We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

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Too many medkits, they are clearly overused

Ever since the slight nerf to toolboxes, I have in my lobbies on average 2 to 3 medkits with nearly best addons. These are a great time-saver for survivors when you play killer 'normally' and not tunnel, etc.

Something small has to be done, so survivors don't get 1 or 2 free heals just by bringing an item.

Maybe limit number of specific item type in lobby? What do you think? Or reduce charges or moderately slow healing speed with medkit

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