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What unwritten rules do you follow?

No right or wrong answer here, the code isn’t official because it’s different for everyone. But as survivor/killer split player I know what’s unfun and feels really unfair to each side so I try to avoid those.

As survivor I don’t teabag or clicky clicky, I feel I can get the killers attention when I want chased better by pretending to be seen when I don’t want.

I play DS a lot, especially now since cross play started, but I don’t use the locker tech and I don’t run right at the killer or do a gen in their face. I seriously try to only use it for anti tunneling.

As killer on the flip side I don’t tunnel, although if someone unhooks before I even get away then I will come back and if the savior hides but I see the unhooked player I will hit them to either slug or get BT pressure on them.

I only bring moris for rituals, eliminating a third of the game has no interest for me.

I don’t bring the most broken addons, right now basically this means Iri hatchets and the pinky finger. I very very rarely use the other super strong addons like strong freddy combos or the plagues aura reading iridescent.

Also now that MMR is gone again I will give the last survivor hatch and as survivor if it was clearly an outmatched yellow rank killer I will stick around to let him have a hook or kill.

Comments

  • dugman
    dugman Member Posts: 9,713

    I’m a killer main. I don’t have a problem with using moris, if the devs didn’t want people using them they wouldn’t still be in the game. I do typically bring a Bloodpoint offering instead, though, since moris mean you get a lower score usually. But if I’m doing a quest that requires people to die I’ll being a mori.

    If the exits are open and nobody is on hook I don’t bother chasing people at the exits, I’ll just look for the hatch to close it or pallets to break or use my power for extra points. No sense giving the survivors extra points if I can’t hook them.

    I don’t think camping or tunneling are unsportsmanlike but I do think they are usually bad strategy. If you are sitting around a hook doing nothing mid-game the gens will fly. You have to go to the survivors if they aren’t coming to you. Tunneling is a nonsense phrase, it usually boils down to “chasing someone you already downed or injured” which is a silly complaint. If I have the choice between chasing an injured player and a healthy one obviously I’ll try to down the injured one barring certain exceptions like if I think they have Borrowed Time, etc. And if I can down someone I’ve already hooked that’s better than downing someone I haven’t because it makes it more likely to get an earlier kill. Now chasing someone that will take you too long to catch is another story, that’s bad tactics because while they run you around a strong loop the gens are going. You have to know when to give up a target and switch to somewhere else to get a different person off a gen or maybe catch someone out of position. Again, though, that’s mainly strategic decisions, there’s nothing unethical about chasing the same person twice in a row or whatever.

    Other than that I never quit a game and I always say gg and maybe something nice (unless the survivors are being jerks in chat). I also never give people a free escape because I know I wouldn’t want a killer to “take it easy” on me as a survivor, nor do I like it when survivors sandbag each other or give me free downs. I’d rather lose to an opponent that tried to win then get pity points.

  • Xzan
    Xzan Member Posts: 907

    I refuse to use DS or Noed.

    Better addons and Moris are reserved for 4 man SWF (and dailys).

    I might show mercy to people who were clearly sandbagged by their teammates or the MvP of the team.

    I don't run clicky clicky or teabag to annoy the killer.

    If there is something silly happening, let's enjoy it for a short time before we get back to business.

  • oxygen
    oxygen Member Posts: 3,336
    edited August 2020

    Only one I can really think of is that unless I have to (daily/challenges and such) I won't use moris or keys. Because I personally find them pretty dumb. I don't expect other players to do the same, but I personally don't want to use either.

    Then again I guess I play pretty "nicely" in general, but that's more because I personally find it more fun that way. So it's far more of a coincidentally "nice" thing I do for myself rather than for others lol.

    EDIT: I don't really have any restrictions on what I use other than the mori/keys thing, but for similar reasons there's plenty of addons and perks that are strong that I don't find fun to use. So I don't. While they can be potent I don't really use Adrenaline or NOED as I'd rather have a non-endgame perk for example.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    The tunneling explanation is a good example of what you get from playing both sides. It’s clearly a smart strategy in a lot of cases, I mean arguably the best way to guarantee success is being even a green mori, tunnel someone off hook and then the game into a 3 vs 1 early. If you play survivor at all you’ll realize how unfun and frustrating those games are, again not saying it’s wrong I mean we all play how we want.

  • Awakey
    Awakey Member Posts: 3,145
    edited August 2020

    I don't follow a code, I play to win.

    But that also means I don't complain when I get tunneled or I get hit with back to back DS.

  • RakimSockem
    RakimSockem Member Posts: 2,002

    I don't do anything that would make the game unfun for the other players. That's my only code.

  • Crypticghoul
    Crypticghoul Member Posts: 574
    edited August 2020

    Always chase unhooker unless I can't find them or the unhooked person is just throwing themself at me.

    Face camp object of obsession, always. They deserve a bad time.

    I never use moris or keys, noed (maybe if I ever play scratched mirror Myers I will), and don't play Spirit as I perceive all of these as scummy. I don't like playing against any of these so why would I use them?

    Always run decisive strike. Not because I want it but because I don't have any other decent obsession perks and I want there to be an obsession so the killer has to play around it for my entire team.

    Otherwise it's pretty much just trying to avoid things I wouldn't want done to me if I were on the other side.

  • FrootLoops
    FrootLoops Member Posts: 376

    never mori, never tunnel, never camp. If I'm playing pig and find you at a box trying to take off your party hat I leave you to it.

    never use deadhard, flashlights, or keys. if I brought DS I will only use it if you camped/tunnelled off hook. never teabag and if I'm last out I will wait at the gate to give you time to find and close hatch

  • NekoGamerX
    NekoGamerX Member Posts: 5,299

    I play how i want .

  • EuphoricBliss35
    EuphoricBliss35 Member Posts: 875

    All of my killers are maxed. 60% of my survivors are P3. I delete mori offerings, I don’t care for the 60k, that’s one game. 80% of the time I don’t kill anyone, I just 2 hook and release. I might slug, but it’s just to make sure I can 2 hook everyone; for add ons, I don’t bring broken #########, never bring moris, don’t care if you have a key, and usually (usually) run brown add ons if that. Even if somebody is tbagging or clicking, that usually doesn’t ruffle my feathers. 10% of the time I’ll kill 1-2 people, mainly just to go from Rank 5 to 4 to reduce chance of going against less skilled survivors (but if I come across them, I’ll try to teach them briefly how to run a loop and what I was doing). 10% of the time I get a strong squad and we have a go. Half the time, I’ll let them go too. I like the cat and mouse aspect to the game. I don’t like playing in ways that are unfun for survivors (or when I’m survivor, that’s unfun for the killer - I’ll try not to abuse areas that can be looped endlessly because they keep feeding into other strong loops; I say try because if you’re tunneling someone to death, then I will definitely offer my services to educate).

  • SCP_FOR_DBD
    SCP_FOR_DBD Member Posts: 2,416

    If I believe I camped to get a kill as killer I’ll let the survivor go. As for survivor I won’t use keys.

  • OllieHellhunter
    OllieHellhunter Member Posts: 703

    If I'm playing Killer, if I down everyone too quickly I'll let them get a reset as maybe they just got unlucky.

    If I'm playing Survivor, I dont use DS and if theres me and one other guy left, he's hooked and the doors open, I'll always try for the save.


    For both sides I also very rarely use keys or moris but thats cause I dont personally like playing with them as they both cut games too short imo.

  • malatruse
    malatruse Member Posts: 784

    As a killer I don't use moris, I try to give the last survivor the hatch, I avoid tunneling when possible, and I try not to slug more than two survivors at a time. I don't camp, but if a survivor is looping me within sight of the hook, I'm not gonna leave the area.

    As a survivor I don't teabag, I try not to wait around at the exit gates for an hour when the match is clearly over, and I absolutely will offer myself as a distraction if the killer seems to be tunneling. I don't run flashlights unless there's a tome challenge, and even then I save those for last because ugh. I don't bring keys into the match because I don't want to get mori'd, but if I find one in a chest it's fair game.


    Yes, and the OP is asking how you play?

  • Demogordon_Ramsay
    Demogordon_Ramsay Member Posts: 1,503
    edited August 2020

    If you use locker DS you are abusing an invincibility exploit and I won't hesitate to show you the true meaning of tunneling.

  • TAG
    TAG Member Posts: 12,871

    No Ivory or Ebony Moris, no keys, no NOED.

  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    As survivor, I don't teabag or click at the killer. I don't run DS and Unbreakable in the same build. I rarely run DS ever and it's usually when I'm tilted when I equip it. I don't DC or stop struggling on hook unless it's for a good reason. I never bring a key.

    As killer, I try to avoid tunneling and hard camping unless I have to. I don't use moris. I don't hit the survivor on the hook or let them bleed out to BM. If it's early in the game and I'm downing people fast, I'll let them have a chance to make a comeback. I usually let the last guy go if I think they did well.

  • NekoGamerX
    NekoGamerX Member Posts: 5,299

    ok then as survivor I'm stealth I use Urban Evasion,Self Care,Spine Chill the 4th random sometime I don't use SC in corner i use SC if needed like back up when survivor don't want to heal me just do gens.I don't Urban Evasion around doing nothing all match I do gen totem and when it safe unhook people if the killer still comes after the unhook I'll take a hit for who I just unhooked.

    Killer well I use 3 to 4 main I just got Ghostface normally it michael myers,spirit,legion perk I use right now are Hex: Ruin,Surveillance,Barbecue & Chilli 4th random like survivor not sure what I play there I try not to tunnel and camp but it happen most in the EGC I get 4K 3K sometime but I'm ok with 2k and I given people hatch alot

    I also like to farm sometime as killer or survivor there done.

  • gatsby
    gatsby Member Posts: 2,533

    I don't save people who I see crouching around wasting time. They're more useful to me as a distraction to do gens

  • Mikeasaurus
    Mikeasaurus Member Posts: 2,327

    As Survivor I refuse to use Meta Perks, more out of principle really. I feel DS is easily abused for free escapes, especially EGC. If I screw up, I don't want to start relying on a second chance. I'll use BT but even then I will try avoid unhooking in a killers face, unless they're literally right there and I need to fast.

    As Killer, I refuse 100% to camp or tunnel a survivor since, for me, having them done to me is frustrating and just leaves a sour mood behind. I like to be fair, and if I do down a unhooked survivor, I make it a point to leave them there, not out of fear of DS, but because they deserve to at least try get back into the game before I attempt to go back for them. I also refuse to use NOED, again, second chances. If I didn't manage to get everyone before the gates are opened, then that's on me and a GG to the survivors.

  • Masochistic_Killer
    Masochistic_Killer Member Posts: 413

    Killers:

    • If you look like sweaty 3+ man premade in the lobby (same names same skins all flashlights whatever), cake or whatever BP gain I have becomes mori. I may not use it (I've even had survivors talk ######### about this - literally yesterday 4K'd a Hag game, I brought one and didn't use it and they all talked ######### about camping and wasting a mori), but I will do everything I can to get at least one of you in a basement because taking advantage of the altruistic suicide plays are the only way I'm winning. Thing is, mori's aren't that great, they cost points (both to get one and to use it) and time - some of the animations are stupid long.
    • Sometimes I just decide I like a particular survivor, maybe they got ######### over by d/c's and hook suicides, maybe they're obviously out of their depth, maybe they made a hilarious play, I will try not to death hook them and might give a hatch, doesn't always happen.
    • I have a deep loathing for locker hiding hatch snipe attempts. If I know you didn't do ######### all and there are 2 people left and the one is trying while the other is hiding and hoping for a hatch, they get slugged while I hunt and tunnel the ######### out of you as hard as I can. Doesn't mean I don't kill them, maybe I do, maybe not.
    • If you have key or map you're getting tunneled.
    • If I see all flashlights I'm switching something to Franklin's if I can. I don't have Lightborn on almost anyone and Franklin's works on chest drops.
    • If you're the best on your team so you ran OoO with a flash light to click, you're getting ignored until I finish killing your friends.
    • I hate Fengs, especially bunny Fengs, if I have a reasonable choice, you die first. Bonus: Her squeal when hit makes the wife laugh.

    Survivors:

    • If I get to struggle phase on my first hook and I see with Kindred that you're ######### around on the other side of the map, I'm out, adios.
    • I only solo queue, my own BP gains are my top priority, sometimes finishing this gen/totem is more important than you are. I will try to rescue if I can, I will take a protection hit if I think I can get away with it, but I'm not dying for you. Gates at 99% and you're in a Trapper basement and it's just me and you? Adios.
    • No amount of T-bagging/Clicking is going to stop me using my medkit/finishing a totem/using a toolbox/whatever, when that's my daily.
  • TWiXT
    TWiXT Member Posts: 2,063
    edited August 2020

    Here's a List of Unbiased rules I feel DbD players should follow.

    1 - Play how you want to play and enjoy the game.

    2 - Respect is akin to Newtons 3rd law: For every action, there is an equal and opposite reaction. Ergo, if you show no respect, don't expect any.

    3 - The Killers role is to kill, the Survivors is to survive... Both by any means necessary. Hate the game, not the player.

    4 - When the gates are powered... Anything goes.

    5 - You paid money for a multiplayer experience, and thus aren't entitled to win every match. Anyone who takes umbrage to this should stick to single-player games where-in you are entitled to win for the money you paid. Being salty because of a lost match is unbecoming, embarrassingly juvenile, and toxic to the communities reputation. We're all people pitting our skills, strategies, and knowledge against each-other. If you lose a match and have nothing good to say: Leave a "gg," calm down/lick your wounds, and move onto the next match.

    6 - (For PC players) Post game chat can be closed using the ">>" in the lower right of the chat box, and will remain closed until you decide to open it again. No one deserves abuse, so if you find yourself frustrated over excessive endgame chat toxicity, Just close it, and continue enjoying the game in peace.

    7 - This is a 4v1 Lobby and Match style Multiplayer game. When you queue up to play a match you are committing to seeing it through so that everyone can enjoy the game, and everyone else who queued up is depending on your commitment to the match in order to experience said enjoyment. The acceptable reasons for Intentionally Disconnecting from a match are as follows:

    1. A Game breaking bug rendering you incapable of playing a normal match.
    2. A Player(s) taking the game hostage/hacking/exploiting bugs or unintentional game mechanics/bullying or griefing you. (Record if possible, and Report them after leaving the match)
    3. Influences and situations outside of the game that make your disconnection unavoidable in order to deal with said circumstances.

    Disconnecting from a match intentionally for any other reason is a practice in bad sportsmanship that Ruins the experience for all other players, Disconnecting over petty reasons doesn't do anything other than piss off everyone else, and makes you a worse player for it since you don't learn how to play any better by quitting. Disconnecting is currently being punished for a good reason: Too many DC's from too many players results in leaving the community as a whole with a sour experience, and could eventually kill the game we love. If you are frustrated with how a match is going; Take it in stride as a learning experience, see it through to the end, take a break, and decide if you want to queue up for another match. We all bought this game in order to play it with others despite how each match goes, and the majority of the fun this game offers is in the variation of each individual match.

    Don't be a petty DC'er.

    8 - For survivors, Rage quitting via suicide on the hook is your choice, but as with rule 7, all it does is ruin the experience for the rest of your team, and piss everyone off. While it's not currently being punished, it's still regarded by the community as a show of bad sportsmanship. If you don't at least try to play through until the end, regardless of the results, you are only hurting the experience for all other players both new and old, but it's with the new players where this hurts the game the most.

    Bad matches happen, we understand, but that's no reason throw a game, especially over petty reasoning. Matches can turn around at the drop of a hat as long as everyone's still playing, and often do, but you won't experience that if you RQ on the hook, and by doing so you drastically affect the teams ability to pull off said "turn around". On top of this, it does nothing for your personal skill growth as a player, or your Blood Point/Experience gains, so there's not really any reason to do it other than petty ones.

    9 - If it's a legal mechanic in the game, don't be afraid to use it. A lot of the fun this game offers is in discovering new strategies, counters, and synergies using the tools the game provides, so no matter how effective or overpowered you feel they are, there's nothing wrong with using them to your advantage.

    10 - Take the good with the bad in stride, rise to meet the challenge every new match presents, and overall... have fun.


    Honestly, this is just a list of Common Sense spelled out for everyone to see. The inherent problem of "unwritten" or "Made up rules" is that they're more of "guidelines" that nobody is obligated to follow. I know it won't change everyone, but I felt if I expressed the rules I follow when playing this game for all to see, maybe others might have them in mind when playing, whether they use them or not.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    As killer I don't tunnel and as survivor I leave no one behind if there's a chance to save them.

  • HatchIsMyMercy
    HatchIsMyMercy Member Posts: 219

    To never run Franklin's unless I'm trying to get adept bubba.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    Killer:

    If one person disconnects upon their first down, I go soft on survivors (unless they are brats)

    Same if I notice someone's new to things/hasn't face my killer yet, then I get them to learn by doing.

    With the current hill bug, if I see a surv being stuck, I pick them up, walk them to a save distance and either let them wiggle off or drop them where another surv can see them. then i step back (let them heal in the latter case) and give them ten seconds to run. after that it's fair game.

    If someone's fresh off the hook and they run straight into me, I might ignore them (depending on how well or bad they behaved)

    If you do anything to make me laugh, I'll spare you.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772
    edited August 2020

    I don't use keys or ebony/ivory moris outside of rift challenges. They feel extremely cheap and sort of defeat the purpose of why I'm playing the match.

    I never hook the same survivor twice in a row. If they get in my face with DS or something then I'll slug 'em.

    If one survivor has done a great job at staying alive in chases and doing gens/staying out of sight all game I'll give them the hatch or a free escape if I feel sorry for them.

    If a teammate is BM'ing the killer by the gate and screws up and gets downed just out of reach of the exit I teabag them and leave them to their fate.

    Oh, another! If you try to sell out a hiding teammate during a chase I'll acknowledge it and then hook and potentially camp you if I've seen you do this in the past.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318
  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    sometimes. but from what i've seen its not a guarantee.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Oh ok. Just asking because it worked for me 2/2 times.

  • deadbybums
    deadbybums Member Posts: 82

    Generally speaking I reserve my right to play the game however I feel like.


    I rarely play killer but when I do its usually very low ranks and against lesser skilled players, if this is the case I usually try and get 2 hooks on them all and let them out if possible.


    If ive killed all your friends and you played a good game without being a dick ill usually let you go. I could care less about the 4ks and would rather show respect to a decent player.


    If I tunnel a player I usually slug them and give their team a chance to get them back up. I dont often tunnel, usually its by accident following the rescuer and the rescuee and accidentally hitting the wrong one.


    As a survivor I will try and do what I can to get a 4 man out and if I can't i usually die trying. This will usually depend on the killer im up against too however.


    If im halfway through a generator when you get hooked, im finishing the damn thing first. As much as i love trying to help people there is zero point in me rushing just to farm you and get you put back on the hook while the gen isn't being done and nobody gets out.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    "Thou Shall Keep Ones Rule Book To Themselves"

  • Dwinchester
    Dwinchester Member Posts: 961

    None, i react to whatever the survivors or killer gives me. I do what I must to win, so if that means camping, slugging, and noed to win, I will do it.

    Only things i don't like on principle are moris and keys.

  • PassarinoT
    PassarinoT Member Posts: 910

    I refuse to tunnel off hook, even if farmed, unless they were being toxic. I won't even follow a farmed survivor for a down, only the farmer.

  • dugman
    dugman Member Posts: 9,713
    edited August 2020

    Well dying is obviously going to be frustrating, but it's just part of the game. A survivor pointing the finger at the killer and saying they shouldn't be doing it though because they're frustrated is just sore losing.

  • Caz2018
    Caz2018 Member Posts: 193

    My rules have always been to play fair - I don't camp or tunnel as killer unless we're in end game. if I catch the same survivor twice in a row early into the game I drop them and leave them to be picked up. I try to be a good team mate, whether playing solo or with friends, and will never intentionally DC no matter how bad the game is going - I will kill myself on the hook if a friend finds the hatch or if the other survivors are obviously not prepared to unhook me. I will heal others but only if safe to do so.

    However, start with toxic behaviour and I'll do my hardest to see you suffer for it.

  • Exerlin
    Exerlin Member Posts: 1,352

    I don't run anything that I think should not be in the game or that I think suck the fun out of the game for most others. There's not really much that is in that category for me, but the things that are there are Decisive Strike, NOED, Spirit, Freddy, Iridescent Head, and Rusty Shackles. I don't find them fun to play against, so I'm not gonna make someone else play against them.

  • NursesBootie
    NursesBootie Member Posts: 2,159

    Pinky Finger broken? Debatable.

    For me it's like this: You're toxic? Okay then, i'm toxic too. You're nice? Let's be friends! <3

  • Majora
    Majora Member Posts: 207
    edited August 2020

    I follow no rules I camp tunnel and do everything in my power to win the game. Mori big twitch streamers and key users.

    I hate the stupid "unwritten rules" this community has come up with.

    If a survivor has been particularly annoying I'll even bleed him out on the ground.

  • OBX
    OBX Member Posts: 854

    Absolutely none! The sooner players stop inventing rules that don’t exist, the sooner there is less whining if an imaginary rule isn’t followed. Simple as that.

  • Laffle
    Laffle Member Posts: 82

    Cypress mori to scare streamers, ivory mori for keys, ebony moris for quadruple blendettes.

  • hillbillyclaudmain69
    hillbillyclaudmain69 Member Posts: 1,528

    You should never facecamp objects. Down them and slug them to death while nodding your head. Make them eat dirt lmao

  • MeatBycicle
    MeatBycicle Member Posts: 756

    The Claudette always dies.

  • 28_stabs
    28_stabs Member Posts: 1,470

    Rules I follow. :^)

    Rule №1 = 4 WGLF stacks>everything else, because everything else may be impossible to get.

    Rule №2 = Suicide, if killer deny to get 3 or more stacks, because the game is worthless and waste of time.

    Rule №3 = if I have 4 stacks and I can help other survivors to get out, I dont mind to sacrifice myself.

    Rule №4 = I do not feed killer BBQ stacks nor kills, if killer has lazy playstyle. It can happed during the end game, camping killers who camp one guy. I leave them alone. Or strong killers who tunnel too much my teammates and lose me. They kinda win the game, but I dont step out and dont gift the last BBQ stack to them.


    I dont mind time, I only care about how it feels and the boost of my bp.