assume that Deathslinger is doing mistakes and dont rate his potential.
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You can't really put him in a tier list though.
It simply goes that
Bad aim = Deathslinger is bad
Good aim = Deathslinger is good
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True. Makes me wonder, what if Deathslinger gets a buff where he can sprint like in Call of Duty. That would knock him up a tier for sure. lol
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Yeah, but that'd have to be hook streaks because you'd need to kill 3 survivors just to find the last guy
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not with that leg of his.
I think a lot of people put him in B as they maybe play him like they'd play e.g. huntress or trapper so... confrontational (that the word?). Caleb is at his best when you manage to sneak up on people, hit them and then shoot them when they run.
I'm by no means a high rank, but when i manage to pull that off the way I want it I get praise (or rants) about how scary my deathslinger is.
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His good 1v1, but hes awful 4v1. He has no map pressure like at all.
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Even though Deathslinger can end chases fast, Deathslinger still takes longer than other fast chasers due to the time it takes to reel in survivors. Deathslinger can also struggle to snowball as well since he has to reload after each shot and the gun range is limited. Means even if he downs a survivors and someone was nearby he might still let them go if his gun isn't loaded.
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BANG BANG, gun goes BOOM.
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He has the same problems like Pyramid Head and Clown.
Their powers all help to end chases pretty fast but they have no way to cross the map quickly which is why killers like billy,nurse,spirit and freddy are better than them.
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He lacks fast map mobility but his negative 😂terror radius does wonders for him
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He's probably a strong B tier killer.
People say he's really strong in chase, and while that is true, he still has to go through a lot of stall. Find survivor, catch up to survivor until he can take a shot, he gains on a survivor at 0.4 m/s so unless he can cut survivors off it can take him some time to catch up until he can take a decent shot. Takes him 0.15s to ADS, 0.5s after shooting before he can do anything, 6.8s to reel in from max range, 3 seconds to wipe his weapon (unless STBFL), then 2.75s to reload, then catching up again. Combine this with hooking, finding survivors, patrolling at 110% and it just adds up a lot. He also gets hard countered by quite a few pallets.
Good Deathslingers will try to cut as much of that as possible, by sneaking up and using M1 first, then following up with the M2, using STBFL, but overall he is just very slow at everything he does except his ADS.
He is at his strongest when he is territorial and keeps survivors injured as much as possible, which is a reason why survivors don't like him too much. But finding a side of the map with 3 or 4 gens, starving that area of pallets as you go through hook stages, keeping hooks close by and punishing unhooks is very effective. His counter play is very hard and requires a lot of prediction, good positioning and knowing how the killer plays, so most survivors don't counter him consistently, which obviously helps him.
Even so, because he is so slow it's hard for him to compete with gen speeds and the killer player is pressured to play almost perfectly. You can immediately see when you play stronger, higher tier killers, how many more tools you get to deal with the entirety of the game, not just with 1v1s.
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Hes D tier. Inconsistant chases and non existant map pressure.
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