desperate measures is a god tier perk for both swf and solo.

If an swf squad chooses to stay injured and the best looper with desperate measure, botany knowledge, built to last, self care and an emergency med kit gets chased he could heal himself in roughly 4-5 seconds meaning every pallet or two that you drop means a full heal and if your med kit runs out you can repair your med kit, and if you are running borrowed time the bonus speed to unhooking guarantees that the unhooked survivor can take a hit for you, and if that wasn't good enough if you are playing solo with a team full of potatoes desperate measures can help you hard carry your team, what do you think of this amazing perk?

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