Spirit just got buffed!
Comments
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Thanks for letting us know!
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Love how they buffed her cooldown even though they said they wouldn't
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@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
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@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
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@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
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@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
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@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
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.> @MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Well, that's a completely separate discussion, but I do often see killers bring in unrelated things (that I've never given an opinion on) and try to use that against me.
I really don't care if they nerf self care - they've already stated they'll make it longer, which again, I don't really mind, it'll help me when I play killer.
But again, this is a conversation about KILLER ABILITIES not selfcare, but yes - lets continue to derail the conversation by making it about survivor perks instead of killer abilities.
Just because I disagree with you and think killers needs disadvantages to using their abilities does not mean i wouldn't agree with you that self care needs a nerf. But it's futile because you seem to think I'll disagree with everything you say because you're childish.
Enjoy DCing from your next map because you're bad, btw.
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So tell me who the ######### would be able to play her if you cannot see survivors, you cannot track them (and don't tell me you are able to land a hit on them with how bad even with predator scratchmarks are unless they run into stuff like windows/pallets) and on top of that you'Re also slower than them ROFL. When I think the devs have bad Ideas I listen to crap like this.
And why the heck would only killers have to be hard to play when there's literally no skill involved in running from 1 pallet/window to the next and holding m1 on a gen
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@MhhBurgers said:
So tell me who the [BAD WORD] would be able to play her if you cannot see survivors, you cannot track them (and don't tell me you are able to land a hit on them with how bad even with predator scratchmarks are unless they run into stuff like windows/pallets) and on top of that you'Re also slower than them ROFL. When I think the devs have bad Ideas I listen to crap like this.Go and watch some twitch streams kiddo, you'll see plenty of people using her.
https://www.twitch.tv/videos/315353140?t=58m17s
Heres a video of me 4King against a rank three, two rank 5s and a rank 9.
2 Dstrikes & an insta heal btw, probably SWF but who cares.
and yes, im not a rank 1 killer (because i play more games now) but hey, swf is unbeatable, right?6 -
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
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@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
Imagine chasing an injured person and downing them so they can't self care, they complain about self care and not enough survivors juking, until they get juked by a selfcaring survivor and then complain about self care instead.
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@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
ROFL calling bloodhound stridor and thana counters to selfcare. Also nurses calling only works against survivors who heal inside the terror radius, what's next? Coulrophobia?
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@SenzuDuck said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
Imagine chasing an injured person and downing them so they can't self care, they complain about self care and not enough survivors juking, until they get juked by a selfcaring survivor and then complain about self care instead.
"just break the chase if you can't catch somebody, apply pressure to more than 1 target"
"also hardcore follow the guy you injured"
~rank5+ pleb.
I get to r1 without even trying, heck I can't even depip on purpose and here comes pro survivor main telling me how to play ROFL. Heck at your rank I played freddy without any perks except for BBQ and still ######### 4k'd, does that mean the game is fine? heck no, they still need to remove the loop safespaces then we could talk. There's no point in removing tons of pallets other than frustrating lowrank survivors through that when you have loops that take 1+ min of a killers time to even get 1 hit.
I watched your vid, you do realize that if you ran at 90% speed that you would'Ve gotten dunked on HARD in your game right? a game where survs didnt manage to find the totem
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@MhhBurgers said:
@SenzuDuck said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
Imagine chasing an injured person and downing them so they can't self care, they complain about self care and not enough survivors juking, until they get juked by a selfcaring survivor and then complain about self care instead.
"just break the chase if you can't catch somebody, apply pressure to more than 1 target"
"also hardcore follow the guy you injured"
~rank5+ pleb.
I get to r1 without even trying, heck I can't even depip on purpose and here comes pro survivor main telling me how to play ROFL
Well, this is where your skill as a killer should come in (i'm not sure if you actually have any). You're supposed to decide if the injured person is worth continuing to pressure or you go after a new target, after all every survivor runs self care so they'll heal instead of doing gens and then no time is lost if you can make a quick hit.
and again, rank is nothing, it means literally nothing where time played = rank one. Also, they're swf, you know that unbeatable meta that killer mains talk about. I'm higher ranked killer than I am survivor right now so clearly a biased survivor main.
you're also the same excellent killer that DCs from maps they don't do well on, and wants more insta downs so his games go quicker, for someone who's really good at this game you sure do avoid things that make you look bad or want more things to make you seem better.
ALSO, you can't play spirit, but a pleb rank 5 like myself easily 4Ks an swf team, says more about yourself than me, really.
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@MhhBurgers said:
@SenzuDuck said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
Imagine chasing an injured person and downing them so they can't self care, they complain about self care and not enough survivors juking, until they get juked by a selfcaring survivor and then complain about self care instead.
"just break the chase if you can't catch somebody, apply pressure to more than 1 target"
"also hardcore follow the guy you injured"
~rank5+ pleb.
I get to r1 without even trying, heck I can't even depip on purpose and here comes pro survivor main telling me how to play ROFL. Heck at your rank I played freddy without any perks except for BBQ and still [BAD WORD] 4k'd, does that mean the game is fine? heck no, they still need to remove the loop safespaces then we could talk. There's no point in removing tons of pallets other than frustrating lowrank survivors through that when you have loops that take 1+ min of a killers time to even get 1 hit.
I watched your vid, you do realize that if you ran at 90% speed that you would'Ve gotten dunked on HARD in your game right? a game where survs didnt manage to find the totem
Dunked on hard? I downed like 1 or 2 people with devour and they still had 3 gens left, they'd have still done poorly against me.
Also, what the hell is "If you ran at 90% speed"? IF i was blind i'd run into walls, what points are you trying to make with that.
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LoL at easily 4k'ing an SWF lowrank survivor team with ppl that literally run into your arms, most of these guys play for fun, unhook each other because they're friends, go play against tryhards with the spirit and see how well you do. I'm talking about the guys who genrush the ######### out of you with toolboxes, not the average SWF that tries to save each other.
And don't give me the "yeah well, 4 purple items with 4times DS happens but it's not often" BS, the fact that this can happen at all is already a failure on the dev's part. If you're like me and have a much to big ego to derank then ur stuck at R1 in about 8 hours of playtime which you btw easily top. Yeah being R1 doesn't mean much but if it's almost end of the month and ur still gimping around R5+ without depipping on purpose then that means u don't do as well as ur claiming.
I couldn't even derank to 5+ WITHOUT using perks on the lowest garbage tier killers
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The toxicity. Why has it raided my post?
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ask the toxic "killers are fine" ppl who think it's fair that the game has literal safespaces built into them rofl
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@MhhBurgers said:
LoL at easily 4k'ing an SWF lowrank survivor team with ppl that literally run into your arms, most of these guys play for fun, unhook each other because they're friends, go play against tryhards with the spirit and see how well you do.And don't give me the "yeah well, 4 purple items with 4times DS happens but it's not often" BS, the fact that this can happen at all is already a failure on the dev's part. If you're like me and have a much to big ego to derank then ur stuck at R1 in about 8 hours of playtime which you btw easily top. Yeah being R1 doesn't mean much but if it's almost end of the month and ur still gimping around R5+ without depipping on purpose then that means u don't do as well as ur claiming.
Or, like I've said a million times - I simply don't play this game as much anymore. I only play this game on stream, so if I'm not streaming I'm not playing. I took a week off streaming between this months rank reset and went to london over double XP weekend.
I played 4 killer games at the start of that stream and 4K'd all 3 of them, except for one of them because a survivor DCd.
Killer isn't hard, especially for someone like me who takes week long breaks and time that isn't spent streaming I avoid the game altogether.
It's almost like... I'm not rank one because I don't play the game much anymore... you now... kind of like how the ranking system works - time played = rank, therefore bragging about your rank one means nothing, just means you don't play much else.
as for your statement on "4 man blah blah blah" yea, and what? I bet you dodge 4 man lobbies and don't even play them so your opinion means nothing, you already DC from maps you dont like, and are begging for more insta downs, you're one of the killers that thinks you're better than you actually are.
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@MhhBurgers said:
ask the toxic "killers are fine" ppl who think it's fair that the game has literal safespaces built into them roflYou're the definition of toxic, you dc from maps you're bad at because it'll hurt your worthless rank when you get destroyed, LOL.
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She got buffed yesterday
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your IQ must be low as heck, there's pallets LITERALLY every 5 metres in this game on certain maps and you expect me to play this broken bullshit? heck there's maps where there's a pallet next to a pallet next to a window next to a second window? LOL you got people like Truetalent who are WAY beyond what you'll ever reach call this ######### out and you with your low skill ceiling sit there and you're like: this is fine.
Survivors got second chances stacked on second chances stacked on second chances quite literally in this game while a killer has no failsafe mechanic.
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@MhhBurgers said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
ROFL calling bloodhound stridor and thana counters to selfcare. Also nurses calling only works against survivors who heal inside the terror radius, what's next? Coulrophobia?
They all help you track down said injured survivor so they can't use SC or is it only smart killers that don't rage quit maps they don't like that know this?
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@powerbats said:
@MhhBurgers said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
ROFL calling bloodhound stridor and thana counters to selfcare. Also nurses calling only works against survivors who heal inside the terror radius, what's next? Coulrophobia?
They all help you track down said injured survivor so they can't use SC or is it only smart killers that don't rage quit maps they don't like that know this?
Bloodhound doesn't help you track down injured survivors, same goes for NC (unless the surv is stupid and heals in your terror radius) and sloppy butcher, they only help you track mid chase in which case I ask you why the ######### you don't use geforce experience instead to highlight blood anyways
When I feel like it I turn the game so bright that there's no way to lose survivors in the first place.
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@MhhBurgers said:
@powerbats said:
@MhhBurgers said:
@powerbats said:
@MhhBurgers said:
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Oh not this whine fest rant excuse again there's several counters that killers arealdy do.
Tunneling
Camping
Nurses Calling
Thanatobia
Sloppy Butcher
Stridor
Bloodhound
Oh and last but not least killers that pay attention to what's going on around them so they can get those survivors trying to use said Self Care.
ROFL calling bloodhound stridor and thana counters to selfcare. Also nurses calling only works against survivors who heal inside the terror radius, what's next? Coulrophobia?
They all help you track down said injured survivor so they can't use SC or is it only smart killers that don't rage quit maps they don't like that know this?
Bloodhound doesn't help you track down injured survivors, same goes for NC (unless the surv is stupid and heals in your terror radius) and sloppy butcher, they only help you track mid chase in which case I ask you why the [BAD WORD] you don't use geforce experience instead to highlight blood anyways
When I feel like it I turn the game so bright that there's no way to lose survivors in the first place.
AHAHAH @powerbats have you heard this guy? He claims hes so good but here's a list of things he does.
- DC's maps he's not good at
- Demands for more insta downs
- Uses third party software to brighten up reds to chase easier
AHAHAHA this guy is literally the worst "best" player I've ever seen in my life what a joke ahahahahahahahaha.
and yes, true does call all this stuff out but still does very well in matches, so it's almost like you can still cope with this "incredibly strong over powered survivor meta".
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nobody cares about your little circlejerk, not powerbats not your 10 viewers.
Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
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@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewersI average 23 viewers which isn't bad I reckon, making more friends and having more laughs playing this game than you ever will.
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@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewers.Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
HybridPandas actually a good friend of mine, I'll ask him next time I chat with him.
Also Marth88 is the same guy that got a 100+ win streak in death garden and called it balanced.
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@SenzuDuck said:
@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewers.Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
HybridPandas actually a good friend of mine, I'll ask him next time I chat with him.
Also Marth88 is the same guy that got a 100+ win streak in death garden and called it balanced.
He also got a 100+ winstreak with his depip squad yet you don't call that unbalanced.
As said having a huge winstreak doesn't prove anything, I had huge winrates of up to 80+% with characters that most people consider garbage tier, heck even as freddy I didn't even depip ONCE until I hit R2 (and btw with freddy I don't dodge haddonfield, I dodge it with the spirit because the windows on the second floor make her unplayable there, I had way to many survivors figure out that she can't vault windows in spirit form and used the balconies as save havens to heal up)
Heck I had about a 90% winrate with freddy when running a certain build until R1 and I still call him garbage tier.
Oh and like any guy who puts thousands of hours into this game marth88 runs the killer around for at least 2 minutes before going down, do you call that balanced?
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@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewers.Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
HybridPandas actually a good friend of mine, I'll ask him next time I chat with him.
Also Marth88 is the same guy that got a 100+ win streak in death garden and called it balanced.
He also got a 100+ winstreak with his depip squad yet you don't call that unbalanced.
Oh and like any guy who puts thousands of hours into this game runs the killer around for at least 2 minutes before going down, do you call that balanced?
Yes because going up against baby killers in in some matches full P3 Claudette outfits with each person having over 3k hours or so played is a balanced test.
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@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewers.Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
HybridPandas actually a good friend of mine, I'll ask him next time I chat with him.
Also Marth88 is the same guy that got a 100+ win streak in death garden and called it balanced.
He also got a 100+ winstreak with his depip squad yet you don't call that unbalanced.
Oh and like any guy who puts thousands of hours into this game runs the killer around for at least 2 minutes before going down, do you call that balanced?
Here's my stance on the depip squad - it wasn't a 100 win streak at all, he played matches constantly inbetween, solo, swf & killer and he did well, he did poorly he did averagely. From the killers point of view, it was one bad match out of dozens, when he was running perks, they all ran the exact same 4 perks, not a single team does this, I've never come across a squad all using the same perks.
and yes, if a killer is bad they're easy to loop, I've been absolutely destroyed by good killers because that's how the game goes. You can buff killers all you want and they'll never be good enough, killers could 3K every match they've ever played and you'd still want them to be stronger, we're back to the whole "i lost this match because I didn't 4K". That's all it boils down too, killers think killers are weak because they don't 4K every match.
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@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
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@MhhBurgers said:
Bloodhound doesn't help you track down injured survivors, same goes for NC (unless the surv is stupid and heals in your terror radius) and sloppy butcher, they only help you track mid chase in which case I ask you why the [BAD WORD] you don't use geforce experience instead to highlight blood anyways
When I feel like it I turn the game so bright that there's no way to lose survivors in the first place.
Did you really just type that, now I know for a fact you're just trolling.
Bloodhound - Like a hunting scent hound, you smell traces of blood at a great distance. Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal.
Hmmn looks like an injured survivor dripping blood is something this perks does indeed help you with since an injured survivor cna be tracked down.
@DarkWo1f997 said:
The toxicity. Why has it raided my post?
Look at my response to what he posted and you'll see that person is just plain trolling for flame now.
0 -
@powerbats said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
nobody cares about your little circlejerk, not powerbats not your 10 viewers.Survivors are overpowered which is just a fact stated by most good killer mains, what you say doesn't matter, ppl like Truetalent, Hybridpanda and Marth88 will all agree on this.
Third party software, rofl. It's called SETTINGS, maybe you should try them out.
HybridPandas actually a good friend of mine, I'll ask him next time I chat with him.
Also Marth88 is the same guy that got a 100+ win streak in death garden and called it balanced.
He also got a 100+ winstreak with his depip squad yet you don't call that unbalanced.
Oh and like any guy who puts thousands of hours into this game runs the killer around for at least 2 minutes before going down, do you call that balanced?
Yes because going up against baby killers in in some matches full P3 Claudette outfits with each person having over 3k hours or so played is a balanced test.
Get out of here with your logic, good survivors are just lucky and not at all better than the killers they play, the killers are just weak.
1 -
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
as if there was a downside to any other perk. You're ridiculous.
I know, it's almost like spending 12 seconds in a corner not progressing the game is actually a survivor buff or something, soon to be 16 seconds too which I of course don't mind. Anything to stop these cry babies posting on the forum.
1 -
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
0 -
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
BBQ Counter - "Just Hide".
You should write a comedy.
2 -
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
3 -
@SenzuDuck said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
BBQ Counter - "Just Hide".
You should write a comedy.
There's only 2 killers who can effectively play with BBQ, from the others you can indeed just hide. Yeah as others have said, ur just a biased survivor main never once have I thought to myself "mhhh BBQ and chilli is pretty OP on this non-Nurse/Billy. If BBQ poses a threat to you on slow 115% killers then you suck at hiding.
0 -
@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
All 4 members of the survivor team damaged? nah, doesn't matter they will just heal up with selfcare in btw less time than it takes them to heal each other. Thanatophobia is complete garbage due to Selfcare.
But survivors need selfcare ontop of instaheal medkits, DS and Adrenaline, which effectively means a killer has to hit you 5 times before he can hook you if you play absolutely perfect, no issues there nope.
Add on top of that list the sheer amount of pallets and the 0 effort it takes to find them unless they've been used up already by somebody else and you can easily run around a killer for 2+ mins
0 -
@MhhBurgers said:
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Gen at an angle, can't hide behind it, someone gets downed while you're running to next gen and don't make it well you can't hide behind it.
Also gens don't always block your aura cough all male characters cough.
Don't heal in TR, yeah Stridor, Blood Hound, tunneling, scratch marks killer follows oh and your loud grunts of pain.
Do you have an excuse for everything that you can't seem to be able to do like most killers can?
0 -
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
All 4 members of the survivor team damaged? nah, doesn't matter they will just heal up with selfcare in btw less time than it takes them to heal each other. Thanatophobia is complete garbage due to Selfcare.
But survivors need selfcare ontop of instaheal medkits, DS and Adrenaline, which effectively means a killer has to hit you 5 times before he can hook you if you play absolutely perfect, no issues there nope.
Hiding right after the killer hooked a teammate? nah, doesn't matter killer will just find you across the map thanks to no brain no skill BBQC. Selfcare is complete garbage due to Sloppy Butcher
But killers need NOED ontop of ebony moris, 1shot hatchets, 5 blinks, instachainsaws, which effectively means a survivor will get downed in 2s before he can even reach a pallet if you play absolutely perfect, no issues there nope
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@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
All 4 members of the survivor team damaged? nah, doesn't matter they will just heal up with selfcare in btw less time than it takes them to heal each other. Thanatophobia is complete garbage due to Selfcare.
But survivors need selfcare ontop of instaheal medkits, DS and Adrenaline, which effectively means a killer has to hit you 5 times before he can hook you if you play absolutely perfect, no issues there nope.
Hiding right after the killer hooked a teammate? nah, doesn't matter killer will just find you across the map thanks to no brain no skill BBQC. Selfcare is complete garbage due to Sloppy Butcher
But killers need NOED ontop of ebony moris, 1shot hatchets, 5 blinks, instachainsaws, which effectively means a survivor will get downed in 2s before he can even reach a pallet if you play absolutely perfect, no issues there nope
rofl @ quoting the 2 only killers in the game that can counter loops, therefore all other killers are fine now.
NOED does nothing, ebony moris I'd like them removed myself.
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@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
All 4 members of the survivor team damaged? nah, doesn't matter they will just heal up with selfcare in btw less time than it takes them to heal each other. Thanatophobia is complete garbage due to Selfcare.
But survivors need selfcare ontop of instaheal medkits, DS and Adrenaline, which effectively means a killer has to hit you 5 times before he can hook you if you play absolutely perfect, no issues there nope.
Add on top of that list the sheer amount of pallets and the 0 effort it takes to find them unless they've been used up already by somebody else and you can easily run around a killer for 2+ mins
If you damage all 4 team mates and loose all of them at the same time you should quit the game imo.
1 -
._. this discussion is a bit far gone. Spirit is fine as she is, but I wish she could see blood while phasing. I've used her in most of my recent rank 1 matched and won every match with a strangler every few games that gets the hatch. she's in a good place right now.
1 -
@SenzuDuck said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@Visionmaker said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
@HP150 said:
@MhhBurgers said:
@TheDarkLycan said:
Love how they buffed her cooldown even though they said they wouldn'tBecause they have no clue what they're doing. Her power would still be weak compared to billy or even nurse, even if she had no cooldown.
That's honestly what they need to do. Get rid of the cooldown and let her charge her power while moving. Then lower her to Nurse speed. Make her basically HAVE to use her power to get a hit, like a different flavor of Nurse.
Both would be high skillcap / low skill floor Killers. Except she can be juked in different ways (standing still, crouching, doubling back, etc) as opposed to Nurse and still suffers from the weakness of having to obey the laws of terrain / pallets / windows. Upside would be that she doesn't suffer from fatigue and obviously she has the whole invisibility thing going for her until the survivors notice her jet engine sounds.
She would be unplayable then, getting a hit on survivors that know how to work around her ability is already getting unlikely
Killer abilities have to have downsides, it can't all be upsides to using abilities, obviously they have counters.
So where's the downside to selfcare? Oh wait, only killers need to have downsides in a game that is pitted against them. Gotcha
Lmfao. "Killlers need to be balanced" "BUT MUH SELF CARE"
As if there was a downside to any other perk. BBQC has a downside? Enduring has a downside? Nurse's Calling has a downside?
You're ridiculous.
BBQ has a downside, just hide, nurses has a downside just don't heal in TR, Enduring saves you like what...1 sec on a pallet? softcounters a broken perk like DS?
And don't give me the spirit fury+enduring combo BS, that's ONLY a free hit if there isn't another window/pallet nearby, you still gain about 20 metres of distance.
Self-care doesn't help in chases or completing gens
checkmate
All 4 members of the survivor team damaged? nah, doesn't matter they will just heal up with selfcare in btw less time than it takes them to heal each other. Thanatophobia is complete garbage due to Selfcare.
But survivors need selfcare ontop of instaheal medkits, DS and Adrenaline, which effectively means a killer has to hit you 5 times before he can hook you if you play absolutely perfect, no issues there nope.
Add on top of that list the sheer amount of pallets and the 0 effort it takes to find them unless they've been used up already by somebody else and you can easily run around a killer for 2+ mins
If you damage all 4 team mates and loose all of them at the same time you should quit the game imo.
Hitting all 4 teammates should be a tactic that is worth following, currently the game does 1 thing: Reward tunneling which is not fun at all, getting hit as a survivor is unconsequential, the amount of time it takes to heal up is often less than the amount of time it takes to get hit in the first place.
0 -
wow this rank20 burgers guy is embarrassing himself everywhere lately. is he the new epicfailtryhard? welcome to dbd!4
-
@Lowbei said:
wow this rank20 burgers guy is embarrassing himself everywhere lately. is he the new epicfailtryhard? welcome to dbd!it's okay, maybe some time you will get more than 3 viewers if you ever get better at this crappy game.
1 -
Gotta love how these threads derail so quick.
1