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does dropping off the hangman platform onto the barrel count as an exploit?
two survivors kept doing this, and I could hit them just fine, but would have to go around to pick them up.
Does this count as an exploit?
Comments
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Doubtful since its not an inaccessible area just an inconvenience
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no because you can hit them and they'll eventually die.
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If you can just go around to pick them up, it's not an exploit.
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Actually yeah that would count as an exploit, if the other people above me like it or not xD.
If it isnt intended and u abuse it to get an advantage its an exploit. Even when you dont do it to get an advantage but use it willingly it would count as an exploit.
Ans getting ontop of objects like this one always has been unintentional in the past.
For example if you get your teammates willingly stuck in the current hill bug that would be exploiting it.
Damn, devs even considered using a Perk which was bugged as an exploit, just equipping it counted as exploiting.
But for small things like these players most of the time will not face any consequences.
Its exploiting nonetheless.
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It's not an exploit because you CAN pick them up. I imagine you also got easy downs because of this, so no.
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I think I remember the devs saying something about how this type of stuff isn't actually considered an exploit. It's only considered an exploit if only one side can get on top of the object, such as old Autohaven rocks where survivors were able to climb on top of them and hold the game hostage. If you can get on top of the object as a killer and pick up the survivor, then it isn't considered an exploit.
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No
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Just speaking technically an exploit would be a lot of things. But i guess it depends from case to case. Anyway most of these things can be considered exploiting but tolerated exploiting. Its just a word after all, depends what you do with it.
For example the severity depends on how much time it costs to get there and how difficult it is to get there. Also if anyone can guess how to get somewhere.
There were some spots, where you could walk on-top of multiple objects, if you did hit just the right spot with the right angle. Killers who didn't know about that had no way of getting on top of that even if it would technically be possible for them to get up there.
Also some jumps can cost the Killer maybe a Minute to get there and when they finally do, the survivor can continue looping, and just because of that spot waste a huge amount of the Killers time. And the Killers time is 4 times as valuable as a Survivors time.
But since there isn't a jump ability in Dbd most spots aren't as crushing as they could be in other games.
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exploit happen to me on the game where i down a meg she end up under a shelfing like thing she could move she spin but i couldn't pick her up has that happen to anyone else?
it was on the top floor too.
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"exploit" I think you are using that word wrong. "a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware." this is a definition we would use and this is accessible to both sides so no it is not an exploit.
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The definition of the Verb is :"make use of (a situation) in a way considered unfair or underhand." or "make full use of and derive benefit from (a resource)." So no not really.
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Also definitions are : "Exploit means to take advantage of something (a person, situation, etc.) for one's own end, especially unethically or unjustifiably."
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the use of exploit you both are taking here which is not the right way to use in the instance of a video game (computer system) . For instance both "definitions" are to take full advantage of and are "GOOD" definitions. you EXPLOIT a mine, or natural gas opertunity. or negatively lie "You exploit your workers to the point they are used up and not worht anything." more to the point, the definition I used is applipicable because it is talking about taking advantage of flaws or holes in the programming that prevent or cause you to excessively benefit from use of such.
The barrels can be used, but you can be hit, and you can be picked up there. it is not an extreme time sink to try and get up there to get you. If it was almost impossible or litterally impossible for the killer to get there in a timely manner then it would be considered an exploit. As has been said the DEVS have ruled instances like this are not exploits. an example comes to mind, the haybayles along the standard window on the combines on the farm matches. Killers COULD make it to it but it took them practice to do it but it was not an exploit. Also you do not break the in match rules to get there so again that shows what definition to be used to define EXPLOIT in this case.
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The definition you were using only vaguely applies to hacks and it would need to be a external tool. So wouldn't really fit in this case either. I consider my definitions to be more fitting.
What we are doing is nitpicking anyway. I think be both know how it is, if you consider it a exploit or not is just your choice of words. I do agree that stuff like the barrels is pretty minor and will not result in negative consequences for the "exploiter" xD.
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it is not an exploit, the definition you were using does not apply at all. the DEVS are the final word on this and they have ruled that instances like this is not an exploit. IF that is the case then the following are exploits: window tech, door tech, using dead hard through a killer (as deadhard causes you to loose collision for a time). other things that could be considered exploits: body blocking for short periods on either side.
true exploits have been called such and in at minimum 99 percent of the time cause a player to not be touchable at all or to far exceed the time to reach the area in question by the other side. such exploits: nurse's add on that was bugged and caused multiple increases to base movement instead of only the one. original legions' green and purple blades used together, survivors climbing on a rock that the killer could not get to, running under a hooked survivor in order to not be hit.
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All depends on the perspective, like i said nitpicking.
Your definition did not fit, because these things you just mentioned to be exploits are not "a software tool designed to take advantage of a flaw in a computer system" a game isn't even a computer system, its a program or application. There is a huge difference.
But our discussion is not goal oriented right now, i mean if you really want to we could talk about that in private on discord or something. But i guess writing in this post has not much to do with the topic at hand.
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i dont think so.
objects you can get on top of are rather common on multiple maps (especially on the Dead Dawg Saloon) and as long as both sides (or just the killer) are able to get there there is no problem with them.
if BHVR really wanted them gone because they were unfair to one side / broke the map, they would remove them like they removed the Autohaven Grab Crane tech where the killer could get ontop of the tires and, should the pallet be dropped, even on top of the car.
also, the Harvesters on Coldwind Farm maps have a very similar spot, where the survivor can get on top of a little box the killer can only access by vaulting the window above, though he can attack them from the right angle. since that is intentional gamedesign, i dont see why your spot should be considered an "exploit".
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If you can also get there and pick them up, it's not an exploit. A waste of your time at best
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then you have the narrowest outlook that you can not understandably expand the definition and yet remain within the definition. so fine, i will give you one that is an expansion but more along the lines of what you want. "In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, speed or level design etc. by a player to their advantage in a manner not intended by the game's designers." this still include using software programs as well. the DEVs have said they put things like this in just to make it a more dynamic environment. so if you can not see that this is one of those dynamic points like the hay bales on the combine. but I don't intend to argue any more because narrow outlooks never allow that their points are possibly wrong. I do allow that mine could be WRONG but when I have heard multiple devs ON STREAM say that instances like this is NOT an exploit.
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You seem pretty upset about our discussion. To a degree you didn't really fully understand what i meant btw. so we were talking past each other. What the Devs consider a offence in the sense of an exploit and what is not a offence but still an exploit are two different things. They were talking about the bannable offence Exploiting. That is something different and therefore, like i said before: "I think be both know how it is".
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So to break it down to you "Exploiting" as per report function/offence : very unlikely.
Exploiting in the sense of : "Devs didnt intend for people to sit ontop of a Barrel so that they cant be picked up" : very likely.
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