[Mega] List some of addons/stats that show the balance team don't play their game
Title, in the red ranks at least.
Here I'll go first for my main demoboy
These are very rare:
Vermilion Webcap: extra ONE SECOND of undetectable
Lifeguard Whistle: exhausted for FIVE seconds when you touch an active portal.
While these are common:
Rat Tail: Halves time to open a portal
Rat Liver: you walk same speed as survivor in shred rather than 92%
Comments
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Have you seen all the Ultra Rares lately for Killers, they’re complete crap.
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I'd rather they stay common. I can't stand playing demo without Rat Liver.
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Yes, I'm not saying the commons should become the very/ultra-rares.
I'm saying the very/ultra-rares should do something significant compared to the commons/uncommons.
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^
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Well devs dont want this, I think, Just look at the new killers ultrarare and the nerfed survivor ultra rares..
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I agree with that. I think killers having some of their most useful add-ons be green and below is totally fine, since those are what you would want to be using often. There's still a few "I win" ultra rares/rares in the game and I am happy they are not making any more of them.
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Almost all of those
Mother's Helpers, Lopro chains, black grease, and tuned carburetor are especially insulting
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Ultra rated are designed to change how the killer power is played (in theory). So even if they aren’t overpowered, they are game changing technically
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most ultra rare are not good but nothing we can do about it..
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Honestly it seems to me that they balance the game to please rank 20/new survivors since they'll give them the most money.
As for the old players they've already paid what they have to pay.
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Then make them change the way they play in a good way? Nurse's ultra rares are trash, so are Demo's and Pyramid head's. Compared to something like the black incense from Plague or Both fingers from Clown.
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It's because of the new balance team they got, the veteran devs aimed for simplicity in addons and perks and something that would benefit you throughout the entire match, without having to combine the addons with a build.
All the haemorrhage/blindness crap below are very rare.
While this is an uncommon
- Moderately increases Rites of Judgement Power duration.
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It's because of the new balance team they got, the veteran devs aimed for simplicity in addons and perks and something that would benefit you throughout the entire match, without having to combine the addons with a build.
All the haemorrhage/blindness crap below are very rare.
While this is an uncommon
- Moderately increases Rites of Judgement Power duration.
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The Devs are very careful and scared to make add-ons that spice things up for the killer. I mean look at all the latest add-ons and look at add-ons that came out a year or so before. Massive difference.
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