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Since the game is more balanced now towards killers...
...after all the changes from smaller maps,no more infinites etc,how about you rework shelter woods?A map where it evens makes BL practically a useless perk...
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Yeah i agree most of the map consists of dead zones
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"THE GAME IS MORE BALANCED NOW TOWARDS KILLERS"
What do you mean by that? As far as I can tell, this game is balanced towards green/purple rank players that are all playing solo. Lower on ranks, killer dominates. Higher ranks, survivors do.
And what does this have to do with Balanced Landing?
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I meant to say since the game is easier for killers now,but i prefered to use a more delicate word.Higher ranks swf dominates not solo survivors.
I wanted to say they made easier all maps for killers but shelter woods left as it was.As the above post said,lots of dead zones,not many tiles to work with and as a plus BL is completely wasted on this map.
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But this post is about reworking shelter woods, not how killer dominates low rank, and survivors dominates high ranks
And bl is useless on shelter woods as you can only use it in the shack
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So change the title and don't use it as a bait
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I am not trying to troll the forums,i am just curious as to why they haven't reworked shelter woods yet.After all fair is fair right?
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same reason why they haven't added a practice mode, more maps, more killers, bots to replace d/c players, new graphics, new sounds, new animations, etc. etc.
Different priorities at different times.
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They do have plans to make adjustments on the rest of the maps
But that went onto the wayside for the graphic up date and of course the next chapter
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Despite the changes the game is still survivor sided, especially against a swf (due to gen times). Once you play against a tournament SWF you know the game isn't "killer sided".
Whilst I agree Shelter Woods needs to be changed, it's more due to how outdated that map is (I've made posts about it).
Shelter Woods is winnable as survivor, if the survivor team knows what they're doing. The survivors just need to split up and work on separate generators, and be efficient with pallets. It's extremely important not to waste pallets on Shelter Woods, if a baby meg wastes all the pallets in the first minute of the game, then the survivor team is probably going to lose.
It's also important to try and avoid getting downed near the basement as well, but that goes for most maps.
The survivors do have resources to loop the killer, due to the amount of jungle gyms there are on the map. If a survivor is good enough they can use a jungle gym for a long time without having to use the pallet.
Just curious how many hours do you have in the game (and/or your player level), because balance landing is currently one of the worst exhaustion perks in the game after it's nerf. In my opinion, it's pointless to run balance landing when there's dead hard and sprint burst, which are a lot better at providing more longevity to a chase. I'd rather have Head on than balance landing.
EDIT: I have around 2k hours in the game, I play both sides. For the majority of those 2k hours I spent as a survivor main, however, during the past six months I've transitioned into more of a killer main.
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As legit as your BL complaint is for that level, your title is going to attract nothing but angry killer mains that see an issue with your title instead of reading your post
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I never said the game is killer sided,just that it is more balanced/easier after the changes.I have about 1300 hours into the game,currently r2 solo survivor.I am not amazing but since i did play my fair share of diferent games competetively in the past i believe i know what i am doing.
BL is the exhaustion perk i am more comfortable with,nothing to do with meta or whatever.
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I never said the game favours one side or the other.Only that it is easier/more balanced towards killers now than it used to be.
I have 1300~ hours into the game,currently r2 solo survivor,i rarely play killer nowadays(can't stand queue times)I am not amazing but i do have my fair share of competitive plays from diferent games in the past.BL is the exhaustion perk i am more comfortable with,nothing to do with meta or whatever.
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I honestly have no idea where people get these conclusions. All survivors need to do is play loops safe while their team does gens and they get away easy as. I literally cannot play M1 killers any more, not since crossplay got enabled, because that's all I get. Pallets in the face and super quick gens. I win every single mindgame and it doesn't even matter, because they rarely even try looping. It sucks. Even strong killers get messed up by that gameplay. If I want a chance at winning I have to play antiloop killers. Not because I'm bad, but because on most maps the Brain-dead Survivor playstyle is just super effective and their every mistake is fixed by a second chance perk.
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Just use the basement stairs. Ez
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