Add a bonus for escaping without being seen.
Escaping without the killer seeing you for, whatever reason, results in no emblem for "evader," despite that one being for avoiding the killer, as dumb as that is. Escaping without getting chased or caught in any way should result in bonus points for "undetected" when you escape as well as give you iridescent quality for the evader emblem.
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This would encourage camping in lockers and abandoning team mates on their first hook.
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which is perfectly okay, especially if your teammates are stupid. I only save people that are terrible in chase solely because they serve as time wasters for the killer when unhooked.
If I could, I would definitely escape without giving them a second thought. Survivors are only cute when I'm the killer.
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There is an achievement (sort of) for this on Disturbed Ward.
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It would make more sense to award bonus survival for escaping and not ever being downed in the match. At least that one both rewards cowards and skilled runners
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multiple ways of achieving the same result is what made (and I guess, makes) DbD so interesting to so many people.
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Agreed, which is why I think it should only be given if the player has actively finished gens and unhooked players. If all they have done is hidden, no extra points.
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That's just for not getting hit. You can still get spotted and get the achievement. But regardless that isn't the point.
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Yeah okay that's not a bad idea. Only give them the undetected bonus if they actually did objectives.
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yeah, lol, that's the "sort of" :P
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