Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Achievements rework

Some Achievements are so difficult that you can only get it farming, and other require a lot of grinding and a lot hours playing this game to get them, I think BHVR should change some of them.

  1. Taking One For The Team - The worst achievement of this game, it requires you to take 250 protection hits near a hook (about 1m of the center) if you take 3 hits after unhooking in a match (which is already difficult) it would require you at least 84 matches. Just lowering this number to would make this a lot easier, changing it to 25/50 hits would be ideal.
  2. Left For Dead - This achievement can be done in a single trial, but it is almost impossible to get it. You have to repair the last generator as the last survivor alive and escape through the exit gate, so you have to sit on the last gen for 80 seconds while being the last survivor without the killer founding you or the hatch and also open the exit gate. Reworking this to just "As the last survivor alive, open and escape through the exit gate while the EGC started".
  3. A Feast For The Entity - Sacrifice 1000 survivors is ridiculous maybe lowering to 500 like the console version.
  4. From The Void She Kills - To complete this you have to blink 3 times and grab a survivor. When this achievement was added, the Nurse could blink 3 times by default and they didn't change this achievement with the nerf, so you need to use one of the add-ons that added chain blinks, but back then even a brown add-on added blinks and now its just an Ultra-rare that also debuffs you a lot. Make it so only only need to blink twice and grab the survivor.
  5. Deep Cleansing/In The Void She Walks - Same thing as Feast For The Entity, just lower it to the same as the console version.
  6. Where Did They Go?!? - Remove the "hidden" thing, this is already difficult enough and newer player don't need to guess or search what they have to do in order complete this.
  7. Skilled Huntress - For some random reason you still need to hit 100 hatchets in the console version just lower to 20 like on PC.
  8. Smoked - You have to down 100 survivors while intoxicated by the Afterpiece Tonic. The Clown is the weakest killer in the game and this achievement requires a lot of matches to complete it, rework to "hit 100 survivor while intoxicated"
  9. All "Adept killer" - While survivors just have to escape, killer have to get a Merciless Killer win, so you can't complete any of this achievements if survivors gen rush (which will happen a lot with killers that don't have a gen regressing perk) or if someone DC or kill himself on the first hook. Change so you get it by only killing all survivors with only the teachable perks of that killer.

There are a lot of other Achievements that people found hard to do, but i think they don't need changes.

  • You can easily get the "Item Of Obsession and the Haemophobia" achievements by just hiding in locker for the entire game and escaping through the hatch (easy but toxic).
  • Both "Swirling Death" and "Shocking Treatment" can be earned by only spamming the M2/ L2/ LT button.
  • "Evil Incarnate" Altought very difficult its the most unique, leave as he is.
  • Probably it's not intentional but the "Death of Ignorance" achievement can be earned by downing sleeping survivors with Freddy.

Tell me what you think on the comments

Comments

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    The reason they can't change achievements like From The Void She Kills, Smoked, Skilled Huntress, and the Adept Killers is because Sony and Microsoft aren't very big on changing achievements unless it's impossible (IDK why). You would have to change the Killers to change the achievements.

    The Adepts were fine until patch 2.6.0 when the devs "fixed" them. Not sure why though, pretty much everyone was fine with them and they weren't breaking the game or anything. Hopefully they'll be easier with matchmaking being based off your Killer.

  • RoMainPuppy
    RoMainPuppy Member Posts: 507

    I miss when old killer Adepts were just getting a 4k (or for some of the Old Old Killer Adpets for the original 4 killers, where it was just Like getting Tier 1 of all their base perks and Teachables. Those were the days).