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New toxic killer strat?
Recently I have seen an influx of killers taking green moris and tunneling the first person they hook into the ground. Why is this a thing? Can a killer main please educate as to how this is fun and interactive game play for the survivor being tunneled?
Comments
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Are you mad you couldn't DS?
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No Im mad Ive gotten 3k points in 4 matchs then watched it happen to my friends and this is a constant thing.
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Also, the killer is not playing for you. Are you going to pretend you play for the killer? You give him fair chases? You don't teabag at any exit gates? Get out of here lol
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I only tbag to get the killer to go after me and not tunnel the survivor who just got unhooked because people like you think ruining the game for everyone is fun
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Well this is strategical tunneling,on this way you got more pressue on the whole team if you get a early down.
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No but like they one hook mori with specifically green moris rendering one person unable to even play the game, not the problem with that, just the problem with how that person is rendered unable to play out the match and could have potentially used something like a cake for it to mean nil
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i only do it to Claudette mains.
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Hoooo boy and lets not start this conversation here
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I had that happen in one of my games today. Not to me but to someone else. Green Mori, insta tunnel.
Did some toxic YouTuber tell every killer main to do this? Like #########
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Actually yes, tru talent
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I think it might just be your bad luck
The only change I can think of would be Orzdarba’s advice on prioritizing two people to kill before three gens are done so you have an advantage mid and late game. He outright says not to tunnel but I can imagine people applying the green moris to the strategy.
I highly doubt that’s what happened but I did want to answer your question with two ideas.
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Killers who do that deserve every DS and Unbreakable they get tbqh.
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Had this happen to me today, he actually picked me up and then dropped me to mori me. I didn't have DS, but you can bet I ran it for the rest of my matches after that.
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Did he really? He is honestly the most entitled person ive ever seen. Denying someone bloodpoints, and getting a free win is ok, but ds, unbreakable, or any exhaustion perk isn't? This is why I dont watch him anymore.
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I'm a claudette main, and I wear the orange apron and purple pants with the earrings head. Would you do that to me? Not every claudette main is wearing p3 and selfcaring in the corner of the map. I understand BLENDETTE mains, but not all claudettes are like that.
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Lol. No, i only do it because there's always that one Claudette that sits in a bush while my team works on objectives and stuff, making the game a 3v1. Claudettes pay for their sins when I play against them.
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no i would not do it to you. You seem like a cool gamer.
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Thank you. I see doing that to blendettes, and i do that too, because if I find one I deserve that kill lmao
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Note this is not directed at you, I know you arent one of these people, but I sometimes play like a blendette because I get one hook morid and then called the n-word because I played claudette, so when I see a mori I will usually hide and play like Im going to be tunneled. Worst part is most people who do this get away with it and nothing comes of it.
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We get those already, regardless of moris. Soooo...
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Well, the biggest reason you might be seeing that is if they get the mori daily, especially if they're not that great with that killer. I like to get the daily out of the way, so sometime I tunnel so I can mori quickly. But often I am a lot more chill after that cause I feel bad. But people make a good point, if you kill someone fast, that's one less person repairing out there. Its tactically advantages, albeit a tad bit less honorable.
Honestly though, I wish you guys would get over tunelling. As long as they don't hook camp, its fair game in my opinion.
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They are always within terror radius, and considering the amount of hags with moniter I go against, thats about 16 meters :/
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You sound so entitled. The Karen of DbD
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*smacks hands together*
Guess offerings and tunneling are toxic now
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I don't expect those things. I'm literally calling out the entitlement. I don't know if you're baiting, but killers don't owe survivors anything. Every killer has the right to tunnel, slug, teabag, then shame the survivors in the after chat just like I expect most survivors are running DS, teabagging at exit gates, and roasting killers in the after chat after nabbing a few head on blows.
Your post should have been directed at OP and the fact it's not is hypocritical and severely biased.
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The fact that Killers dont need any kill to get pip (except Red rank), but requires maximum BP on all other category and double hook every one, which is impossible.
Get 1 out as fast as they can, then toy with other 3 real hard. After that, even letting those 3 escape, Killer can get a pip.
Having 4 survivors in game to rush Gen hardly getting safe pip. Even if Killer is good and fast kill them all is also hardly a safe pip.
My way to get the most BP out of a game is to tunnel each survivor to their 2nd hook. Because after that, survivors tend to play more immersive, which makes the Gen goes alot slower. Then I can have enough time to toy with them.
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I mean, I often stay within TR range because I'm cleaning up dropped pallets or breaking gens. It also depends on how quick you rush the hook, because I still watch the hook as I walk away and if I see someone running for the save I'm not just gonna pretend I didn't see it.
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This man. It kills me how every time survivors heal under a hook they expect me to just walk away while I'm watching them do it. Or they heal right under and I damage them again and they cry about it in the after game chat. Like what, you really expected the average killer to just walk away and let you get an easy advantage every single time that happens?
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Now I do it to TTV players, I'm tired of their toxicity.
But I used to do it against P3 Clads
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A shroud is a toxic survivor strat then, spawning w/teammates to get a gen done before killer can cross map
even worse if it's 2 and 2 and gens are opposite sides, guaranteed gen gone with no ability to stop it
sort of like a mori
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Basically what you're saying is "Killers are allowed to be toxic cause survivors are toxic.
Honestly the double standard is pretty strong with you.
Yes please spread more toxic behaviour cause thats what this game needs.
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I do agree with you that responding to toxicity with toxicity isnt the right call, However what's the double standard? He used Survivor toxicity to justify Killer toxicity, seems more to me like he's fine with both sides on the toxicity front.
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Is that true i mean i think tru is a decent killer but I do find it hard to Believe he would say that.
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Killing survivors early game is not toxic, it's a strategy.
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Good tactics aren't toxic. They're just smart plays. You're the kind of person that gets upset that a killer guards their one and only kill at the end of a game, or whines about being slugged while running DS.
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Quite a big assumption that I act that way. No guarding a hook at end game is not toxic. Guarding a hook when survivors are swarming it is not toxic and slugging when there's 1-2 gens left is not toxic. But tunnelling from the start of the game along with a mori is straight up toxic behaviour and is not "smart plays" same with slugging when there is still 5 gens. There's a time to slug and defend your hooked survivor but going out of you way to play like a toxic player is a lot different from the "smart plays"
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I mean if u put on a mori and only use it on toxic survivors that teabag at every pallet. Then its fine the survivor deserve it.
And if the survivors play fair you dont use the mori.
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I have a crap ton of Moris on most my killers, all three varieties. Tonight, when I logged in for some KYF, my daily ritual was to kill a survivor by my hand as The Nightmare.
I have so many Moris because I rarely use them. But when I next play a public match, someone is getting Mori'ed by Freddy. It's a guaranteed +60k BP, so it is what it is for the survivor. Don't blame me, blame the daily ritual design.
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See I get that but honestly just...ignore them. Its ######### hard to ignore the toxic bunch but they thrive on killers getting toxic why give the toxic babies what they want? (Sorry if this sounds really stupid)
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"But tunnelling from the start of the game along with a mori is straight up toxic behaviour and is not "smart plays" same with slugging when there is still 5 gens."
Those are extremely intelligent plays and any good killer is going to play to those strengths.
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No...They're not that actually gives the killer less points in the long run. If your goal as the killer is to pip and earn BP spacing out your hooked survivors early game is good. Slugging all 4 survivors from the get go and hooking them gives you nothing and the other players also get nothing, nobody wins in that instance. And again tunneling 1 survivor from the get go less points for you the killer. You keep saying "Smart Plays" but they're not you're actively reducing your overall bp gain and your pipping chance. If so many other killers who arent toxic can play fairly and still pip and gain a large amount of bp why are you encouraging bad plays?
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I have every perk I need on every character I play and want access to. There's literally no reason to play for blood points at this point. The tactics you've just said have counterplay, thus they are fair. You're slugged? Run one of the three mains perks for people on the ground (No Mither, Unbreakable, Tenacity- even ADR doubles for this purpose). If you're being tunneled then git gud at looping. Run dead hard, sprint burst, lithe, balanced landing, again ADR doubles here near the endgame, or one of the other dozen perks that gives him environmental advantages like Windows of Opportunity, Quick and Quiet, Dance with Me, so on.
For me, a win is not based on blood points. It's not even based on pips. It's possible to go into games where the survivors literally run out in front of the killer and get downed so quick that there are no chase points to be gained and the game is over in four or five minutes so obviously pipping is not the sole goal of the game unless you're hungry for prestige rather than the achievement of knocking out a team.
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yeah for you its getting the kills. But for many people who are still getting all the perks and characters you are telling them to play in a way that reduces their bp gain and pip chance. as for the "git gud" yes I'll be sure to get good against the mori that can end my match in an instant. yes i'll be sure to not go down and I will get good at not getting hooked at least once in all my games. Really? what you basically said was "don't get hooked all game"
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"Really? what you basically said was "don't get hooked all game"
Against an ivory mori you don't have to be the best- just the least bad until the weakest link is broken. But I don't even see why a decent SWF wouldn't have a chance at just ending the game in six minutes with maybe one hook. Not saying that's always an option. As for Ebony Mori? Yeah, it's stupid broken. Same for keys. Everyone knows this. I'm referring only to ivory mori's since that's what you mentioned earlier.
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A mori regardless is op and toxic the only one that isnt is the yellow mori and no one ever uses it. And as you said keys are stupid broken. As for not being the best that isnt the issue if your good or not, once your hooked you're in a bad position and if killers play the way you suggest them to they arent going to be far from the hook ready to tunnel and mori, it doesnt matter if your a skilled survivor or not you're going to go down.
as for SWF if they end the game quickly. guess what? they also get little to no points. this games pipping system requires both sides to actually play the game and ending it too quickly rewards nothing.
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it doesnt matter what offering the mori is Pink,Green,yellow mori's as a concept is toxic and is one of the only things that is generally no skill. everyone knows keys are op yes and like mori's it takes no skill. It doesn't matter if you're a good survivor or a bad survivor. If killers play the way you seem to want them to it means they aren't too far from the hook ready to come instantly tunnel that survivor of the hook. which in itself is toxic along with the fact you plan to mori them.
As for SWF yeah they could end the game early if they wanted (which is a massive problem of its own) but you know why that is also as bad as killing survivors with mori's? Ending a game quickly rewards nothing. everyone gets less bp. both sides wont pip no one wins anything.
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Pretty disgusting that they're calling you a racist and race-baiting. I've reported the post.
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well that escalated quickly
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And rightly so.
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It sucks but killers don't and shouldn't care about the survivor experience. That is the devs responsibility.
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