Survivor inherent skillset
so you know how each Survivor is basically a skin.... for all those meta perks yall like to run.... (ya i am a killer main. and toxic to boot) why not have specific skill each survivor can use only and make it innate.. maybe use one of their perks... mebbie as a perkslot for their own skilllist this way us killers can get it too....... makes it fair... or just give them a other skill outside of perks but fits in their lore..... any ideas? what would you think would be a good thing to see.... like mebbie blendette as she is a healer type can put down poison traps to slow down the killer...
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nah cause I wanna play Feng but I don't wanna run her perks LOL
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Lowkey her perks aren't that bad for solo queue lol but I get you, I don't want to use leader and prove thyself.
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I floated this idea like a year ago.
I think the consensus was something about some survivors becoming "meta" over others based on their unique skills (as if there isn't already sort of a survivor meta already (because who really plays Jake anyway XD)
I personally would love for each survivor to get something special that fits their personality and lore and differentiates them in-game
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i play jake hahaha
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I think that for survivor diversity it's better that is stay the way it is already.
I really don't want the claudette meta to be back.
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the only thing that would be interesting its for example you play as david king and you equip dead hard and WGLF gives a small buff maybe for dead hard reduce a bit the cooldown and for WGLF 100% to 150% or something like that
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You'll just have people just only choosing meta characters like laurie or bill every game since it's a free perk slot
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