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how does everyone feel about myers tombstone and tombstone piece?

the add ons are weird to be sure as using them makes you depip but they can be extremely powerful and good for stress relief even if they are countered by lockers and interactions how does everyone feel about them?

Comments

  • Customapple0
    Customapple0 Member Posts: 629

    Both feel crappy to play against.

    Tombstone + Tuft of Hair: Usually they run him with PWYF so that the only drawback (Movement speed) is gone. Literally the only way to counter this is to rush gens, and it’s generally boring for survivors because typically they’ll get no altruism points or boldness. Can also be boring for Myers if he’s unable to pull it off before the gens get done.

    Tombstone Piece: Again, just feels crappy to go against.

    IMO both need a rework. At the end of the day it’s difficult to avoid getting stalked by Myers, especially with PWYF stacks.

  • Toybasher
    Toybasher Member Posts: 924

    That's not completely true. The "his other hand will be open if he has tombstone" is actually because of Myers having a reduced movement speed due to him having a full Judith's tombstone equipped. You can very well be tombstoned by a closed-fist myers if he has a tombstone piece or judith's + enough PYWF stacks.


    Basically Myers has his left hand open when he's moving slowly, and it turns into a fist and he starts powerwalking when he's running full tilt. Judith's Tombstone slows him down enough his stance resembles his EW1 stance when he's in EW2 and 3.


    In fact, if you have a controller you can push gently on the stick to move slowly and get the open hand if you want to try and mindgame someone into thinking you have tombstone. It probably won't work, but it's just an idea. Likewise Vanity Mirror often makes people think you have tombstone since you take forever to hit EW3 (In reality, you're locked to EW2) and have a similar movement speed penalty as if you had Tombstone.

  • Kebek
    Kebek Member Posts: 3,676

    They are amazing really unique addons with enough drawback for good enough reward. They have counterplay as long as you know how myers works and are observant. By that I mean that MM using Judith's tombstone changes his hand posture into an open hand, here's how it's written on the wiki:

    Judith's Tombstone 

    • All stances are the same as the default Evil Within I stance: relaxed left hand
    • The angle at which he holds his knife on Evil Within III changes and the relaxed hand shows his readiness to grab Survivors

    Only change they should get is to add open mori hand to both tombstones not just Judith's and make it active for EW II as well as EW III. That's the only change they should get to allow even the less knowledgeable players who can't judge that MM is using these addons based on length of his stalking and general playstyle that they should be ready to use a locker if need arises.

  • TAG
    TAG Member Posts: 12,871

    Tombstone Piece I'm not sure how to feel about. Could be a case of "Too strong against lesser players; too weak against stronger players," but I don't think I can offer a reasonable opinion on that.

    Judith's Tombstone is garbage. For sure one of his weakest add-ons.

  • xEa
    xEa Member Posts: 4,105

    If it would be a daylie thing to verse a thombstone myers, i would say its a lame and very boring way to play the game. Fortunatly, i see a Thombstone Myers once every century so its not that big of a deal. That of couse does not make this discussion less important.

    As Myers i used those like 1-2 times, because its boring and pointless.

  • vogit10102
    vogit10102 Member Posts: 225

    If devs continues nerfing gen speed it'll be broken

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  • MrDardon
    MrDardon Member Posts: 4,064

    Yesterday I realized that you can use both Stalking Movement Speed Add-On's which will make you seem like you move slow while in Tier 2 (it can also work for mindgaming) and then you stop stalking and start walking with fullspeed towards them.

  • BloodyNights
    BloodyNights Member Posts: 526

    I don't typically use them, game punishes you for it a bit too hard. Half the time all the gens are finished before you get it working. When you do get it to work it feels pretty satisfying. But most likely you'll run into some upset survivors and a de-pip. lol

  • Todgeweiht
    Todgeweiht Member Posts: 3,666
    edited August 2020

    The tombstone is only good if combined with the tuft of hair and PWF

    Post edited by Todgeweiht on
  • Reaver_Raziel
    Reaver_Raziel Member Posts: 400

    ??????????????????????????????????????????????????????????????????????????????????????????

    So the tombstone, that lets you mori as many as you want for 60 seconds for 100% extra stalk time, and at the cost of movement speed. Is only good when combined with the tombstone piece? The one that lets you mori 1 survivor at the cost of your entire tier 3 power, and for 75% additional stalking time.

    You are gonna have to explain that one to me chief.

  • Reaver_Raziel
    Reaver_Raziel Member Posts: 400

    We might just have gotten that with the Billy add-ons....when the actual changes go live. They arent changed yet, but they are supposed to

    1. Make him undetectable after charging for 2 seconds (they only work after 5 atm) and combined with a purple add-on his chain saw doesnt make any sound either outside his Terror radius (which will be 0 when undetectable)
    2. Be able to charge through pallets at the cost of not 1-shotting players if hit shortly within the time of breaking a pallet. But otherwise still 1-shot. At the moment its a speed limiter that makes you charge through pallets.

    And yes apparently these changes are coming, they changed the text just not the effects.

    Otherwise the only killer I can think of immediately that fits the bill would be Nurse, or hag. But in their cases its not neccessarily their iridescent add-ons but actually their purple. Like the hag, building a body blocking wall. But no longer being able to teleport. Or the nurse (with a green none the less) that gives her normal movement speed after hitting a blink attack, but no longer letting her blink for 60 sec. Or with purples letting her instantly blink back to where she blinked from.

    There arent enough of these silly/cool add-ons that kind of change the killers gameplay, most are boring stat buffs. Which I am 100% fine with, for the most part. But the purples and Iridescent should do gimmicky/cool/fun stuff, or give great powers but at great cost. Iridescent head 1-shotting could easily be balanced. If she was unable to carry more than 1 hatchet (as no additional hatchets from other add-ons) or make it unable to 1-shot unless we talking long-shots.

  • TheMonadoBoi
    TheMonadoBoi Member Posts: 346

    I think @Toybasher 's idea is really good.

    Survivors need some kind of indicator that if they're not careful they WILL get killed, but Myers needs to be able to mori from the ground cause otherwise survivors gain invincibility in lockers basically. (Not really but the addons become pointless)

  • TheMonadoBoi
    TheMonadoBoi Member Posts: 346

    This.

    No other iri addon combo changes the game as much as these two. Ghost Face and Deathslinger's are LAUGHABLE, and Huntress or Trapper just make the game incredibly boring and/or straight up impossible to win.

    Myers has a really rough time pulling these off, but it's a fair matchup since survivors can rush gens while he's busy stalking for hours. And like you said, ON TOP OF THAT, it's EXACTLY how a Halloween movie would play out in a game, it's simply one of the most perfect, balanced and well designed combo in DBD.

  • DCash
    DCash Member Posts: 170

    I don't mind the iri because it's hard to use so it has a clear drawback to it's power.

    My issue is with the purple version. When I go T3 I go for a lunge so I can get more hooks and BP saving the kill for later. That way I get more from the match and so do the survivors. But every time I swear it just kills them. I try to just down them but I get denied. I wish it was only on death hook, my wish for moris also. That's the main reason I never use that purple add-on. Even when I want to keep the survivors alive Ive gotten cucked so I just don't bother anymore.

  • mentalpopcorn
    mentalpopcorn Member Posts: 181

    If we're going to start showing survivors the stronger add ons a killer takes then killers should be given the exact same information on the survivors end. While we're at it, killers should be shown who is partied together in lobbies. Surviving with friends is much stronger than any add on, perk, or ability in the game.

  • Gamerpoop
    Gamerpoop Member Posts: 34

    Its balanced perfectly

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Not exactly fun but I never see them as survivor. I've had the piece once and double iris once (probably for the trophy) but he didn't get to t3.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Tombstone is fine, its basically Myers super-nerfing himself so he can maybe get a Mori animation or 2. Tombstone Piece however, is unfair AF and probably the single strongest add-on on the game, because it's basically an ebony Mori.

  • Toybasher
    Toybasher Member Posts: 924

    Think you got them mixed up? Tombstone Piece only lets you get one kill per EW3 and unless you're some micromanaging god with who you stalk and tombstone in what order you're not going to have enough stalker juice to go around to mori more than 2 usually.


    I agree Tombstone Piece is better than the full Judith's Tombstone since there's no movement speed penalty and the stalking requirement is far lower. (Well, mainly because 99% of the time you run the full Judith's Tombstone, you're gonna run the infinite EW3 tuft with it)

  • Raven014
    Raven014 Member Posts: 4,188

    I don't really see them as an issue... although I think that the old music notification when he is about to tier up should apply to those two addons in particular, because it can be hard to tell if he has it based on his left hand alone.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    I definitely did not get them mixed up. You can stalk and kill 2-3 people with the Tombstone Piece without really trying, and you can just slap on other add-ons to make it even dumber. I used to compare it with an ivory Mori, but it's just way stronger.

  • NekoGamerX
    NekoGamerX Member Posts: 5,299

    it not that strong ones you know he got it .....

  • Toybasher
    Toybasher Member Posts: 924

    I've said it before but the left hand is unrelated to if he has tombstone or not. A Tombstone Piece Myers can tombstone you with a closed fist. The open left hand is because of the movement speed reduction due to Judith's Tombstone, Vanity Mirror, he's just pushing lightly on the stick on a controller, etc. which gives him the EW1ish walking animation in EW2 and EW3.


    However, playing the Tier Up warning when he has Tombstone is pretty neat. That was always so creepy sounding, and they removed it as a bit of a buff to Myers. I think bringing it back for Tombstone only would up the scare-factor a little bit (Although IMHO it's way more hopeless feeling once you see a survivor go from healthy to COMPLETELY DEAD and that's how you find out he has tombstone.) but they DEFINITELY need to let you tombstone people in lockers if they provide even more warning he has it.


    I'd argue 80% of failed evil incarnate attempts that fail at 3/4 survivors dead are because the last guy hides in a locker just to prevent you from getting your achievement. Game should let you mori their butt because they're dead either way.

  • Leonardo1ita
    Leonardo1ita Member Posts: 2,317

    terrible terrible idea. Basically during the whole match there is no exciting mindgame for both sides, if not just breaking the line of site.

    As a build is just not strong for myers, because he's 9% slower ( 4,19 m/s tier 2 and 3, slower than 4,4 killers as hag), he must stalk 200% MORE for tier 3, which is following the wiki 5 + 5 ( tier 2 and 3 normal) + 10 points for judith tombstone + 10 for the infinite tier 3 = 30 points. Each survivor has 10.1 charges, so you're gonna have to fully stalk 3 survivors. While no chance of coming back, you're perma 4,19 m/s for all the match, most of the time tier 2, while good survivors rush gens very fast.

    If you somehow get tier 3, survivors can:

    1 Jump in a locker, and you can't do anything to mori them.

    2 Force you to down them, doing any action that can't make you kill them like vaulting a pallet or vaulting a window

    3 LOOP YOU TO OBLIVION, so you must ABSOLUTELY use play with your food 3 stack, which brings you to 4.88 m/s i think following the wiki advices, so much more viable, but not really since you're gonna waste AGES to stalk against good survivors

  • drakonukaris
    drakonukaris Member Posts: 132
    edited August 2020

    All Moris, including mini moris should only be usable on 3rd hook, tombstone piece should grant you the ability to mori one instantly if survivor is on death hook as it works right just normally, off ground or locker. Just add a couple of buffs on to make it like a normal add-on and more blood points, maybe stacking like 50% for each person you use it on, so obviously you'd get the most out of a full tombstone. I think Moris are cool and you should be able to use them without feeling bad, it also makes the killers feel a bit more unique. Just remove keys also as they are also unfair and unfun.

  • SaltedSnow
    SaltedSnow Member Posts: 309

    Incorrect, his hand is based on movement speed, not the add-ons. If you have the pink and pwyf you can see this clearly

  • SaltedSnow
    SaltedSnow Member Posts: 309

    I don't disagree on some of your points, however you have to admit a Mori add-on should show, jus tas the offerings should be changed.

  • SaltedSnow
    SaltedSnow Member Posts: 309

    His hand opens based on movement speed, you can see this best with the pink add-on and payf

  • evil_one_74
    evil_one_74 Member Posts: 312

    Powerful, unfair, and no damn fun to go against. Especially infinite t3 tombstone Myers. I know, I know. Don't feed him him is ew. Blah blah. I don't like it as killer, or survivor. I have used it in the past to mess with survivors, but never in a serious way.

  • Dustin
    Dustin Member Posts: 2,330
    edited August 2020

    Tombstone just needs a more obvious tell to survivors that he's using them. The Ultra-Rare could stay the same because it has so many downsides but the Very Rare could use a tell to survivors before he activates it. That alone I feel would be more than enough.

    There's some unused audio for Myers iirc. A lot of it could be put to use based on what Myers is doing in the game including stalking for his tombstone piece.

  • Raven014
    Raven014 Member Posts: 4,188

    Well, then the DBD wiki is wrong. At least about his left hand

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    Survivors don't need anymore Tells. The Devs hold your hands enough as it is.

  • Zaitsev
    Zaitsev Member Posts: 1,285

    There is a tell. If Myers has the addon, his hand is open and ready to grab.

  • Boss
    Boss Member Posts: 13,616

    Fine by me, facing one is always a scary surprise to me, which is how i prefer it.

  • SaltedSnow
    SaltedSnow Member Posts: 309

    I don't play survivor, I just think a Mori add-on should have some kind of tell.

    His open hand is based on his movespeed, not whether or not he has the add-on. It's an assumption brought about by the pink tombstone reducing movespeed.

  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618

    you got a tell, its takes forever to stalk to have it

  • SaltedSnow
    SaltedSnow Member Posts: 309

    Yes, now the clueless meg knows he was standing there for a long time. I don't know that though.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    Extremely unfunny to play with and against it.

    As Killer is a one trick pony, either you pull it and decimate or you get 1 kill tops.

    As Survivor either you get a game where you only hold M1 and escape or he gets it and kills everyone without much trouble.

  • Zaitsev
    Zaitsev Member Posts: 1,285

    No. Its based on the addon. Its different than EW1. The hand not holding the knife will be open instead of closed

  • Schinsly
    Schinsly Member Posts: 176

    destroys solo q and you get destroyed against swf, but they can be fun you just have to dodge swf to get a tombstome working

  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618

    not everyone is supposed to know everything, killer doesnt have any info about what survivors have too, he has to find out the hard way

    but survivors have tons of tells on killers perks and addons

  • Blueberry
    Blueberry Member Posts: 13,671
    edited August 2020

    I don't think they're powerful at all. They are meme addons. Meant for fun and messing around.

    If the killer actually gets them to work in a game before all the gens are done then either me or my team played really bad.