My 2 game experience with matchmaking
To preface: I'm a former red ranked survivor who's been playing slightly less, and as such am currently in the green ranks. Before the matchmaking update, I was consistently doing 3-4 minute chases against the new killers I went up against, but gave them the kill at the end because I felt bad and it wasn't their fault, still pipped though. Maybe that's the catalyst here, but my 2 updated matchmaking matches were up against a rank 17 and rank 19 respectively. In the first I was with a group of purple ranks, and in the second it's even more egregious- I was just playing with a rank 4 and two rank 2's against a rank 19 nurse on Hawkin's. It went about how you'd expect, rather simple 4 man escapes. I just wanted to put this out here, the matchmaking system still seems to need a bit of work. Maybe this was the anomaly, but after 2 in a row I felt it needed attention.
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What is the biggest learning curve with the new matchmaking system is : ranks can no longer be used to judge the system. I've been finding it very hard to get used to myself today. What I would really enjoy is if they provided some more detail on how survivors' skill set is being matched to the killer's because so far all I've seen is it being based on the killer skill level.
I also wonder how easy it's going to be to game the new system with SWFs.
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A dev stated in another forum that it takes about 10 games to “sort out” where you stand with the new matchmaking. My experience since yesterday:
For me, it’s been very obvious that the players I play against have been affected by the previous game’s outcome:
Killer: Last night I played as The Clown, which I rarely do well as, and the survivors I went against had maybe one perk and were obviously new. I did very well against them. After about 2 games like that (still as The Clown), I noticed that the survivors I was going against started getting better and having better perks.
Survivor: As a formerly red rank survivor (since rank doesn’t matter anymore) my first few survivor games were against baby killers. One perk (if any at all) and very obviously new to the game. After a few games like that, I started going against killers who had P3 skins and who very obviously knew how to play that killer.
So, to me, it seems as if the matchmaking is working much better than it was. It looks like it just takes a few matches to get it figured out.
Also keep in mind that the numerical rank that someone holds no longer affects their matchmaking. You can still pip/de-pip based on the emblem system criteria because the system is still in place, but your performance based on the new matchmaking criteria is what will affect your games going forward.
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