The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Do you think that Michael should not have stalking limitations?
Title.
Since Oni whose ability (counters loops, grants huge mobility and instadowns survivors opposed to simple long lunge and 60 seconds of exposed on everyone) far exceeds EW3 can gain his power infinitely, why Myers is restricted?
I believe Myers should be able to stalk his power from survivors without limitation or, at least, that limitation should not be that strict, like survivors who have not been stalked for X seconds can be stalked again, fueling Shape's ability.
Myers is not very meta killer, even though he is pretty good and versatile and I think this is because there are equivalents to him that simply do what he does better.
Comments
-
I think it should function like Ghostface. After you enter Tier 3 all evil is reset
1 -
Could be kind of insane with some of his add-ons. J Memorial + Judith journal + Nemesis + Enduring is the ultimate insta-myers.
This change would basically make it perma tier 3 but he gets it in like 2-3~ seconds instead of needing to spend half the match stalking.
And of course, Shape has a small TR and can get his ability from far away. Oni has a full TR and needs to hit survivors as a pure M1 killer to get his.
4 -
I think the limitation is there because you would be able to abuse potatoes without actually removing them from the game (you wouldn't even have to injure them) and use the stalk you got off them to take out the stronger players first.
5 -
I've been saying this for ages. MM should have his stalk limit per survivor removed. On that note he should also have his multi-stalk back.
Removing these features is artificially limiting his skill cap and game play styles. His whole technique is supposed to be finding the weakest link and using that person to bring down the better players. He should also be rewarded if he can capitalize on survivors stacking out in the open with multi-stalk.
Removing these features makes no sense. It's another handicap put in place specifically because of low ranks that ends up hurting him tremendously against good players.
2 -
I dropped him when I started facing better survivors as I improved. He was my OG main but his Stalk has always been incredibly glitchy. Not Ghostface tier but it'd often just outright ignore someone I was trying to stalk on a generator because a barrel was blocking their right arm or something stupid.
0 -
Myers very much needs to be updated. No stalk limitation and significantly increased action speed+Enduring in tier 3. Survivors should be running for their lives in tier 3, not dropping pallet after pallet on him.
0 -
These comments make me think
A: yall havent actually faced good meyers'
And
B: you all just want meyers at perpetual unstoppable t3.
2 -
Mind telling me what "actually good meyers" is? The one that snowballs with his ability? Or that one who stalks good? Or what? Myers is a generic M1 killer with an ability to instadown survivors. Having him being able not to worry about limited resources wouldn't make him OP. There's nothing Myers in EW3 can do that others cannot.
0 -
I was thinking about making Myers a 120% during EW3. He's slower during EW1 and standard speed during EW2 so I think it's not abnormal to change movement speeds.
0 -
Oni's duration is 45 seconds. And Myers is a dangerous killer to buff given how easy he is. No-one wants another Freddy situation.
That being said, giving everyone unlimited evil, while sounding innocent, can potentially lead to some pretty toxic interactions of the sandbagging variety. Someone feeding Oni would have to constantly fast vault pallets and would have to be doing it with extreme intention. There's a lot of players that are easy stalks and will absolutely feed Myers unintentionally.
1 -
No thanks, it's already bad enough when your rank 15 teammate feed the myers his power then he use ew3 on you. There's no need to have an unlimited fountain of evil within.
1 -
I think the most approriate way to enhance his Stalk mechanic would be to have survirors slowly regenerate evil. With 4 survs loading in, 40 points of evil are spread among them, giving each survivor 10 as of now.
I´d say let them regenerate evil at a rate of, let´s say 1 every 15 seconds (to prevent stalk abuse) and put it on the next PTB, see how it turns out or if Myers becomes too oppressive to deal with ;-)
0 -
The problem with Michael Myers is that in the current META he cannot build up Power fast enough in the face of the current Gen-Rush. It has only gotten worse with SWF. There are some Perks he can take (like anyone else) to TRY and slow it down, but long story short by the time he is at Tier-3 there are only 2-3 Gens left to pop. In short, he builds up Power TOO slow.
What is more, his builds that don't rely on Tier-3 are also SLOW and not ideal for the larger maps (they work well on small/compact ones). Thus if you go for the Spooky Myers or the midway that only gets to Tier-2 with limited Wall Hack, you better be picking the map. I live Michale Myers, as he is the Grand Daddy of them all. I will play him until I fill proficient. My comments are not based on bias but application.
0 -
They drop pallet after pallet because they already are running for their lives, Myers doesn't need no stalk limitation he needs to be reverted to where he can actually gain stalk off of more than one survivor at a time and the spread is more even that way and he can use his power more effectively, also I think he needs an extra ability or effect from facing him that's suited towards his character something small like that would put him right on level with the other top tier killers
0 -
No stalk limitation and the ability to multi stalk. I'd be all for that.
0 -
No stalk would be way too strong with add ons to gain evil within faster, ghostface only has no limit because he can only expose one person at a time unless they are together in the open, if you could give him one extra ability what would it be? And I mean not to do with stalking that relates to Myers , he's kinda boring to play as currently and you don't really feel like you're playing Myers when playing as him it's just m1 and Nascar simulator running loops
0 -
I wouldn't reset the survivors stalk potential, but I would add a recharge mechanic to it.
so everyone would always have at least a little bit of juice
0 -
Speak for yourself. I feel like Myers when playing him. He is a stalking killer in the movies. So it feels just right. Ghostface torments people on the phone before killing them in the movies. He is the one licensed killer who feels totally off in terms of being like his movie counterpart (yes I know he's not technically based on Scream).
Obviously Michael's add ons would be reworked to sync with his power rework so it wouldn't be OP. Goes without saying.
The only other change I would make besides that is make it faster to get out of tier 1. That is Mikey's weakest part. His early game.
0 -
New addons to increase the amount of stalk juice you can suck from each survivor, please.
0 -
I would rather see his Tier 1 and Tier 3 buffed.Make it easier to exit Tier 1 and make his Tier 3 stronger so it actually feels like a real threat.
Because right now it just feels way to underwhelming considering how limited the amount of times he can entwr tier 3 is.
0 -
I'm of the same idea. That way potatoes can't feed Myers at the start of the match, but at the same time they won't be unstalkable towards the end.
0 -
Yep. In my opinion this would be totally reasonable to change. Hopefully they do something for Michael soon.
0