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Buff Ash and some other perks
Ash: Reduce the volume of his breathing and grunts by like 33%. B/c hes SOOOOOO loud. Hes literally unplayable without iron will.
Other Survivors: hnnghhh... aghhhhh....
Ash: AUGHHHH HAAA AUGHHHHHHHHHHHHHHHHH AHHHHHHHHHHHHHHHH
Buckle Up:
- You can see dying survivors over an unlimited range, along with their recovery progress. Other survivors can see your dying state aura over an unlimited range too; and they can see your recovery progress too.
- You heal dying survivors 33% faster
- Healing a dying survivor makes them stop bleeding and stop leaving scratch-marks for 15s
- Healing a dying survivor will not allow their aura to be read by the killer for 40/50/60s
Flip-Flop:
- 80/90/100% of your recovery meter is converted to wiggle progress. Up to a maximum of 65%
- Alternate Version: (This was edited in) 100% of your recovery meter is converted to wiggle progress. up to a max of 50%. If the killer drops you, gain 33% recovery instantly. If you are fully recovered by this effect, stun the killer for 2.5s Your wiggle meter does not decay.
Mettle of Man: MoM is actually fine right now. But i think this would be a nice change.
- Increase the stack requirements from 3 -> 5
- Safe unhooks give a stack
Other perks:
Camaraderie: Every time the following conditions are met, gain a token:
- Performing a safe unhook
- Healing a survivor for a full health state
- Performing coop-action for a total of 30s
- Max tokens is 4. When you are hooked, consume all tokens. For all tokens consumed, pause the hook timer for 6/7/8 tokens. When hooked, other survivors are notified of Camaraderie by a "buff" icon. similar to streetwise. The buff icon has a red timer.
Boil Over: Increased hook blindness from 14m to 20m
Vigil: You can recover from exhaustion while running, but at 25% of the normal rate.
No Mither: Your aura cannot be read while in the dying state, and Grunt reduction from 50% -> 75%
Tenacity: 50% speed increase to 70%. You are not stunned when entering the downed state.
Comments
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Yes Ash is loud and I'd actually be okay with that if his perks were viable. He's a loudmouth by nature so from a lore perspective it makes sense. I don't care exactly how they make his perks better but ######### do it already.
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I don't see how he's so loud.
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He's very loud
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I love all of these changes. Definitely make his breathing and injured state softer, a few other survivors could benefit from that change like Bill as well. Mettle of man is tough because they nerfed it into the ground, I'd say it needs a proper rework. I do like the 5 stack idea but I find that that may be difficult to pull off even with protection hits. I'll run WGLF and it's difficult to get even 4 stacks in a game most of the time let alone 5.
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he's already the strongest survivor with his "OHH YEAAHH" when he tries to struggle.
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