Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Lockers...
As A huntress main, I have noticed how nearly all of the new maps lack consistent locker placement. ( cough sanctum of Wraith )
its gotten to the point where I have to bring 7 hatches nearly consistantly if I want to avoid getting one bad map, as it can really force huntress to become an M1 110% killer... which is basically unbearable to play as. I would even go as far to say, that maps need to be disabled for the huntress specifically ( and hey, with the new killer lock, this should be easy! )
Edit : Also, fix the abundance of lockers on some maps, that make it nearly impossible to find a survivor, and also let them hide for over 5 minutes at a time.
Comments
-
Huntress does have an addon to see locker auras, iirc. Yes it's a waste of a perk slot but you're already bringing 7 hatchets so....
0 -
I have brought that Addon to sanctum of wraith, and i have walked the ENTIRE map through the middle, and seen no locker auras. that means for over 128 meters, i have not had a locker within 36 meters of me (4608 m^2 of no lockers! )
1 -
Yeh its really annoying, I hate that one jungle gym with 5 lockers all next to each other with the next closest locker being shack. It would be kinda funny if the devs put singular lockers in the middle of nowhere tho.
0 -
There needs to be broken lockers that the huntress can get from, and regular lockers that survivors can hide in... also, not gonna lie, lockers just against trees n stuff would actually be so funny to see; even funnier if you caught a survivor in them.
0