No Mither should not provide blood orbs for Oni
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Seriously. The flavor text of the perk literally says "Your blood coagulates instantly"
I don't run my no mither set up often, but sometimes I do. Bad luck would have it that I get an Oni 30% of the times, in the 10% of the time I run no mither for fun.
I know it says it only prevents blood dripping onto the ground but to run such a risky perk and essentially become a walking blood bag donation for the oni is stupid. I essentially become not just a liability but "feeding" the oni from the start. Like what sort of dumb balancing is this?
It's stupid and the next time I get a no mither game with an Oni, I'm just going to close the game/DC.
Comments
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What if it was a SWF that ran No Mither and it was against an Oni, that would really break him.
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This will never happen and for the one out of 1000 times this will happen, he has a team full of Onehits against him.
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True
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You're speaking about ridiculous odds, it would happen in what ? 1 of 10.000 Oni's trials?
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it's still a possibility
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If it gave a reduced rate that would be alright, but if all 4 ran it and it just made him have no power at all I think it might make him a pain to play if theres another one of the log file situations in future.
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I didn't consider that, but that's true.
Well, I guess I'm never going to run no mither ever again. ######### me for trying to have "fun" though. Fun in a video game. Heresy!!!!!!!! /s
Salty Killers and Killer Only players. You wonder why all the sweats only use DS/Unbreakable/Deadhard etc? This thread is your answer. I try to have fun and play non optimal but get punished for doing so.
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People can bring Small game and avoid Trapper\Hag\Freddy traps. No reason for No Mither to feed Killer for free.
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Maybe if behaviour bans Everyone that uses that cheat or fix that cheat to see which killer they are facing.
Otherwise no.
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Then set it to reduce oni blood orb bleeding to like 50%, otherwise this perk is 100% complete garbage. So bad because it literally feeds one of the killers and becomes an "Anti Perk".
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Dbd will never be a logic game !
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Even with that, Oni would face a full team of one hit people and he still could get his power by hitting them. Since half of his power is downing people with one hit he would only miss on the speed buff, Oni would probably devastate a team with 4 No Mithers anyway, even good streamers die when they go 4 No Mither+Sabo builds.
That being said, I wouldnt change No Mither interaction with Oni, the perk is usually a death sentence for the user and the whole team anyway, Oni or no Oni.
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I don't think no blood orbs, cause that would outright disable his power. But I could certainly see it being reduced down to half or even a quarter.
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Oni dosent absorb blood when he hit an injured survivor so no. If you run no mither you should drop blood. Also devs stated perks wont counter a specific killer anymore. cough andrenaline against freddy
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doesnt mean a single perk should completely counter a killers power. I would agree that it should drop less blood orbs + ONLY after you got hit atleast one time but completely no bloodorbs is a horrible idea.
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But shouldnt sloppy butcher increase the amount of blood orbs as well? Otherwise it isnt logical to reduce or remove the blood orbs with no mither.
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But it's not logical from a Player Experience POV or Perk balancing stand point to have a perk work against you so hard that it gives free M2 Power to a killer.
With no mither on against an Oni, you are literally griefing your team and feeding the killer by definition.
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Maybe no mither Will only leave blood orbs when the person is slugged so the oni can still Get some blood orbs from him.
I still think sloppy should have effects as well when no mither gets changed because of the oni, but that is for another topic.
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Nobody cares about Spine Chill or OoO shitting all over poor stealth killers, why would they care about this?
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Also don't forget that oni would still get his power's charges from simply hitting survivors as he gains 40 charges(16 bloodorbs worth) per each basic attack hit.
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Doesn't Oni build his power passively? There are add-ons that increase the rate of passive charge. He would, after a while, be able to use blood fury.
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But Plague can prevent survivors from using a handful of perks related to healing and medkits... seems legit.
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The oni's passive recharge stops when the bar is at 98% so he has to get a survivor hit or exactly 1 bloodorb to activate his power.
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They still can use it, its just limited.
Also its different if a single perk counters the COMPLETE POWER of a Killer, than a Killers power a few perks.
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As a killer main who does play a fair share of Oni I actually agree here. No mither is a bad slap to survivors rate of living. With the amount of killers available then I could see this working.
It needs 1 caveat though, rank 3 no mither should disable rank 3 iron will. Both lower grunt sounds but in regards to a 4 man SWF no mither team if they all ran no mither + iron will its a massive downside.
The only reason I think this is acceptable is that survivors can't see the killer they are facing so its always going to be a crap shoot.
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It would break oni for an entire team to be insta-downable? I don’t think so.
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Just modify it so No Mither causes 50% slower Blood Orb drop for Oni. This is still a net gain for oni because you are constantly bleeding orbs no matter what. Plus Oni gets massive chunks of his M2 bar from simple melee swings.
I understand, likely that this was an overlooked perk when Oni was designed or they just didn't want to re-balance the park. And ofc...it's a meme perk and it's probably at the bottom of things for them to look at.
Sadly until they fix this, and oni becoming more popular, I'm going to have to just play with sweaty gen rush/DS set ups.
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No Mither should be effective against Oni, but like it's BHVR, sooooo
The only change that is needed to make No Mither not completely neuter Oni is:
The Oni gains 5% blood after downing an injured survivor.
Problem solved; The Oni can still use his power but at a reduced rate because he was unlucky in one, very rare match.
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I tested it first in KYF and when I found no mither making orbs. I thought something wrong XD
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It's not much of an issue if they're risking it all on maybe getting an Oni.
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Lucky break shouldnt drop blood either Oni isn't a weak killer. And maybe hemorrhage drops more blood but it decays faster.
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